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Ten Ton Hammer

  • Ganked!

    Don’t adjust your monitor! This is, in fact, the column usually known as “Loading…”, usually authored by John “Boomjack” Hoskin. The wheels on the Hoskin family van are going round and round as Father Boomjack takes a well-deserved vacation. In the aftermath of this momentous event (momentous, in that we now have EVE Online ISK riding on whether or not we’ll see a day pass without an email from our supposedly vacationing boss) you’re left with Jeff “Ethec” Woleslagle’s Ganked!And you’re just one click away from the rest of it!

    Join us as we entertain a comment from one of our oh-so-insightful readers, plus offer you the best in MMO news, commentary, and humor. You know what to do…

    Ganked! - July 21, 2006 [Open-Line Friday Edition]

    Loading...
    Fri, Jul 21, 2006
    Ethec
  • BUTTE, MT - (July 20, 2006)

    EI Interactive (EI) has acquired the game Horizons: Empire of Istaria from Tulga Games effective July 21, 2006. Horizons is an online role-playing game originally published in 2003 by Atari, Inc. and winner of multiple game show awards. Horizons has gone through a genesis, emerging today as a world class MMORPG providing a very stable and intrinsically interactive persistent universe for play.

    The quality of the Horizons community and the potential of the Istaria world defines this game as a flagship property. EI is committed to maintaining the integrity of the Horizons way of gaming and will continue the Horizons support in a new Phoenix, Arizona office.

    “The magic of Horizons is not only in its uniquely supportive community, but also in the deep potential this game has for a player’s participation in building the environment and growing the storyline”, said EI Chairman Edward C. Andercheck, “the success EI has had in building the Savage Eden community is a great testimony to our in-game event team’s efforts, we look forward to the same experience in Horizons”

    EI Interactive is a Butte, Montana division of EI Communications Corp., an established publisher of online content, including MMORPGames, casual games, web based game portals and information sites. EI Interactive combines an intense customer service culture, broad gaming experience and in-depth technology skills to provide a uniquely strong platform for a superior customer experience.

    News
    Fri, Jul 21, 2006
    Awenyddion
  • SOE Gets Unreal

    Today we see perhaps the first sign of collaboration between Sigil Games (who licensed the Unreal Engine 3 for use in the development of Vanguard: Saga of Heroes) and Sony Online Entertainment. SOE has just announced that they've licensed Epic Games' flagship technology for use in future MMORPG projects, including the DC Comics-based MMO SOE-Austin is currently working on.

    “Our development teams are very excited about harnessing the power of Unreal Engine 3,” said John Smedley, president of Sony Online Entertainment. “The combination of a top-notch graphics engine and a robust set of design tools will enable our teams to deliver incredible and innovative game content for next-generation consoles and the PC.”

    To read pretty much the same thing with more verbage, check out the official press release!

    News
    Thu, Jul 20, 2006
    Ethec
  • New Section on Races

    We got a heads up from the folks at Codemasters today that they have updated the official Archlord website. What did they do? They added a section for the races that you will see in the game. Currently there are links to information on humans, orcs and moonelves.

    Head over and check it out for yourself and then come back to the forums here at Ten Ton Hammer and let us know what you think about the changes, the game...heck anything at all!

    News
    Thu, Jul 20, 2006
    LadySirse
  • Who Is Rollin Hafner?

    The official site for Stargate Worlds has been updated with another developer profile. This time we get to learn about Rollin Hafner.

    The Allegorical Autobiography of Rollin Hafner

    Once upon a time there was a young man; tall and lean with the hair of a 14th century painting. He was unique in all the world, for although nature has a sense of humor, it seldom repeats a joke. This man was a llama tamer and hedgehog philosopher, the sort of man that made his imaginary friends worry about his mental state and occasionally have interventions with him. He liked wild things, like thunderstorms and birdsongs and he knew many of the clouds by their nicknames.

    Keep reading to learn more about Rollin Hafner. Are you looking forward to playing Stargate Worlds? Let us know about it in the forums here at Ten Ton Hammer.

    News
    Thu, Jul 20, 2006
    LadySirse
  • Three New Screenshots

    1UP.com has added three new screenshots to their gallery of the upcoming Warhammer Online. Head over and check them out but don't forget to go to Warhammer Ten Ton Hammer and let us know what you think of these new shots!

