Ten Ton Hammer Features, Guides, and more

  • Player Houses, Guard Towers, Flying Mounts and More

    Sigil Games Online's much awaited MMO Vanguard: Saga of Heroes was demonstrated for the team from Ten Ton Hammer today as well as other teams from the Vanguard Affiliate Program. Nicole "Awenyddion" Hamlett gives us her impressions of this game that recently shocked the industry with the announcement that they were making a deal for Sony Online Entertainment to become co-publishers and the distributor of the game.

    We were told that Sigil is very happy with SOE distributing their product. "We've been treated very well." Said Paul Luna. For something that happened so quickly, Sony has treated Sigil and Vanguard like AAA stars. The atmosphere is charged with excitement. Frankly, I'd be happy as well if I had Brad McQuaid and team back in my arena.

    Today, myself, and Byron "Messiah" Mudry sat down with a few other of the affiliate sites for a demo by none other than Jeff Butler and Brad McQuaid. The beautifully executed demo showed this old fan a few new tricks.

    Read more about Vanguard: Saga of Heroes at E3 here.

    Features, Interviews
    Fri, May 12, 2006
    LadySirse
  • Kir Explains What Exactly Warhammer Online is...and more

    Shiina "Kir" Liao turns in this intriguing look at Mythic Entertainment's Warhammer Online. Like most of us, she wasn't too clear on the background of the game and after talking to Jeremy Dale, Lead Animator of Mythic Entertainment, she is able to give us the basics!

    Despite knowing a bit about the very deep and fascinating universe of Warhammer, I didn’t really know much about the actual game prior to heading in and asking for a tour to find out what it’s all about. Here’s a short description about what this game (newly in development) is, so you aren’t as clueless as I was to start. A good idea before moving onto the events that transpired.

    Want to know more about Warhammer Online at E3? Find out more here.

    News
    Fri, May 12, 2006
    LadySirse
  • MMO Design to the Masses

    Jeff "Ethec" Woleslagle had time today to sit down with the team from Tulga's Horizons. He spoke with Jason Murdick who is Lead Content Designer for Tulga Games.

    We spoke with Jason Murdick, a key player in the just-announced “Settlements” expansion for Tulga’s Horizons: Empire of Istaria. Murdick, a Lead Content Designer at Tulga Games, began working on Horizons four months before the game went live in 2003 (interestingly, in an industry rife with turnover, Tulga’s 20-man team is composed primarily of folks from the original team).

    Check out the whole article on Tulga's Horizons here.

    News
    Thu, May 11, 2006
    LadySirse
  • Ratboy Runs Rampent in Auto Assault

    Thurston "Ratboy" Hillman pulls himself away from the Booth Babes to check out the demo of Auto Assault at this year's E3. Finding out that he isn't as uber as he had hoped didn't dampen his spirit or opinion of this exciting game...

    The introduction to the inventory of the game reminded me of an episode of “Pimp My Ride” with options down to different kinds of tires on the vehicles themselves. I think the saving grace in the whole scenario was the fact I’ve never once seen an episode of “Pimp my Ride”. Thankfully the good folks at NCsoft were more then willing to give us a good overview of the game and even proceeded to show us some of the more intricate parts of combat, such as the supposedly ‘important’ difference between forward and rear mounted weaponry. Once I found out how to shoot and aim, the rest of the game was a blur of experience points and inflicted damage, at least up until I was informed by the staff that when red numbers came up it meant I had taken damage. Apparently I wasn’t the ‘king of p0wning’ that I thought I was…

    Check out the rest of this article for an overview of Auto Assualt at E3 here.

    News
    Thu, May 11, 2006
    LadySirse
  • Everyone's A Pirate So Say it With Me....ARRRR!

    John Hammond and Karen "Shayalyn" Hertzberg offer this report of their interview and impressions of Pirates of the Caribbean Online. They get a look at graphics, confusion and game developers...read on!

