Ten Ton Hammer

  • RPG Vault Concludes Fury Series

    RPG Vault has posted part two of their interview with Lead Programmer Michael Petrou, Lead Designer Adam Carpenter, Producer Paul Whipp and Senior Designer Joseph Hewitt.

    Jonric: Since you previously mentioned trials, which seem to be Fury's version of quests, would you care to tell us how they function?

    Adam Carpenter: As Fury is pure competitive gaming, we don't have quests in the classic PvE sense. Instead, we have trials, which are our PvP equivalent to quests. In them, players are required to use a specific set of abilities in order to achieve the trial's goal. The more efficiently a player uses the avatar's abilities, the faster it will complete each trial.

    Read the full interview at RPG Vault.

    Catch up on the series by reading part one here.

    Features, Interviews
    Thu, Jun 22, 2006
  • Seed Takes a Refreshing Departure From Standard MMOs

    A review of this newly released MMO was posted at GameZone. Michael Lafferty took time to write up his thoughts as he tried Seed out.

    Seed, from Runestone, is not your typical online game. First of all, there are no wide-open vistas and environments that will have players traversing the world. The game centers within the colonizing structure that is known as Da Vinci. Secondly, there is no combat, no mobs that you kill to gain experience and level up. Instead Seed focuses on maintaining the colony platform, fixing various and persistent equipment breaks, leveling up engineering skills and then, if you so choose, engaging in the politics within the colony.

    Of course, this requires a different mindset on the part of the gamer. It also, in many ways, requires more creativity.

    Read the full review at GameZone.

    Thu, Jun 22, 2006
  • Developer Journal: The Weapons of 9 Dragons

    In the fifth of a series of developer journals Ken Johnston, CEO Real Time Worlds, talks about the weapons that will be found in 9 Dragons. 9 Dragons is a MMO that is set in ancient China around the Ming Dynasty and s the first authentic martial arts massively multiplayer online game.

    That world was ancient China during the Ming dynasty. They were dangerous times; the land was filled with bandits, wild animals and strange monsters. Still, there were those brave souls who mastered different forms of Kung Fu and heard the call of Martial Chivalry to combat these dark forces.

    In a previous article I told you about the monsters and also some of the specific monster clans that are in the game. Now I want to talk to you about some of the weapons you can use to defeat these monsters.

    Read this full journal entry at

    Features, Previews
    Thu, Jun 22, 2006
  • Monsters In The Closet, The Gardens of Paris and Lonliness...Today's Blogs have Everything!

    Toda's list of blog updates is full of great things from our writers. Updates from the team in Paris, updates from those we haven't heard from since the chaos of E3 and an interesting view of...the closet and what lies within. Curious? Afraid? Don't Stop now, get reading!

  • Coyote (6.22.06)
    Coyote speaks the unspeakable...clowns, monsters and missing sheets all make this update. Head over to find out what can make Coyote revert back to childhood fears!
  • Ganked! (6.22.06)
    Ethec has updated his blog with two posts from France. With links to pictures and wonderfully detailed descriptions, it's almost like we are there with him...ok well, maybe not almost, but it's as close as most of us will get!
  • Loading... (6.22.06)
    Boomjack brings us our daily dose of entertainment along with a few important notices. Get your Vin Diesel Fact, List of new Ten Ton Hammer content and more!
  • Messiah's Digital Haven (6.22.06)
    Also updating from France, Messiah gives us a peek in at his continuing adventures. Will we ever be able to get him to come home? Find out why this might be difficult in today's update.
  • WTF? (6.22.06)
    After a month of silence, Phil "Ralphedelominius" Comeau has updated his blog with not one...but two posts! Read more to find out what has him breaking out the infamous "Double Bah"!
  • RadarX (6.22.06)
    RadarX updates as well after a long silence since E3. He takes a look at solo play in MMOs. Good? Bad? Just Ugly? Read on to find out.
Thu, Jun 22, 2006
  • Leaving Qeynos Behind...

