Ten Ton Hammer

  • The Crier is here and as always, Ten Ton Hammer has a ton of content for your viewing pleasure.

    Town Crier!
    Hark! Be that the Town Crier I spy? He brings us tidings from the far reaches of Norrath's influence. Be they dismal, strange, or otherwise? Let us observe as he waxes eloquent about current affairs.

    # The Town Crier visited with Aggro Me, the one and only overnuker. He told stories of wealth and fortune…well not really, but he did share some enlightenment from his memoirs in "Good Morning Norrath".
    # In the far off land of Caster's Realm the Town Crier ran into familiar faces who were happy to discuss the recent activities, news, and even comedy. Bouvi shared the latest EQII Comic "Learning The Hard Way", Jethal told all about why we should " Keep The Range in Ranger", and Kendricke shared some never before seen "Profession Hats".
    # Ten Ton Hammers are fairly heavy to lug around all day and thankfully the Town Crier doesn't have to do that. So the Town Crier paid a visit to those that do wield the Ten Ton Hammer and found entertainment and enlightenment. Spending time with Coyote was great and he even shared with us how to "Win a Date with Coyotee Sharptongue". For those who seek more enlightenment the Town Crier advises you to check out the new and improved information in "The Splitpaw Saga Zone Guide", "Half Elf Racial Guide",and the "Human Racial Guide".

    You can visit the town crier here.

    But to save time, just visit our EverQuest 2 Community!

    Thu, Jun 08, 2006
  • Here are some new updates for Horizons.

    The following changes, fixes and additions were made to the Live shards on Tuesday, June 6, 2006:

    Peter S. Beagle Wedding Quest

    * A new Gnome Community named Pajalsti has been constructed near the community of Genevia.
    * Several Gnomes (related to the Peter S Beagle wedding quest) from around Istaria have moved to Genevia Island. Among them are:
    o Besoya Shum moved from Dalimond to Pajalsti.
    o Lamorak Dree moved from Parsinia to Pajalsti.
    o Basiliak Krebs moved from Dalimond to Pajalsti.
    o Mabrouk Mar moved from Kirasanct to a new house near Cedar Cove.
    o Eliahu Krik moved from Feladan to a house near Istara's Loom.
    * Williwaw will now block entry into the Wedding Grounds until players speak with him.
    * Fixed the directions to Mabrouk Mar in the quest "Secure a lock of Elioncha's hair and bring it to Oriskaly"

    You can find more updates here at the Official Site.

    More Horizons news.

    Thu, Jun 08, 2006
  • When these guys update they go big. There are quite a few listings today. So... sit back, relax and read the road rage goodness.

    The Public Test Server is Coming — 06/06/06

    Before we launch the Auto Assault Public Test Server (PTS), we'd like to answer some questions about exactly what it is, how you will be able to participate in the PTS, and more about the specifics of what you can do and should expect. The server is not quite ready for players yet, but it's very, very close.

    What is the purpose of the Auto Assault Public Test Server (PTS)?

    The purpose of the PTS is to test game content before it goes to the live servers. Players on the PTS get the first shot at the new updates. We will get at least a week to hunt for bugs on the build before we promote it out to the live servers.

    Will I have to make new characters or can we use existing ones from the live servers?

    With the first update, due to the changes in mission structure, character point distribution, and other factors, players will all start with a clean database, meaning they will have to make all new characters. In the near future this process is likely to change.

    What will be the PTS hours?

    Once the build goes to PTS, it will remain there for a minimum of seven (7) days. Once the build on the PTS is pushed to live, the PTS shard will be brought down until the next update is ready for testing on the PTS. The server itself may go offline for periods of maintenance.

    Will I need an active Auto Assault subscription to participate in the PTS?

    Yes, as your login credentials will relate directly to your PlayNC account and your active Auto Assault subscription. Trial code users will have access to the PTS as well.

    Will GMs be available for help in the PTS? What kind of support can I expect in the PTS?

    GM support will be very limited and you play at your own risk. Players should not expect the same level of support provided on the live shards.

