Ten Ton Hammer

  • Kids in a Candy Store: An Interview on Casual Gamers and Tier .5

    Sound familiar? The fight between Raiders and Casual gamers within the
    World of Warcraft has been the biggest source of animosity within their
    first MMORPG attempt. It has taken a while for the two groups to really
    separate and voice their opinions and views, but now, well over a year
    after the release of the game, Blizzard has taken a very large step in
    trying to close the gap. The release of the new tier .5 armor quests gives
    the chance for any player, both Raider or Casual, to upgrade their tier 0
    armor sets, into a whole new set, comprised of 4 new rare items, and 4 new
    epic items.

    This interview will help explain not only the steps involved to complete these new quests, but views from the gamer’s themselves as to whether or not these new upgrades and quests are worthwhile at all, and whether they are the answer to the Casual’s cries before the release of the expansion.

    Read this interview at WoW Ten Ton Hammer.

    Mon, Jun 26, 2006
  • Rapping with Raijinn

    Ten Ton Hammer grabs an exclusive interiview with SOE's Community Relations Representative, Joel "Raijinn" Sasaki. Join RadarX as he ask all the burning questions like what games he plays, how he got into the industry, and "Chicken or Beef?"

    What type of person runs the Communitiy Forums? It takes someone with experience, patience, and most importantly a sense of humour. Joel "Raijinn" Sasaki runs the Community Forums for a number of SOE games but is probably most widely recognized in EverQuest 2. Known for his forum title name changes, and real life fashion sense he's the eyes and ears of SOE. What goes on in the mind of Raijinn?

    Check out this interview at EQ2 Ten Ton Hammer.

    Mon, Jun 26, 2006
  • A Couple of Diplomats: Gerec and ChrisChairs from Vanguard Tact

    Ah, the art of diplomacy. Will Rogers equated it to 'saying 'nice doggie' until you can find a rock.' But while adventurers in Vanguard: Saga of Heroes will be sharpening their weapons (which is perhaps a more sophisticated way of finding a rock), the members of the diplomacy sphere will engage in civilized conversation. AnomalousSilence has interviewed a couple key players from Vanguard Tact, and their interesting parley reveals their gaming history, as well as their thoughts on Vanguard and the Vanguard community.

    AS: How long did you play EQ? What as your MMOG progression after EQ?

    Chris: I stuck with EQ for over two years, but things began to get incredibly boring for me, and my goals in life became clearer, so I took a bit of a hiatus from MMOGs for about half of a year. (I can tell the reader that half a year without MMOGs is quite possibly the worst thing ever.) Then I picked up World of Warcraft. To be totally honest, I liked WoW. Sure, I used the filter a whole lot, but it was a nice, easy game and I wasn't looking for a huge challenge. I leveled to the top of that game and I quit shortly before joining the Vanguard community in July 2005. I played EQ2 for a couple of weeks, but let's just say that it wasn't my cup of tea.

    Read the full interview at Vanguard Ten Ton Hammer.

    Mon, Jun 26, 2006
  • Let Your Voice Be Heard

    Turbine is putting the finishing touches on spell swapping for bards: players can only swap one spell every 3 real-time days and must pay a fee based on character level and the level of the spell. What do you think of this setup?


    * It’s too restrictive. I want to be able to swap spells any time I want so long as I have the money.
    * It’s too easy. Bards in D&D could only swap spells upon gaining certain character levels.
    * Turbine listened to us and got it right!

    Cast your vote at DDO Ten Ton Hammer!

    Mon, Jun 26, 2006
  • To Swap or Not To Swap...

    It won't be long now until bards and sorcerers in Dungeons & Dragons Online: Stormreach (DDO) are able to swap spells. While the method by which spell-swapping will be accomplished is not set in stone, Turbine has posted their ideas for community feedback. To kick off Bard week at DDO @ Ten Ton Hammer, we look back at the line of reasoning that brought us to the current proposal for spell-swapping.

    Wulf Ratbane [with the debate hinging on whether the pricing proposed in Samera's first post is adequate]: Levels are a finite resource. Action Points are a finite resource. Quests that cannot be abandoned and repeated are a finite resource.

    Gold is not a finite resource. It is an essentially limitless resource.

