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Ten Ton Hammer

  • Pop-Ups, interstitial ads and those infuriating in-vue ads that float across your screen are considered by many a bane on the Internet. Why then, do websites insist on running them and ruining the readers' experience? The answer my friend, is blowing in the empty bank account. Intrusive ads pay anywhere from double to ten times as much as regular banner ads.
    As you know, we dropped our largest revenue source, secondary market (gold ads) at the request of both our readers and the developers of the games that we covered. We have no intention of rethinking that choice. It was the right thing to do for the industry and for our readers who do not want their games spoiled by the equivalent of a cheat code of God mode.
    We experimented with intrusive advertisements last week across the network. The results were as expected, our revenue jumped dramatically, nearly in proportion with the number of e-mails that we received. I personally received many well written, well thought out letters asking for a way to support TenTonHammer.com that would alleviate the intrusive ads.
    Nine new exclusive articles, Vin Diesel, rabid deer and more are just a click away.
    Loading... June 19, 2006 [Bambi's Revenge Edition]

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    Mon, Jun 19, 2006
    Boomjack
  • First Reviews Come In

    Today, GameZone posted one of the first significant reviews of Dark and Light.

    Players, after choosing race, begin at the citizen level, killing mobs to acquire the experience to level. Upon leveling, there are seven areas in which a player may distribute points, and there are also four initial paths that players can put points into. A player is considered a citizen until reaching level 10, at which point they get to choose their general class. The base skills fall into four categories – fighter, healer, hunter and spellcaster.

    Head over and see if this reviewer gave this game the thumbs up or down...

    Reviews
    Fri, Jun 16, 2006
    LadySirse
  • On The Spot Report

    The second edition of the Scribe hits the virtual news stnads today in the Guild Wars Community.

    Today's edition of the weekly news scroll offers an on-the-spot report on a frequently seen profession, with insight into its current popularity. You can also read about a few more commendable citizens, and be the first to catch wind of a rumor making the rounds of Tyria and Cantha. Pick up your copy of The Scribe today!

    Head on over and check out the full edition.

    News
    Fri, Jun 16, 2006
    LadySirse
  • Niami Shares Her Compulsion...

    The always knowledgable, and wonderful, Niami Denmother chronicles her experiences as a new crafter in Norrath. Join her as she progresses from the Queens Colony, to Qeynos, Antonica, and much more in this delightful story!

    Now that I've recovered from being dumped ashore like so much flotsam, with only the clothes on my back, I've found a lovely new hobby to aid in my dream of becoming a skilled crafter. The locals call it harvesting, though I tend to think of it as scrounging, personally. I've even found a native coffee bean that makes a passable drink! I need more pack space, though, for all these wonderful goodies.

    Check it out at our EQ2 Ten Ton Hammer site!

    Fri, Jun 16, 2006
    LadySirse
  • High Speed Fun Abounds

    Game Chronicles posted a game review today of Auto Assault. Was it a run away hit or a stall?

    If you loved the Mad Max movies, or played Interstate 76, or Carmageddon and always hoped that someday they’d make a massive multiplayer online game based in a world where cars do more than just get you around, your day has come. Auto Assault, brought to you by NC Soft, the same people who have done amazing work with such titles as City of Heroes and City of Villians, and Tabula Rasa, is a fast-paced MMO with a focus on vehicular mayhem.

    Set in a post-apocalyptic world where only the strong have survived, Auto Assault pits three powerful factions against each other, the Humans, the Biomeks, and the Mutants. Choose to play as a member of any of the three factions and start on the road to high-speed killing.

    Read the rest of this review and see if this is a game for you.

    Reviews
    Fri, Jun 16, 2006
    LadySirse
  • New Missions, Quests, Abilities and More...

    Today it was announced that there will be a version update released in mid-June. So get ready for lots of updates between now and then!

    The first version update after the release of the Treasures of Aht Urhgan expansion disc is scheduled to take place in mid-July. As announced at the FINAL FANTASY XI Fan Festival 2006, players will finally be able to raise their own chocobos! Adjustments to Besieged, new missions and quests, and a variety of other additions and changes are also on the way!