    Will players from Europe be able to participate on the PTS?

    Currently players from Europe will not be able to access the PTS.

    How can I get into the PTS?

    You will need to download and run a separate PTS installer that will create a separate version of the game. You can then connect to the PTS through a new shortcut created on your Desktop after installation is complete. We will release the location of the PTS installer when it becomes available. Do not uninstall the current version of the game.

    Will the PTS install take the place of my normal Auto Assault installation?

    No. The PTS version and the normal live version will remain independent of each other. If you just have the PTS version installed you will not be able to play on the live server. To participate in both the live server and the PTS, you must have both versions installed.

    Additions to our Community Site Listings — 06/07/06

    We've got a couple of new sites for you this week: we've added Auto Assault Auctions and (re-added) the Auto Assault Scrapyard to our Fansite Listing. The clan Road Rage has been added to our Clansite Listing. Welcome to the Central Wastelands!

    You can get the links here.

    June Spotlight: New Tricks & Trims — 06/07/06 Part 2

    We have a new selection of Tricks & Trims screenshots for you in the second week of our June spotlight.

    You can get them here.

    Screenshot of the Week!

    Now.. that we're done with that ... Go visit our Auto Assault Community!

    Thu, Jun 08, 2006
  • Woohoo Let's hear it for Gods & Heroes screenshots! You can find 18 brand spankin new shots at Worthplaying.

    More Gods & Heroes: Rome Rising news.

    There's a reason we gave it E3's Best of Show Award!

    Thu, Jun 08, 2006
  • Chris Klug, Stargate Worlds' creative director, is in the spotlight. This time, Warcry has had the pleasure of interviewing him.

    I recently sat down with Chris Klug and Sara Baker of Cheyenne Mountain Entertainment (CME) to discuss their new MMO, “Stargate Worlds”. For those who aren't familiar with the series, Stargate is—in a nutshell—a world in which humans have found a strange alien device (called a Stargate) capable of transporting us to the distant reaches of the galaxy. After finding this device, we set up a special organization called Stargate Command to make use of it and see what's 'out there'. While exploring, we humans run into a hostile alien race called the Goa'ould, as well as other strange (and often-times dangerous) races and technologies. Being the meddlesome creatures that we are, humanity is pulled into the center of galactic struggles and must secure technologies to defend itself from threats as well as strike out to form alliances and make friends. It's epic, it's heroic, and it's the perfect backdrop for an action-packed sci-fi MMO that can impress and move. At present, Stargate Worlds is still in its early design, but after a lengthy conversation with our interviewees, we came away with about as detailed a look at the early game as we could have hoped for.

    You can find the article at Warcry.

    More Stargate Worlds News.

    Thu, Jun 08, 2006
  • DnD Vault has a preview of the upcoming solo content in Dungeons & Dragons Online.

    Having been given a preview of the upcoming solo content options in the Harbor I have a few thoughts I would like to share!

    When I first started playing DDO I played around with most of the different classes to see which one I enjoyed playing the most. Getting through to the GoodBlade quests was no problem with any class. It was more challenging with a sorcerer, wizard, or rogue to get through the Wavecrest Tavern quest, but was still well within the realm of possibilities. The Goodblade quests were where I first experienced the need for grouping in order to simply move forward in the game. Out of necessity I started playing a paladin. As a new player to the game back then it was somewhat difficult to find a group to do the GoodBlade quests. The REAL defining quest for solo play for me back then was the Low Road. This quest really could not be played solo by a rogue, sorcerer, or wizard.

    You can read the article here.

    For a good time, visit our Dungeons & Dragons Online Community.

    Thu, Jun 08, 2006
  • World Cup 2006 begins tomorrow. Before any nasty rumours that I will be shirking my duties to watch the games start circulating I want you all to know that Loading may be delivered in the "Coles Notes" version tomorrrow because I will be attending TenTonHammer.com meetings all weekend.
    I'm a big Battlestar Galactica fan. I really love what they have done with the new series. Now that we have that out of the way and the readership has dropped by 50% I'm going to throw out a strange World of Warcraft observation.
    Cylons, Vin Diesel, real-world crazy stories and even five exclusive pieces of MMOG content for your perusing pleasure. Nirvana is but a click away.
    Loading.... June 8, 2006 (Tricia Helfer: Cylon and Canadian supermodel Edition)

    Thu, Jun 08, 2006
  • A mouse matchless among mice?