    In order to predict what effect this spell swap system will have game-wide, you have assume that some player somewhere will have more than enough gold to swap out as often as he likes. (And that assumption is not much of a stretch.)

    Find out more about this at DDO Ten Ton Hammer.

    Mon, Jun 26, 2006
  • Loot Preview, New Shadows Chapter and a New Poll

    The DDO official site is filled with goodies! Let me take a moment to catch you up...

  • Sneak Peek: Twilight Forge Module Loot - Get a look at some of the new loot items coming in the July expansion. Experience this look through the eyes of Quirk Meadora, Halfling Rogue extraordinaire.

    Gyroscopic Boots of Striding

    How did I, Quirk Meadora put myself in this predicament? One moment I am laughing it up in the tavern enjoying a drink, the next I am on the run. Truth be told, I do know why I am on the run, and that reason is the same one that is helping me to escape this horrible situation.

  • Shadows of Stormreach: Chapter Three - Keith Baker continues his wonderful exlcusive story.

    Spike found Link in a dark corner of the Leaky Dinghy, talking with a dwarf merchant. Joy flowed through Spike as he charged the pair - the burning thrill that only came with battle. A swift, open-handed blow with his left hand sent the dwarf tumbling to the ground. His right hand locked around Link's throat. Spike pulled his victim out of his chair, lifting him into the air.

  • Player Screenshot Poll - Let your voice be heard!

    Have a look at the screenshots this week and vote for the one you like best. At the end of the week we will tally the votes and announce the winning screenshot. The winner at the end of each week will be awarded the forum title of "Stormreach Chronicler."

Sat, Jun 24, 2006
  • Build a Guild Page...

    On the official site for the Saga of Ryzom, there were a few changes this week. The first is that they have added a new guild section to the site.

    We've just opened a new section on the website, for the guilds. You can add here your own page presenting your guild, with pictures, links etc.

    Also, they have added more servers to help with the download of the game for those who are taking advantage of the free trial offer!

    Since the release of the Ruins of Silan and the new Free Trial offer, the client installer is being downloaded several thousand times every day, filling up the bandwidth we dedicated for the client download. We have thus added extra mirror servers and upgraded the total bandwidth from 200 Mbps to 600 Mbps - you should now be able to download the game at full speed again. :-)

    Head over to the Saga of Ryzom site to find out more!

    Sat, Jun 24, 2006
  • Indepth Interview With David Bowman at Skotos

    Shannon Appelcline had a chance to sit down with CEO and Creative Director for Tulga Games, David Bowman.

    Shannon Appelcline: Tell me a bit about your background in the online gaming industry.

    David Bowman: I started with Bungie as a designer for Myth II. When Microsoft started conversations with Bungie about acquisition I went to Turbine. Asheron's Call had just launched and they were hiring designers. MMOs are the next great evolution in entertainment and I knew where I wanted to be working. I became the Vice President of Production at Turbine and led the AC live team until July of 2001. Artifact Entertainment hired me then and I've been with Horizons: Empire of Istaria through the launch and Tulga Games' acquisition of the project and team.

    I'm now the CEO and Creative Director for Tulga Games. Because we have a small team focused on Horizons, I wear multiple hats in addition to those titles. I provide the Live team with world building, quest creation and data entry whenever it's needed. It can make for long weeks, but for a small company it's essential that the leader of the company understand the product, service and audience.

    Read the rest of the interview at Skotos.

    Features, Interviews
    Sat, Jun 24, 2006
  • Five New Screenshots and A Look at Weapons and Clothing Customization

    RPG Vault has taken a closer look at Hero Online and found that customization in this game isn't what it seems at first glance...

    While there are many aspects of Hero Online that are quite unique, some of its most overlooked yet distinctive aspects are its customization features. Upon first glance, it may seem like Hero Online is just another cookie-cutter MMORPG, but if players take a closer look, they will see that that is not the case.

    Read more about this and see the wonderful screenshots at RPG Vault.

    Images, Media
    Sat, Jun 24, 2006
  • Five New Screenshots

    RPG Vault posted new screenshots of Archlord. These shots show a variety of races available in the game.

    Examples of the varied Moon Elf, Orc and Human avatars you might see while exploring NHN Games' online world.

    See them for yourself at RPG Vault.

    Images, Media
    Sat, Jun 24, 2006
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