Ten Ton Hammer Features, Guides, and more

  • A Domesticated RadarX???

    A massive change in Live Update #24 was the revamp of the Tradeskilling system. Join RadarX as he does what he swore he would never, and revisits crafting. Watch in horror as he knits sweaters, prepares tea, and bakes quiche.

    I have long met the word "tradeskilling" with sneering, doubt, and sobbing. When I heard the news of the tradeskill revamp last year at the community summit, I was skeptical but it sounded good on paper. After months and months of work by Beghn (who I'm sure had help), Live Update 24 finally rolled around and brought forth those dreams.

    Hurry over to EQ2 Ten Ton Hammer to learn more.

    Wed, Jun 28, 2006
  • Druid Class Guide Intro Revamped

    When you think of the Vanguard: Saga of Heroes Druid, think arcane damage dealer, earth elemental wrangler, secondary healer, and utility class extraordinaire. There's much to discover about the versatile druid, and we've compiled some of the most recent information into our revamped guide.

    "The druid is appreciated for his versatility, but his real strength lies in his alliance with natural forces, which allows him to rain down heavy damage upon his foes. Not only does he have powerful direct damage spells, but he is able to call forth an earth elemental to fight on his behalf. Although the elemental is not under the druid’s command, and returns to the earth after a battle, he is a powerful temporary ally. The druid is also able to summon a large earthen colossus which will fight to the death of the druid’s enemy (or to the druid’s death). The colossus will have powerful abilities from stuns to smashing attacks, as well as the ability to provoke an enemy’s aggression and draw its attention away from the druid and his group."

    Read more at Vanguard Ten Ton Hammer!

    Wed, Jun 28, 2006
  • Siren Songs: A Guide to Bardic Music

    Bard Week rolls on here at Ten Ton Hammer, and we have more bard goodness for you! This time, Ralsu delves into the mechanics of Bardic Music, and we offer our strong suggestion that you read his guide.

    "Because both the Fascinate and Suggestion songs are not treated as spells, high SR will not protect the target. It's purely a matter of a will save, and--fortunately--a Fascinated foe does not get a new will save to resist Suggestion. If you like to charm monsters a lot, Suggestion is a great way to do it."

    Find out more at DDO Ten Ton Hammer.

    Wed, Jun 28, 2006
  • Save the children. I was approached by Sally Struthers, or someone claiming to be Sally Struthers via e-mail yesterday. It appears that the Christian Children's Fund wants me to give, give, give until I become as impoverished as the children that they want me to help. At which point the children in Darfur will immigrate to Canada and forcibly extricate me from my home. They have weapons training. I don't. It's an insidious plot and I'll have no part of it.
    The letter started me thinking about the children in the MMOGs that we play. Not the real children who sit behind keyboards, their parents watching helplessly as they call me a "b1atch", their eight-year-old fingers a blur across the keyboard as their Night Elf rogue (or rouge as the cool kids call them) dismembers me in less than 12 seconds in some PvP encounter; no I'm referring to the children NPCs in the games.
    Sally Struthers and Vin Diesel on one stage for one day only. This and four exclusive MMOG articles are but a click away.
    Loading... June 28, 2006 [Orgrimmar Children's Fund Edition]

    Wed, Jun 28, 2006
  • Light Shed on Silverpine...

    The Ten Ton Hammer World of Warcraft team has been taking you on a virtual tour of zones for the Undead. The next in their series is a romp through the Silverpine Forest.

    Once you have completed your adventures as a Forsaken in Tirisfal Glades
    your next move is to Silverpine Forest to the south. Here you will find
    the Sepulcher and the apothecary Renferrel. Here you really start your
    journey and you will spend quite a few levels advancing through quests to
    advance your knowledge of the Scourge.

    What are you waiting for? Grab your walking stick and join the tour at WoW Ten Ton Hammer!

    Tue, Jun 27, 2006
  • Screenshots of the Ships of the Line

    Flying Lab shows a small flotilla of four varied vessels including a 104 Gun, a Spanish galleon, a brig and a cutter at RPG Vault. Don't miss these shots. They are wonderful!

    Head on over and see them for yourself.

    Images, Media
    Tue, Jun 27, 2006
  • Darrin McPherson Talks About Paladins

    Sigil Games Online's Darrin McPherson chats with the folks at Paladins of Telon. Keep reading to learn more about the Vanguardian Paladin...

    Paladins of Telon - Other than tanking, what do you think will be the main aspects of a Paladin that will make them desirable to groups?

    Darrin McPherson - Paladins are our most defensively oriented Protective Fighter. They are very geared towards protection and augmentation of their group. They have auras that can heal, empower or protect their parties. They have heals and buffs, which you would expect, but they also have powerful rescue abilities. One of the themes that I wanted to go with for the Paladin was protection and retribution – You don’t want to attack a Paladin’s ally. Our Paladin is the least damaging of the classes in his archetype, except when he is performing rescues. A Paladin’s rescues deal damage to the offender, damage that is on par with or that exceeds the Warrior in some cases.

    Read the rest of the interview at Paladins of Telon.

    Features, Interviews
    Tue, Jun 27, 2006
  • Game Code Updated

    Pirates of the Burning Sea developer logs have been updated. You can read about "Get Rid of Lua Day", a mass push by developers to change the game code...

    Last Tuesday we celebrated the first official Flying Lab Programmer Holiday, "Get Rid of Lua Day."

    Lua is a scripting language that we have been using for the past several years. It has served in a wide variety of ways on the PotBS client, but mostly we have used it for game UI and console commands (like /tell or /toad.)

    We've been gradually moving game functionality from Lua into C++ over the past year and a half, but significant chunks of the game were still in Lua, so I took a day out of the schedule for every programmer and we made a single big push to get as much of the lingering Lua out of the game as possible. I would have to call the day a complete success.

    Read more about these changes.

    Tue, Jun 27, 2006
  • Hero's Hall Interview with Tracy Butler

    Hero's Journey fansite Hero's Hall has posted an interview with Tracy Butler, Art Director at Simutronics Corporation. She is currently focused on the development of Hero's Journey.

    Hero's Hall: This is Ben Overmyer, for Hero's Hall. Could you introduce yourself?

    Tracy Butler: My name is Tracy Butler. I'm the art director at the Simutronics Corporation, currently focused on the development of our latest MMO, Hero's Journey.

    Check out the rest of this interview at Hero's Hall.

    Features, Interviews
    Tue, Jun 27, 2006
  • The Stormreach Assistance Program: Helping New Players

    Dungeons and Dragons Online has announced a new assistance program where players help each other. In the spirit of teamwork, they call out to the community to organize those with the time and ability to help others...

    We introduce our new assistance program to help new players to the world of DUNGEONS & DRAGONS ONLINE™: Stormreach™

    House Ghallanda welcomes new adventurers, and invites them to visit the taverns throughout the city. House Tharashk encourages veteran adventurers to seek out and assist new arrivals in their first adventures. The continent of Xen'drik will be mastered only by skilled and experienced individuals, and it falls to us all to work together to cultivate the talent we have arriving each day.

    Learn more about this on the official DDO site.

    Tue, Jun 27, 2006
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