    Traditionally, high-priced, high-performance peripherals have been the domain of the FPS (first-person shooter) aficionado. But with the pace of MMOs increasing with games like Auto Assault, Fury, and Tabula Rasa, Ten Ton Hammer thinks it's time we take a look at how gaming-tuned input devices can benefit our game.

    We begin with the Logitech G5. As widely-available commercial gaming mice go, you can't do too much better than the Logitech G5 gaming mouse (or its wireless big brother, the G7). This high-resolution lazer mouse is all about smoothing out the pointer's once bumpy ride across the screen, giving gamers complete control over settings like onboard sensitivity and even weight-distribution in the mouse itself. Yea, great for sniping, but we had our fun scoring Unreal headshots in our pre-MMO days. So what do mice like the G5 offer the MMO gamer? Maybe more than you think!

    "The defining feature of the G5 and the G7 wireless is the 36 gram "weight cartridge" that you load and pop into the mouse's underbelly. You can load the cartridge's eight slots with 1.5g and 4.5g weights that come in a sort-of "Altoids" box. Now, I know you're thinking that this is pure marketing fluff, and I would've been inclined to agree with you. But the truth is: tweaking weight and balance is surprisingly noticeable. Part of the fun of owning this mouse has been experimenting with different total weights and weight "balances" - I finally settled on a featherweight setup with 4.5g weights at the top corners so it "digs" just a little when I push on the mouse, and I might change it again. There's no wrong way to load your mouse; like I said, it's fun to see how just a little more or less weight helps or hinders the selection of your next target."

    Check out our full review of the Logitech G5 gaming mouse.

    Thu, Jun 08, 2006
  • Five days of Issue 7 - free to ex-subscribers!

    We've brought you lots of screenshots showing what City of Villains / City of Heroes has in store with the newly released free mega-expansion: "Issue 7." Now, if you're a former subscriber, jump back in and see what's change, for free!

    Calling all heroes and villains! The latest free content update for City of Villains™ and City of Heroes® is live and available now! Villains will find they can now climb to the upper echelons of power, reaching levels 41 to 50, and encountering the PvE zone Grandville, and the dynamically changing PvP zone Recluse’s Victory. Villain content includes patron powers, mayhem missions, new power sets, new costume items and much more. Meanwhile, Heroes also get cool new costume items* and can also access the PvP zone Recluse’s Victory, where they must defend Atlas Park™ against the villains’ assaults. The ultimate battle between good and evil has begun.

    All accounts will remain active until Sunday night at midnight, EST. To see the official NCSoft "Issue 7" press release, click here!

    Wed, Jun 07, 2006
  • DDO - Now with solo play!

    Making good on E3 promises, Turbine and Wizards of the Coast will offer solo play in the formerly party-centric MMO Dungeons and Dragons Online: Stormreach in the "Twilight Forge" Module 2 update scheduled for later this month.

    DUNGEONS & DRAGONS ONLINE™: Stormreach™ delivers some of the most exciting game play experiences available in online gaming today. Turbine has received tremendous positive feedback on the launch of DDO. Feedback from new players has included the request for more solo-play content as an option to the already fun and challenging group-focused content throughout the game. Turbine has listened to this feedback and is pleased to announce the upcoming availability of solo-friendly content. An all new solo setting is being introduced to help new DDO players navigate through the early game content, allowing them the time and space to learn about their characters, try strategies and face monsters for the first time on their own. Players will now have the option to play at their own pace as a solo-player in the Harbor.

    Along with offering low-level solo play, Turbine will back down experience requirements to level by 2% to 50% depending on the level. Too little, too late? We'll see how the market receives the changes and hope for the best. Check out the announcement at the DDO official site.

    Wed, Jun 07, 2006
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