    Images, Media
    Thu, Jul 20, 2006
    LadySirse
  • Ganked!

    Day three of the Ganked! takeover of Loading... Never fear, John “Boomjack” Hoskin will take up the reins again next Wednesday when he returns rested and rejuvenated from a week of email-free vacation. I said “email-free vacation,” John!

    There’s a new MMORPG in the works. The folks at SquareEnix have a new “next-gen” MMORPG in the works for the PC (Vista), Xbox 360, and Playstation 3. Originally rumored to be a sequel to Final Fantasy XI (FFXI-and-a-half? - Final Fantasy XII is already taken), the mega-publisher across the Pacific pond has since claimed that this MMO is something completely different.

    For more on what “next-gen” could mean, and the Loading… style news and commentary you know and love, click those beautiful blue letters.

    Ganked! July 20, 2006

    Loading...
    Thu, Jul 20, 2006
    Ethec
  • Was Your First Time All You Hoped It Would Be?

    Everybody remembers their first...MMO, that is. We want to hear scintillating tales of your first time. Which game took your MMO virginity: was it an old school MMO, or a more recent one? And how do you feel about it now--nostalgic or apathetic? We're encouraging you to gather 'round and join us in a little game of Truth or Dare. Better just tell us the truth, though, because who knows what we might dare you to do.

    "A couple nights ago, while playing some MMO (which shall remain nameless just...because), someone on the /ooc channel blurted, "OMG! EQOA popped my cherry, too!" Of course, just a couple seconds later she said demurely, "Whoops! That was a mistell." But it was too late; everyone heard it. Obviously, she mistakenly used the out of character chat channel during a private discussion about the first multiplayer online game she'd ever played, and the one that took her virginity happened to be EverQuest Online Adventures."

    Hurry over to Vanguard Ten Ton Hammer and tell us about your
    y&ceid=339">first MMO experiences.

    Thu, Jul 20, 2006
    LadySirse
  • Describing the Typical WoW Player with Numbers

    Ethec gets his geek on to pour through the amazingly detailed census numbers available for World of Warcraft. Which faction is more popular - horde or alliance? What about race and class? Are there more active players on PvP or normal servers? The answers may surprise you! Plus, you know the reasons commonly given for World of Warcraft's incredible popularity, is there another reason lurking in the numbers?

    "When people talk about World of Warcraft's success, they cite accessibility, availability of quests, directed play, and other qualitative mechanics directly attributable to… well, fun. But one of the best kept secrets of World of Warcraft's success can be expressed quantitatively, Numb3rs-style, through math. Check out the descriptive statististics to the right. K values from zero to two indicate meso-kurtosis, or (literally) a flat level distribution, and low positive skewness indicates a gentle downward slope in population as levels increase - both signs of as healthy a MMORPG population that can be hoped for. Omitting level 60 - which I'm comfortable doing since, by most accounts, the level 60 game is an entirely different game than the 59 levels preceding it - World of Warcraft meets these conditions more than a year and a half after its inception. This mathematical fact makes WoW a rarity among MMOs, most of which coping with vacant low-to-mid level zones, snaring these games in a developmental tailspin of catering exclusively to players heavily concentrated at high levels."

    Keep reading to find out what other interesting facts Ethec has to share. Don't forget to stop into the forums at WoW Ten Ton Hammer to let us know what you think.

    Thu, Jul 20, 2006
    LadySirse
  • Top Ten Reasons To Play a Cleric

    When it comes to Dungeons & Dragons Online: Stormreach (DDO), you might say Brennie is a cleric fanatic. He can't stop talking about them. And if you read his top 10 reasons to play a cleric, you'll understand why.

    "Just like a keg at a frat party, a cake at a wedding reception, or a clown at a birthday party (okay, maybe not the clown) everyone wants you in his party! Waiting for a group to invite you, or waiting for that group to finally find a healer is a non-issue. Why? Because it’s just not a party without a cleric!"

    Do you play a cleric? Is your reason on this list? Get clicking and check out the list at DDO Ten Ton Hammer.

    Wed, Jul 19, 2006
    LadySirse
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