Xbox Reveal Event Coverage

Ten Ton Hammer

  • I have to put "Huxley" in quotes...
    For some reason it conjures up images of "The Cosby Show" rather than the fast paced Massively Multiplayer first-person-shooter due out in Q3 2006 that it is. If all goes as planned, "Huxley" might just be a perfect storm of FPS and RPG elements, set inside perhaps the most dynamic environment we've seen. Though, of course, we haven't seen Auto Assault yet!

    " The game itself takes place in a massive world that is always changing and evolving. Right now, there are two massive cities that allow players of the two races to communicate and socialize with each other in a camp-like area before going into battle. Once in battle, Huxley will feature both player-vs.-player and player-vs.-non-player character fights that have the high intensity of other online FPS, but they will also feature RPG elements that will provide for a rich gaming experience. That is one of the key areas that WEBZEN wanted to address. Instead of just doing a FPS on a larger scale, they wanted to combine the fast-paced action of an online FPS with the interactions of an RPG. This mixture of gameplay genres makes for a very satisfying and deep experience. Everything a player does in Huxley not only has an effect on himself (or herself), but also on his/her group, the race, and the world itself. The interactions of the players are linked to the survival of their entire race. "

    More fun than a Puddin' Pop: the "Huxley" preview at Worthplaying!

    Features, Previews
    Sun, Aug 28, 2005
    Ethec
  • Gamer Girlies Walk Us Through Their AA Experience
    For a bare-bones, no-acronym approach to what AA is all about, check out Game-Vixens AA preview (**Sort-of Pseudo Disclaimer: Ethec by no means wishes to say that girls can't use acronyms or write complex reviews, and he wishes to thank Game-Vixen for writing a review for simpletons like him... aaagh don't hurt me, please! ::curls into a ball::)

    "Auto Assault is set in a futuristic world contaminated by radiation released when humans attempted to wipe the surface clean in order to rid themselves of alien invaders. Only after resurfacing from hundreds of years living underground did they realize what a mistake they had made. This radiation created mutated forms of all life including a portion of humanity who are now called mutants. There were other humans who adapted to this contamination by fusing nano technology and flesh together; these humanoids are known as biomeks."

    More from the Auto Assault preview at Game-vixens.com!

    Features, Previews
    Sun, Aug 28, 2005
    Ethec
  • Ganked! Saturday edition.
    Jeff "Ethec" Woleslagle coming to you live from the TTH newsdesk in the tropical, ocean-side paradise of central Pennsylvania.
    My favorite weird news story today even found syndication even in my hometown rag this morning. An exhibit participant, commenting on the London Zoo's "Homo Sapiens" exhibit (in which a gaggle of volunteers traipse around in a primate "enclosure"), said "a lot of people think humans are above other animals." Well, maybe that's because most of us are standing on the outside of the cage! In any case, monkeys have yet to design a quality first-person shooter, let alone an MMORPG.
    In other news, you still can't make this stuff up.

    • Sleep for Sale at the Mall of America: 70 cents a minute / $42 an hour

      Naps in a natural themepark of sorts. Note that "Asheron's Call 2" will only cost you $12.95 a month.
    • Ohio Woman Makes 79 False Complaints Against Neighbors, Including "Unnatural Acts with Animals"

      It kind of makes "get off my lawn!" akin to a pat on the back.
    • "Raging Grannies" Try to Enlist to Protest Iraq War

      Kill them all! Let Matlock sort 'em out.
    • Clerk-Punching 400+ Pound Man Could Get Life After 2nd Attempted Beer Heist

      Where he's going, they don't serve beer. What's worse: they have portion control.
    • Palestinian-American Gets Credit Card Offer Addressed to "Bomber"

      The U.S. Army veteran was even more outraged by the annual fee and APR Chase Bank was offering.
    Loading...
    Sat, Aug 27, 2005
    Ethec
  • If the name means "blank slate," you know it has to have a good backstory!Actually, we know it has an immersive storyline because Richard "the father of MMOGs" Garriott is involved! Since TR is still a long ways out, this preview focuses on what Destination Games / NC Soft developers are concentrating on: namely a pure PvE, soloer-friendly, story-stuffed sci-fi high-octane MMOG with an accent on open-ended, class role-defying gameplay (whoa, there's a lot of adjectives there!).

    "With Tabula Rasa, Destination Games is trying to do something a little bit different with the genre, taking certain elements from the first person shooter, and fusing them with role-playing. This isn’t to say that the game is going to be highly twitch-oriented, where dexterity rules the roost, as this simply isn’t the case. The game will still be focused on stats and character advancement like one would expect to find in an RPG, but the developers want to find a way to include some of the visceral, psychological elements of the FPS to include in the game. By doing this, they hope to provide a more intense, fast-paced experience for players."

    Sit back and enjoy Armchair Empire's Tabula Rasa preview!

    Features, Previews
    Sat, Aug 27, 2005
    Ethec
  • Rush Hour, sans Chris Tucker & Jackie Chan
    The last installment of this Auto Assault interview series focuses on why the release date was pushed to 2006, PvP action, backstory, and what AA has to offer in the way of high-end content.