    Your goal as a pirate is to gain notoriety and become, as Walker says, “the most notorious pirate in the Caribbean.” In other words, the more you plunder, the better you arrr. (Get it? The better you arrr? Oh, never mind.) All sorts of things contribute to your notoriety. You can win battles in both naval and avatar-to-avatar combat, you can complete quests, and you can even defeat other players in “parlor games” such as cards. If it makes you a more infamous pirate, it helps you advance. The game even has a notoriety meter, which appears to function like the experience bar in most MMOs.

    Read the full story and get a better feel for Pirates of the Caribbean Online at E3 here.

    Features, Interviews
    Thu, May 11, 2006
    LadySirse
  • Daniel "Tyren" Chin Tells All...

    Byron "Messiah" Mudry and his partner in cri...erm, partner for E3, got a chance to sit down and get some indepth and wonderful information about World of Warcraft and it's upcoming expansion...

    When asked about a new capital city for the Draenei, Tyren could not answer for sure. He said they most likely would, but it was not guaranteed yet as it was still very early in the development cycle and not much more than the low level starting zone was available. The playable demo would only allow us to advance to level 5.

    Read the full interview with Daniel Chin from World of Warcraft at E3here.

    Features, Interviews
    Thu, May 11, 2006
    LadySirse
  • The Burning Crusades a Burning Hit?

    Thurston "Ratboy" Hillman submits this report on Ten Ton Hammer's adventures at the Blizzard's World of Warcraft booth at E3.

    The Burning Crusade was the other hot topic that Blizzard would be going into further detail about, at this E3. How does a company add another ten levels’ worth of content and not destroy all of the work that guilds have been spending months doing, in order to get high-level gear? Blizzard was about to fess up…

    Read the full report on World of Warcraft's upcoming expansion The Burning Crusades here.

    News
    Thu, May 11, 2006
    LadySirse
  • Greenskins VS Dwarves, a Beautiful Begining...

    Thurston "Ratboy" Hillman brings enlightenment to the followers of Mythic Entertainment's new MMO Warhammer Online. He takes us on an indepth look at this game that while still is in production, has surprised everyone with a payable demo at E3.

    There was not a lot of content released before I went into the interview, and I was intent on exploring the basics of the game and let Mythic answer all my burning Warhammer Online questions. With questions as broad as “how will PvP work” to specific questions about things as specific as the artwork, I was eager to get answers to nearly everything!

    Find out everything he learned about Warhammer Online at E3here.

    Thu, May 11, 2006
    LadySirse
  • Goblins, Orcs and Dwarves...Oh My!

    Jeff "Ethec" Woleslagle and Phil "Ralphedelominius" Comeau off their first impressions of Mythic's Warhammer Online. After only eight months in production, first impressions mean everything...

    "After only 8 months in production, Warhammer Online boasts an impressive playable demo. TenTonHammer spent some quality hands-on time in the Mythic booth, and is proud to bring you our first impressions from E3 2006."

    Find out what else they saw and found out more about Warhammer Online here.

    News
    Thu, May 11, 2006
    LadySirse
  • Character Creation, Combat Machanics, and a Look at Thestra

    Does she ever slow down? Karen "Shayalyn" Hertzberg took some time at the Vanguard: Saga of Heroes Booth at E3. She took time to get hooked on the game, chat with Associate Developers and get us some first hand impressions.. Thanks Shay!

    As you begin your journey into Vanguard’s world of Telon, you’ll first create a character, selecting from a dizzying array of playable races and classes (which we’re told are subject to change until launch). Standing outside the Sigil booth, I watched a demo of a male orc warrior going through the rigors of customization. In a matter of five minutes, the orc’s appearance drastically changed…so much so that the first version would have been completely distinguishable from the latter.

    Find out more about the much anticipated Vanguard: Saga of Heroes here.

    Features, Interviews
    Thu, May 11, 2006
    LadySirse
RSS feed

News from around the 'Net