    The long awaited day has finally arrived! Kiara is out of the annoying Barney song singing, Teletubby watching, city of Qeynos and on her way home!

    At last!! Betrayal day! Woohoo! Thank all the gods that ever were. I'm SO out of here. I've already moved, I've already forwarded all my mail... I've even politely said goodbye to my neighbors. WITHOUT the shovel!

    So I started tracking down the path of Betrayal. Let's face it, we already know I'm a masochist, because I've already done this once, AND lived in Qeynos for freaking ever. But not even I was ready for this.

    Find out more about Kiara's journey at EQ2 Ten Ton Hammer.

    Thu, Jun 22, 2006
  • Killer Build #3: Death Priest

    Think clerics are only good for healing? Think again! Darkgolem wraps up "Killer" Build week with a cleric who knows how to dish out damage.

    "The Death priest is focused on using spells and occasionally melee to kill opponents, meanwhile using magic to make herself a defensive bastion. For melee and rogue type enemies, Inflict spells are the main weapons (since they are will saves). For casters, Poison spells do the damage. If all else fails, a cleric can go toe-to-toe using Divine Favor, Shield of Faith, Spell Resistance, and similar combat spells."

    Find out more about this Killer Priest at DDO Ten Ton Hammer.

    Thu, Jun 22, 2006
  • Weekly Poll: Behind the Couch with the PvP Chicken

    Aunraye is a PvP chicken, and she's not ashamed to admit it. She's too attached to her hard-earned stuff to risk losing it to some player 30 levels higher who wants to kill her for sport. What's your take on PvP--do you love it, hate it, or find yourself somewhere in between? Read Aunraye's confession, and then confess your own PvP bent by voting in our poll.

    "I can explain where this fear comes from, aside from the horror stories people are always telling. Before I learned about the world of MMOs--yes, there was such a time--I used to play a lot of Delta Force with my dad. I still shudder when I remember standing up to move forward only to find that ten different enemies were suddenly firing at one sniper from behind. I never had a chance."

    Read more about this and let us know your thoughts at Vanguard Ten Ton Hammer.

    Thu, Jun 22, 2006
  • Introducing the Disciple

    Little is known about the mysterious Vanguard: Saga of Heroes Disciple--he's as elusive as the Yeti. But what information is available, we've got! Check out our revamped Disciple guide to learn more about Vanguard's unique martial healing expert.

    "Much of the Disciple's healing is channeled offensively. For instance, Blessed Wind diminishes the faith of her enemy, but restores the health of her targeted ally. She is also trained in the art of direct healing. Some of her healing abilities grant health to a single target while also restoring some health to nearby companions. Other healing abilities become more effective with use."

    Find out more at Vanguard Ten Ton Hammer.

    Thu, Jun 22, 2006
  • Cross server battlegrounds, when death-coiling the locals just isn't enough any more.
    Blizzard has thrown up their look ahead to Patch 1.12 for World of Warcraft. Also in the works are a rogue revamp, hopefully changing the many typos of rouge to rogue automatically and World PvP.

    " For the first time in the history of World of Warcraft, you will be able to face off against players from other realms in the Battlegrounds. Coming in patch 1.12 are cross-realm PvP Battlegrounds, linking Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! "

    You can read the World of Warcraft patch notes for 1.12 at the official site.

    Thu, Jun 22, 2006
  • Bad credit? Codemasters has your game.
    The good folks at Codemasters are about to offer some new payment options that will allow those of you without credit cards to participate in their games.

    "Available in North America and the majority of European countries, the new billing solution negates the need for a credit card in order to access the publisher's MMO titles, providing a range of alternative subscription and payment methods.
    Ed Relf, director of marketing for Codemasters Online Gaming, commented: "We have listened to the demands of our customers and delivered this great new payment solution in partnership with Click & Buy.""

      You can read the entire story at

    Thu, Jun 22, 2006
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