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Ten Ton Hammer

  • The information for this game is starting to ramp up. Are you excited? Can you feel those little shivers of anticipation? I can.. Oh yes.. I can.

    GWN: Compared to video’s I saw in 2004 to recent videos on-line, Tabula Rasa has seen cataclysmic stylistic changes. What prompted them?

    Long: A couple of years ago we took the product to E3 in 2004 and we showed the product with its original style and the average reaction was that they didn’t really understand it. With that in mind we only really want to make successful games, we had to re-evaluate what we had done and that it wasn’t right for the market or the success we had envisioned. We kept some of the back story, the different alien races, and the symbolic language that Richard had created, but then we gave the gameplay more of a shooter feel. The weapons are more traditional, though you still have powers, but their more intelligible than using drumsticks to kill things. Much more straight-up sci-fi.

    Find out what Starr Long has to say right here.

    For more information on Tabula Rasa click here.

    News
    Fri, Jul 07, 2006
    Awenyddion
  • Factions earns an 8.5 out of 10 from Cnet

    Citing well-balanced classes and pristine graphics, Cnet gives Guild Wars a must-play rating. This, despite complaints about the clunky chat interface, a frail storyline, and felt inability to smoothly team-up with other players.

    Having both the original game and Factions installed adds still more layers of complexity, by letting you experience the content from the respective continents in new ways, with characters who originated on the other side. Like in the first game, just the sheer number of things to see and do in Guild Wars Factions is quite amazing, and there are enough different styles of gameplay available that you'll more than likely find aspects you really enjoy and get hooked on. In some ways this is an imposing, complicated game, but since it doesn't punish you for experimenting (apart from the possibility of a tongue-lashing from fellow players), and since it doesn't saddle you with monthly fees, it's really quite hard to resist.

    Read the rest of this Guild Wars Factions review at Cnet, then consult our Guild Wars @ Ten Ton Hammer community site for all the GuW news and info you'll need!

    Reviews
    Fri, Jul 07, 2006
    Ethec
  • Big MMO names a big part of the Austin Games Conference lineup

    Representatives from major developers like Blizzard, NCSoft, SOE, BioWare, CCP, and many more, plus a handful of wildcards like Raph Koster, are set to speak at the Austin Games Conference September 6-8.

    The Game Initiative, the leading producer of conferences for professionals in the computer and video game industry, today announced keynotes and speakers for this year's Austin Game Conference (AGC) taking place September 6-7-8, 2006 in Austin, Texas. Headline speakers include: Rob Pardo, Blizzard Entertainment's Vice President of Game Design and lead designer for World of Warcraft; Michael Dell, Chairman of the Board, Dell, Inc.; and Vernor Vinge, Hugo Award Winning Science-Fiction Author. Austin Game Conference is the definitive worldwide conference for online game development, including massively multiplayer online games, casual games, online PC and console games.

    Over three days 2,400 attendees from 20 countries will participate in concentrated discourse on the worldwide online game market, which is forecasted to grow from $3.4 billion in 2005 to over $13 billion in 2011. Attendees will network with colleagues, learn from industry leaders, stay informed about the latest tools, technologies and techniques and get business done in a relaxed atmosphere. The speaker roster, available at http://www.GameConference.com, includes 100 industry leading individuals participating in seven detailed conference tracks.

    For more info on the big names at a big games conference from the state where big was born, check out the official Austin Games Conference announcement at BusinessWire.

    News
    Fri, Jul 07, 2006
    Ethec
  • Gateworld Sounds Off About Stargate Worlds

    Props to Cheyenne Mountain for engaging not only MMO players with 2008 MMO Stargate Worlds, but gaming benighted die-hard fans of the television series who probably think WASD is a futuristic military acronym (which is cool, I don't really understand arcane Stargate lore- like how Teal'C escaped the whole Go'auld symbiote thing and lived... /shrug).

    Evidence of this healthy union - to my memory, fairly unique during the production of licensed games - comes from Stargate fansite Gateworld in a recent article about Stargate Worlds.

    The premise and backstory of the game will encompass all the elements so loved by fans. The characters, planets, and races should all be the same, with a few new additions. Players might get to meet the Furlings, among others. The humor brought in by Richard Dean Anderson (Jack O'Neill) and the writers will be continued, keeping the feel of the show for the fans. Currently negotiations continue for the actors to do the voices of their characters.

    Read more at GateWorld, and thanks to GW for pointing out that Stargate Worlds won our E3 2006 Most Anticipated MMO award.

    News
    Fri, Jul 07, 2006
    Ethec
  • Wowee... a WoW Wii?

    This just in from the ravenous Blizzard speculation department, Blizzard has job postings announcing a need for a console game producer. What you see below is the barest scintilla of the number of frantic posts about this announcement. I only hope that North Korea doesn't choose to launch on the day that an official Blizzard announcement comes; Japan probably won't hear the emergency broadcast about incoming scuds over the fanboi din.

    While rumors of work on a console version of World of Warcraft remain just that, the job post mentions that Blizzard is looking for an experienced Senior Producer "with a proven track record of producing high quality console games." In addition, under "Plusses" Blizzard mentions that it would be better for the candidate to have "Xbox 360, PS3, or Wii production experience."

