Ten Ton Hammer

  • Entropia Universe Announces Final Sale Prices From July

    This press release from Entropia Universe gives us a look at their sales figures.

    ENTROPIA UNIVERSE ANNOUNCES FINAL SALE PRICES FROM JULY VIRTUAL REAL ESTATE PUBLIC AUCTION TOTALING OVER $200,000
    The Virtual Real Estate Boom is Here, Thousands Flock to Spend Thousands for
    Virtual Properties, Including Vast Rainforests, Riverfront Estates, Remote
    Snow Covered Mountains, and More

    Keep reading to see the full press release. When you're done, weigh in on virtual sales right here in the forums at Ten Ton Hammer!

    News
    Tue, Aug 08, 2006
    LadySirse
  • Chaos Theory - Colton Burgess and Loud Ant Studios Introduce Thrones of Chaos

    Copycats are a dime a dozen in the MMORPG niche of the gaming industry. So are promises. But when a developer touts features like familial structures and aging, doesn't pussyfoot around the PvP issue and tells us the game is meant to be a no-holds-barred, guild-up-or-die bloodbath, and tosses in an active trade system between cities that guilds can use or subvert, we take notice. Whether all this will resonate in the unapologetically carebear-ish fantasy MMO camp, time will tell, but if Thrones of Chaos can deliver, we might have a darkhorse candidate challenging Age of Conan for the badassinest MMO title set to be released in 2007.

    We talk to Colton Burgess, owner of Loud Ant Studios, about his vision for Thrones of Chaos. Check out the exclusive screenshots graciously provided by Loud Ant Studios as well.

    "However, yes, each race has their own multiple finishing moves associated with combat that can be performed once you have defeated your opponent and these animations are being made with a more violent feel to them. If you are going to have a hardcore pvp themed world than the combat should also be supported with equally well-made and violent combat visuals. [Thrones of Chaos] simply is what it is... a hardcore , unrestricted pvp world focused on warring clans and guilds. Some will love it because of that and some will hate it. ;)"

    Haven't read about Thrones of Chaos yet? Waiting anxiously for it? Get clicking and learn more. Head over to the forums right here at Ten Ton Hammer and let us know what you think about the exclusive screenshots.

    Features, Interviews
    Tue, Aug 08, 2006
    LadySirse
  • We have two fantastic interviews up on the network with none other than Jeffrey Steefel, Producer of Lord of the Rings Online and Oren Aviv, the President of Walt Disney Studios, who talks about Pirates of the Caribbean. A big round of clap to Jeff Woleslagle, our rodeo clown in training for delivering those two gems. Mr. Woleslagle is in New York City today delving deep into something that many of you are going to love. I just can't tell you about it until tomorrow. I guess you'll just have to come back.
    My question about why fishing is a part of MMOGs gots some interesting responses, which if you check the blog regularly you have already perused. For you slackers here are some nifty comments that you should have read.
    More fishing, ATMs in churches, five MMOG articles so fresh you'll have to slap them and much more is but a click away.
    Loading... August 8, 2006 [Dolphin With Tuna Edition]

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    Tue, Aug 08, 2006
    Boomjack
  • Screenshot Monday

    MMORPG.com has scored a screenshot series starting today! Each Monday we'll get a peek at new shots of Fury. HEad over and check them out but don't forget to pop into the forums right here at Ten Ton Hammer and let us know what you think of them!

    Images, Media
    Mon, Aug 07, 2006
    LadySirse
  • The Truth About His Departure

    MMORPG.com took some time to talk to Mark Firor who has recently left Mythic Entertainment. Speculation can now cease as to the reason for this move as he shares the truth with all of us.

    Matt Firor was the producer of Dark Age of Camelot and Executive Producer for all of Mythic until he stepped down a few weeks ago. Hot on the heels of the EA deal to buy Mythic, the timing was conspicuous to say the least. We get the truth from Matt about why he left.

    MMORPG.com: According to the official release, you left Mythic due to the commute. Obviously, with the timing so close to the EA buyout, there are a lot of skeptics. Can you explain exactly why you chose to leave Mythic and the reason for the timing?

