Ten Ton Hammer

  • Features Page Updates, New Calendar Pages and Audio Interviews...Oh My!

    Friday was a busy day on the official site for Turbine's Lord of the Rings Online. The Features page has been updated with new descriptions of The Lord of the Rings Online:Shadows of Angmar. The Calendars have been updated with wallpaers for July - September 2006. Last but certainly not least, Codemasters is releasing a 15-clip series of audio interviews featuring LOTRO's Executive Producer, Jeffrey Steefel.

    Head over to the Lord of the Rings Online site to see all of these updates for yourself!

    Sat, Jun 24, 2006
  • MMORPG Offers Two New Screenshots

    In a weekly series, posts two new screenshots of Pirates of the Burning Sea. This is week 15 so if you haven't been keeping track be sure to flip back through the previous weeks for a look at what we can expect.

    At dusk, a pirate tours an island town and looks out to sea as he inspects his docks and cannon. Every Friday we bring you two new images of Pirates of the Burning Sea.

    What are you waiting for? Head over and take a look at these screenshots at

    Images, Media
    Sat, Jun 24, 2006
  • Fast Paced Battle Shown in Screenshots and Video

    RPG Vault has posted two gameplay videos and four screenshots. Head over and check them out!

    Images, Media
    Sat, Jun 24, 2006
  • Chris Klug Talks to RPG Vault

    RPG Vault had a chance to talk with Creative Director Chris Klug, Director of Technology Colin McLaughlan and Lead Community Manager Katie Postma.

    Jonric: When and how did the Stargate Worlds project get started? Why is the property an attractive one for an online world, and are its creators involved in your game?

    Chris Klug: The project started when a big fan of the show had the idea for doing an MMORPG based on the TV show. He doggedly pursued the idea, rounded up the money, and convinced MGM to license the product to us...

    Read the rest of this interview with the developers of Stargate Words.

    Features, Interviews
    Sat, Jun 24, 2006
  • Do MMORPG's Cause People to Buy Less at Retail?

    Grimwell Online has an interesting editorial posted looking at the effect of MMORPGs on the gaming industry as a whole. It cites some intriguing figures as well as pointing out some pretty clear trends.

    According to information at MMOGChart, there are over 12 million MMORPG players in the world. To put that number in perspective, games that sell a million or more copies are few and far between these days -- so 12 million players is more than a few peanuts. MMORPG's tend to retain players longer than a traditional game as people will often play a single MMORPG obsessively for months, or years in some cases! If you are the company benefitting from the monthly subscription for the game, this is a very big draw -- to the point that many MMORPG's have built in time sinks to ensure that players have reason to play for months on end.

    What if you aren't the MMOG company, though? What impact is there on the bottom line of other companies in the gaming industry? Do MMORPG's benefit the industry by bringing in more actively involved gamers? Or do they bleed money away from other companies in the industry as MMORPG players spend their money on subscriptions and skip out on trying other games that hit the shelf because they already have something to go home to?

    Could MMORPG's be bad for the industry?

    Read the full editorial at Grimwell Online.

    Sat, Jun 24, 2006
  • A Walk Through the Forest

    Elwynn Forest, a forest so lush you would almost think of it as Night Elf land. New Humans go from level 1-10 in this wonderfully scenic zone. Although things can be confusing with a feuding farms, Murlocs everywhere, and crazy ninja rogues who like to hang around in vineyards. That's why Ten Ton Hammer how has a complete walkthrough of levels 1-10 in Elwynn Forest! Everything you need to know to get
    through this zone in a speedy fashion!

    "Elwynn Forest is a vast sprawling woodland inhibited by the bulk of
    the Human population. The forest itself is home to many wild creatures
    ranging from boards and wolves to the strange kobolds and murlocs.
    Elwynn Forest enjoys the security of the Stormwind guard, but that
    security is only reserved for the roads and towns. Many places are
    overrun by the Defias staging camps or one of the many strange
    creatures that have taken up residence in this land. The majestic city
    of Stormwind lies in the northwest of the forest, looking over the
    last remaining cities of the Human empire."

    Read more about the Elwynn Forest at WoW Ten Ton Hammer.

    Sat, Jun 24, 2006
  • NCSoft cuts 70.
    NCSoft just sent word that they have cut 70 people from their staff of 300 located in Austin, Texas.

    "NCsoft’s Austin business has announced an immediate restructuring within its organization that included the difficult task of reducing members of its workforce. The online games industry is one that is continually changing with the scaling up and down of business based on product launches and product development schedules.

    Over the past two and a half years NCsoft has launched six major titles into the North American market and has grown with each title launch. As the company continues to grow its live products and prepares its next set of major online game releases for later in 2006 and 2007, the company sees a slowdown in its launch pattern and the need to streamline its business.

    For this reason, NCsoft has reduced its 300 person workforce in Austin by approximately 70 people to accommodate this change. This decision has no impact on the schedules of any projects currently in development and service to NCsoft’s current games will continue without interruption. "

    We wish the staff that have been let go all the best in their future endeavours.

    Fri, Jun 23, 2006
  • It's Friday and many of you are gearing up for a weekend of MMOG mayhem. Three of our crack staff of editors have been in Paris eating baguettes, drinking wine and wearing funny hats. Strangely, they also do that when they are not in Paris. What they don't do when slumming around North America is spend time with the folks at Nevrax, the developers of Saga of Ryzom.
    Nicole, Jeff and Byron are posting about their adventures. Drink some coffee, have a pastry and check out Saga of Ryzom, including some pictures from Paris.
    All your base, seven exclusive MMOG articles and more are just a click away.
    Loading... June 23, 2006 [Pepe Le Pew Edition]

    Fri, Jun 23, 2006
  • Gaming Addiction: Reality or Myth?

    Addicted--we use the term often in modern society to say we're hopelessly attracted to things like chocolate, or Starbucks (that's Tim Horton's for our Canadian friends), or online gaming. But while chocolate and Starbucks addictions may not be real (I swear they are)...what about that last one? In this week's Mercurial Thoughts, Mercurie talks gaming addiction. How is addiction defined, and does gaming addiction fit the definition?

    "Most of us have heard the slang term 'EverCrack' at one time or another. The term refers to what many feel are the addictive qualities of EverQuest. Of course, the supposition that any MMORPG is addictive is a highly controversial subject among gamers."

    Read more at Vanguard Ten Ton Hammer.

    Fri, Jun 23, 2006
  • This Week on the Forums

    No time to check out the official Vanguard: Saga of Heroes forums? Aunraye has gathered this week's round-up of fun, interesting, or controversial posts for you. Among the topics: the diplomacy sphere, grinding, preventing perma-camping, and in-game emotes.

    Find this and more at Vanguard Ten Ton Hammer.

    Fri, Jun 23, 2006
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