    Someone from Blizzard should write a book on how to create hype by not saying a thing and letting the playerbase writhe like caffeinated worms. It would be a very short book.

    Read on at GameDaily, or hold your ears and wait till something concrete comes out. Your pick.

    News
    Fri, Jul 07, 2006
    Ethec
  • Revenge of the nerds...

    The folks at PC Advisor put on their horn-rimmed glasses to scope out the standalone Factions expansion to last year's popular subscription-free MMO, Guild Wars. Turns out they liked everything except the interface and ineffective AI henchmen.

    For most quests you'll need to recruit other players to assist you. Unfortunately, the interface and chat system makes it difficult to make meaningful contact with fellow gamers, with the result that you'll spend a lot of time standing around just trying to form a group. You can recruit computer-controlled characters, but groups formed in this way are dull and not terribly effective.

    For more commentary on Guild Wars Factions, head over to the Guild Wars Factions review at PC Advisor. If you're left wanting more, check out our very own geeky Guild Wars news and info you can use at Ten Ton Hammer Guild Wars community site.

    Reviews
    Fri, Jul 07, 2006
    Ethec
  • Las Vegas to enter the Dark Ages...

    The developer formerly known as Mythic Entertainment (and soon to be EA Mythic) has a late September Las Vegas soiree in the works for its die-hard Dark Age of Camelot fans. Early registrants get free copies of the next expansion for the 5 year old MMO.

    After half a dozen expansion packs to its 2001 MMORPG Dark Age of Camelot and a slew of cross-country meet-ups, Mythic Entertainment is inviting all the game's players to descend upon Las Vegas again. On September 29 and 30, Mythic is hosting another meet-and-greet roundtable, and fans are welcome, the company said.

    "I can't think of a better way to celebrate five years of Camelot and discuss the game's exciting future than with the players who helped make it all possible," said Walter Yarbrough, a Dark Age of Camelot producer at Mythic.

    Get the straight DAoC dope at Gamespot, then book your reservation before the Albs get there first.

    News
    Fri, Jul 07, 2006
    Ethec
  • The World Cup final is on Sunday. Italian and French fans truly take "fanatic" to a whole new level. I don't know what happens in the town that you call home, but around here the Italians and French drive around like Michael Schumacher on crystal meth, flags of their countries flapping maniacally from the windows of their Peugeots and Camaros respectively, all the while screaming like scorpions have built a nest in their pubic hair.
    When the World Cup started my group of chums all decided it would be more fun to pick the four teams you didn't want to see in the finals than the four that you did. We're a negative sort I guess, but I came out the winner, or loser, however you look at it. I chose Italy, France, Argentina and Portugal as the teams I would least like to see in the final four. I was but two Argentine penalty kicks away from a perfect score.
    Three cheers and a round of clap for the good folks at Ultima Online for removing 15 Trillion in exploited gold pieces from their game. Booyah, oh ye who were once Lord British, Booyah! I haven't felt so good about UO since I heard our own Phil "Ralphabetsoup" Comeau was killed by a cow in the game. Cow tipping or a boy and his steer, you decide.
    $21 million, three exclusive MMOG articles, Vin Diesel and breast ironing are but a click away.
    Loading... July 7, 2006 [$21,000,000 Edition]

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    Fri, Jul 07, 2006
    Boomjack
  • Chris Lena Answers More on EverQuest's Retro Server

    Chris Lena, Producer of Everquest, stops by MMORPG.com to talk more about the new Progressive Servers.

    MMORPG.com: Are there any expansions (such as Lost Dungeons of Norrath) you expect that can be unlocked out of sequence?

    Chris Lena: We will have a website that will track the progress of the unlocking of expansions. Even at day one this timeline will give you some hints but we are not revealing exactly how the unlocking will work.

    Read more at MMORPG.com.

    Features, Interviews
    Thu, Jul 06, 2006
    LadySirse
  • Sacred Flower Clan in Motion

    MMORPG.com has an exclusive trailer for 9 Dragons posted today. In this trailer, we get a glimpse of the Sacred Flower Clan.

    In this new trailer we look at the "Sacred Flower" clan. Here is a description from Acclaim:

    "The Sacred Flower Clan was founded by a legendary female warrior, whose name shall not be known to men, when she was denied entrance to the male-dominated Shaolin Temple. It is said that, “For every action comes an opposite reaction,” and from that act of discrimination rose a clan of beautiful, deadly, female masters. Their motto, “If men rule the world, women must rule men!” These women know they are not equally matched with men as far as brute strength is concerned, and that’s why Sacred Flower’s Kung Fu techniques are based on seduction, speed and illusion supplanted with all manner of poisons and venoms. Their weapons of choice are daggers, whips and throwing stars. Disciples of Sacred Flower train night and day to restore the holy balance of Yin and Yang. If it requires bloodshed, so be it!

    Get clicking to see this 9 Dragons Trailer!

    Thu, Jul 06, 2006
    LadySirse
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