    " Can we have a few words on the recent news that Auto Assault has decided to extend the beta, and the improvements they are working towards?

    Scott Brown: We evaluated the state of the current game after rushing to get LOTS of content into the game and realized it was not ready for prime time. So we are taking some time to go through every inch of the games content now and making sure it is fun, looks great, and brings a new experience to the game. Specifically, this also gives us more time to get class balances right and make sure PvP is everything we want it to be for the initial release. It is giving us an opportunity that we are all very excited about, and lets us make Auto Assault the best game it can be. "

    Beat the traffic! Visit Auto Assault's Rush Hour 4 at Boomtown tout de suite!

    Features, Interviews
    Sat, Aug 27, 2005
    Ethec
  • Take a tour and punt a gnome!

    Cogglesworth's Tour of Norrath, Part 3 examines the zones that surround the two warring cities in EQ2. Included are some screenshots taken at such a high resolution that I could almost hear the computer cry out in pain over in San Diego.

    Professor Cogglesworth is a gnome sage of some renown. While he is well-known for cataloging a compendium of legendary figures, he has also compiled a journal detailing the lands he and others have visited. The professor has gone to great lengths to compile accurate information, but it should be noted that some entries within this journal may not be entirely factual. Cogglesworth is an exceptionally intelligent scholar, but history and lore are sometimes a matter of perspective.

    We continue today with two entries from Professor Cogglesworth's journal: Antonica and The Commonlands.

    Take a look at the continuing Everquest 2 zone pictorial at the official site!

    News
    Sat, Aug 27, 2005
    Ethec
  • The Return of the Screenshots

    LucasArts posted 31 good lookin' screenshots for the November Star Wars Galaxies expansion as part of the Trials of Obi-Wan promo page.

    (this is where a description of the screenshots would've been if the developer had bothered to post one; suffice it to say that there's lots of lava and crazy Mustsfarian creatures, more Imperial and Rebel costumes than you could see at a sneak preview of a hypothetical episode 7, that crazy neo-Asian looking SWG heavy armor... why not just go see for yourself!)

    View the Star Wars Galaxies: Trials of Obi-Wan screenshots!

    Images, Media
    Sat, Aug 27, 2005
    Ethec
  • More Q&As than a DnD Player's Handbook has Mountain Dew stains!

    As you read this interview with DDO Community Manager Victor Wachter- probing the decision to choose Eberron as a setting and sorting out what will make DDO compelling and unique in the genre- you just might be able to hear player's handbook pages turning and dice clattering deep in the background.

    MMORPG.com: Will alignment play a factor in DDO? Can I, for example, choose to play a Chaotic Evil character, or is the game for good guys only?

    Victor Wachter: Alignment is not embedded within the game systems, but these circumstances are presented within the quests and dungeons. Eberron itself is a setting where alignment is fluid, and so players may need to make choices that stretch the boundaries of their alignments. While alignment choices won’t limit a player’s options within the game, they will have an impact on how some NPC’s react toward their character.

    More Dungeons and Dragons Online: Stormreach Q&As at MMORPG.com.

    Features, Interviews
    Sat, Aug 27, 2005
    Ethec
  • Orcs with rocket launcers!

    Excitement's growing ever since Mythic wrested the online remake of the long-famed tabletop gamer's delight Warhammer from cancellation at the hands of Climax. Since the game is still deep in the conceptual phase, producer Lande Robertson could only chat on the pre-production basics:

    CGW: Which Warhammer license will you be using--the 40K universe or classic Warhammer?

    Robertson: This MMORPG title will be based on all Games Workshop products relating to the classic Warhammer fantasy world. The creative people at Games Workshop have produced a wealth of great material, and this provides us with a solid foundation for the game. The depth of cool background information, the inspired designs of the races and their weapons of war, and the interesting dynamics of the warring factions make this property a pleasure to work on.

    Get hammered with the rest of the Warhammer Online Q&A at 1up.com.

    Features, Interviews
    Sat, Aug 27, 2005
    Ethec
  • Asheron finally ends the call

    Jeffrey Anderson, not to be confused with the lead character in theMatrix series, just announced that Turbine will be mercifully taking AC2 out back, and when the kids aren't watching, shoot the now-lame MMOG in the head on 12/30/05. Anderson cited a dwindling player base (less than 14,000 at the last unofficial count) as the chief reason:

    Dear AC2 subscribers,

    In spite of our hard work and the launch of Legions, AC2 has reached the point where it no longer makes sense to continue the service. We will be officially closing the Asheron's Call 2 service on 12/30/05. Until then, we plan to run live events, but we will not be adding any content or features.

    We deeply appreciate the many dedicated fans of AC2 who have stood by us over the years. You have our sincerest gratitude.

    Best regards,

    Jeffrey Anderson
    CEO, Turbine

    Head to the Asheron's Call 2: Legions official site to get the news from the dragon's mouth, and to discuss the closing in the official forums.

    News
    Sat, Aug 27, 2005
    Ethec
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