    Found out what the answer is and then stop by the forums here at Ten Ton Hammer and tell us your thoughts.

    Features, Interviews
    Mon, Aug 07, 2006
    LadySirse
  • Screenshots and Video!

    3D Gamers has put together a package of the newest screenshots of the upcoming Gods and Heroes: Rome Rising. Included in this easy download is a video as well.

    A new set of screenshots for Gods and Heroes: Rome Rising is now available for download in medium and high resolutions along with no fewer than six new movie trailers for Roman mythological MMORPG in development at Perpetual Entertainment. You can also view the images online, while the brief clips depict various combat scenes in a combined three minutes of in-game footage, so we've bundled them into a single download for your convenience.

    Get clicking and check them out. Don't forget to let us know if you think they look good or not in the forums right here at Ten Ton Hammer.

    Images, Media
    Mon, Aug 07, 2006
    LadySirse
  • Is the Warhammer Online game in any way an attempt to be a translation of the table-top war game?

    ComputerandVideoGames.com has posted a preview of the upcoming Warhammer Online Age of Reckoning.

    Stood in a large hall, surrounded by empty tables where hundreds of undersized battles have been decided with hundreds of handfuls of dice, I ask Games Workshop's licensing manager Erik Mogensen a question that I know is a stupid one, but I feel I should ask. Is the Warhammer Online game in any way an attempt to be a translation of the table-top war game?

    "Not at all. It's not about the table-top game, it's about the IP".

    Keep reading to find out more. Tell us what you think about this preview at Warhammer Ten Ton Hammer!

    Features, Previews
    Mon, Aug 07, 2006
    LadySirse
  • Patch Day Joy or Woe?

    There are many of us who love "patch day" around the forums, mainly because it brings forth all the angry posters we can poke at. What do these updates do, besides nerf and add content? Do they make the game better, and why does Kiara squeak when they mention new clothing options?

    Very few people will attempt to deny it, but the experienced MMO players realize everything changes. Content and mechanics are as fluid as Jet Li in a fight scene, and what you remember six months ago, bears little resemblance to how things are now. EverQuest 2 in particular has gone through massive changes over the past year, but did these changes really help the game?

    Read more and then let us know how you feel about patches at EQ2 Ten Ton Hammer.

    Mon, Aug 07, 2006
    LadySirse
  • Ratboy Tries to Tackle the Network Topic Today

    Ratboy discusses the direction of Warhammer Online and its chances of surviving as a PvP-centric game in the current industry.

    Having been watching the game for almost a year now, it’s kind of interesting that this week for our Common Content articles “the powers that be” want me to discuss the direction that Warhammer Online seems to be taking. Since there have been no patches, no Beta or Alpha releases, or any other sort of physical items given to us aside from screenshots and basic class descriptions, I can’t go into the immense detail that I’m sure the other sites on our network can go into, but that won’t stop me from trying!

    Keep reading to see what Ratboy has to say at Warhammer Ten Ton Hammer! Stop by and let Ratboy know what your thoughts about this game are.

    Mon, Aug 07, 2006
    LadySirse
  • When What's Missing Becomes What's Next

    Talk about patches and expansions--that's the common thread running through this Monday's content across the Ten Ton Hammer network. But since Vanguard: Saga of Heroes is still in development, Shayalyn has opted to talk about what's missing (or likely to be missing) from Vanguard at launch, and what might become the stuff of updates and expansion packs. Will Vanguard's developers, Sigil Games Online, hold a hard line in support of death penalties, corpse runs, group-centered play, and no instant travel? Shayalyn shares her best guesses. Oh, and if you've found a missing Berzerker, please take him to the Customer Service desk.

    "How does one travel around Vanguard’s vast world of Telon? Not instantly, that’s for certain. You won’t find druids and wizards 'portin’ for platz.' Nor will you be able to touch a portal stone or click on a ship’s bell to ring up an instant zap to the location of your choice. You won’t even be able to hop a random griffin."

    Find out how to travel in Vanguard Saga of Heroes. Share you thoughts with the rest of the Vanguard community in the forums at Vanguard Ten Ton Hammer.

    Mon, Aug 07, 2006
    LadySirse
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