    Take a look at the Official Site for more information.

    News
    Fri, Jun 16, 2006
    LadySirse
  • Chapter Two Released

    Keith Baker strikes again with another exclusive chapter written for DDO. His story, Shadows of Stomreach, is well worth the time to read.

    The air rushed from Shadow's lungs as her foe slammed her into the ground. His teeth flashed towards her throat.

    I'm not going to be killed by a ... a ... white rat!

    Check out the new chapter and see if Shadow survives his run in....

    News
    Fri, Jun 16, 2006
    LadySirse
  • DDO Devs Speak Out...House of Commons Log Posted

    Developers Nereid and Solas took some time to attend a House of Commons Chat at Stratics.com. Taking time to field questions from the community seems to be something they enjoy doing!

    he log for tonight's House of Commons chat is now available. Thank you to everyone that joined us and submitted questions!

    *Guest23* What's the time frame for when module 2 will come out?

    Nereid_DDO Hello - Module 2 "The Twilight Forge" will be coming out in July. We are accepting applications for our preview of Module 2 content in the DDO.com Forums.

    Want to know more? Head on over and check it out!

    News
    Fri, Jun 16, 2006
    LadySirse
  • All Alone in Stormreach...

    MMORPG.com recently conducted an interview with Turbine regarding the new solo play option, and some of DDO's future plans.

    MMORPG.com: Explain the Solo option players will be able to use in Dungeons and Dragons Online™: Stormreach™ (DDO)? How will it impact new players?

    Turbine:The new solo option we are adding will allow players to select a 4th difficulty level on adventures. Currently DDO includes Normal, Hard and Elite modes and with this addition there is now a Solo mode. In this first rollout of solo content we have focused on the lower level new player experience specifically as it becomes easier to solo existing group content as your character gains levels and acquires more spells, skills and items. When you play an adventure on solo mode it is still the same adventure as it is on the other modes -- it's just the difficulty of the monsters and traps are geared towards a single player of the appropriate level.

    Find out what else they have to say...

    Features, Interviews
    Fri, Jun 16, 2006
    LadySirse
  • Payments Made Easy

    No, it doesn't mean you can now pay your fees in game currenancy, but it is a lot easier than before thanks to new methods offered for some folks in Europe. A press release was issued today...

    Codemasters Online Gaming today announced a major new partnership with leading payment solution partner Click&Buy. The partnership makes it easier than ever to play any of Codemasters Online Gaming’s MMORPG titles thanks to a wide range subscription payment solutions now being offered by Click&Buy, including Direct Debit, ELV as well as Online Bank Transfers, instead of only being available to credit card holders.

    The new billing solution will be available to customers across North America and the majority of European countries and enable players without credit cards to access Codemasters Online Gaming’s MMO services. Codemasters Online Gaming existing game services includes RF Online and DUNGEONS & DRAGONS ONLINE™: Stormreach™ as well as the hugely anticipated forthcoming titles ArchLord™ and The Lord of the Rings Online™: Shadows of Angmar™.

    Ed Relf, Director of Marketing, Codemasters Online Gaming, commented:
    “We have listened to the demands of our customers and delivered this great new payment solution in partnership with Click&Buy. With Click&Buy now in place, players don’t need a credit card to join our fantastic range of MMO games. This is an extremely positive move especially for those MMO gamers without credit cards eagerly awaiting the launch of our next two hugely anticipated games, ArchLord and The Lord of the Rings Online: Shadows of Angmar.”

    Andreas Horst, Vice President Corporate Communications, Click&Buy, stated: “To be chosen by this leading company of best-selling interactive online games makes us proud. We are very satisfied to serve Codemasters and its global audience on gaming platforms & channels with the Click&Buy solution.”

    Click&Buy is available now to all new and existing subscribers when subscribing to any of Codemasters Online Gaming titles.

    News
    Fri, Jun 16, 2006
    LadySirse
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