Today is the day we stick four of our editors in a virtual room and record our first podcast. I didn't truly appreciate how much work goes into one of these until I became involved in this one. Just the research involved to be up to date on the topics is tremendous, nevermind the time it takes to edit the audio. If all goes well you will be listening to us tomorrow.
9Dragons, the Korean "Game of the Year" in 2005 is coming to North America. A martial arts MMO has some appeal I must admit, but will the localization be done well enough to make it a hit on this side of the pond? It appears to have less of the 'grind' that is the norm in Korean games and more questing which bodes well. Acclaim has stated that it is taking great pains to make the localization work with North American tastes. Let's hope it works out. I look forward to going David Carradine on a few unsuspecting Wu-tang.
Your Kung Fu is weak. Imperialist running dog e-mails go here.
What's New On TenTonHammer.com?
You can almost hear Donald Trump clicking through the pages our common content this week. Every site is focused on the MMO economy, how it works and how it doesn't.
Let us entertain you or at the very least waste some of your time at work.
- DDO Economics 101
"They say money makes the world go 'round. In most massively-multiplayer online games (MMOGs) it's all too true as our Lyle Vertigo laments. Gold farmers--people who keep repeating a quest or killing certain monsters to collect currency--sell videogame money for actual dollars in real money transactions (RMT). Players with tons of gold from RMT buy all of the good items in the auction, driving up prices. The ridiculous amount of coins in circulation leads to inflation. Inflation? In a game!
Good thing Turbine has taken measures to prevent all of this in Dungeons & Dragons Online: Stormreach (DDO)."
- An Intro To Virtual Economics
"The player market has long been considered an MMORPG staple. But recent MMOs like Guild Wars and Dungeons and Dragons Online: Stormreach have marginalized the MMO meta-market. Ethec takes a glimpse at what makes a virtual economy tick, why inflation is a bad thing (despite what some devs think), and why, all things considered, an interactive economy is an important part of a virtual community"
- Guild Wars: Money, Money, Money
"Money matters. And so does loot. This week's editorial is a look at the in-game economies of MMORPGs and Guild Wars in particular. Secondary markets, farming, and player sales are all mentioned in this opinion piece."
- Lord of the Rings Online: Money Makes The Virtual World Go 'Round.
"Ever log into your favorite MMOG only to find that the Lightforged Bastard Sword of Leetness has suddenly become, in the time you've been saving up for it, out of your financial reach? Welcome to the virtual world, baby. (Not so different from the real one, is it?) Shayalyn takes a look at the issues plaguing game economies, and the probability of Turbine rendering a stable economy in their upcoming Lord of the Rings Online: Shadows of Angmar."
- NYSE of Norrath - Examining The Economics of EQ2
"After spending hours looking for his Microeconomics book, only to realize it was holding the Christmas tree box closed, RadarX takes a quick look at the economy of EverQuest2. He'll answer questions like "What makes up the economy in-game?" "How does it effect the players?" and "What grade did Radar actually earn in Microeconomics?""
- Auto Assault: Cash And Go
"his week's common content editorial is all about Auto Assault's economy. While you won't find high gas prices in the game, you will find an in-depth economy just waiting to bloom. What will compose Auto Assault's economy? Will the secondary market have a big influence over Auto Assault? These topics and more are discussed in our editorial "Cash and Go"."
- World of Warcraft - Is It All About The Money?
"In the World of Warcraft as in most games you sometimes hear some pretty strange complaints. I heard an odd one a few weeks ago and this week’s editorial brings it to mind. The complaint was basically, that it is unfair that people with lots of gold have such a huge in-game advantage in WoW. I dismissed it as yet more inane Barrens chat, and continued on my way."
- World of Warcraft - 1.10 Priest Talent Review
"s I am sure every priest out there is aware, we are next on the list for revision in WoW. The proposed changes have been posted, discussed and place live on the test servers. The over all impression that I get from the proposed changes is that Blizzard is trying to give priest's a buff to healing power. While it appears to be a small one, looks can be deceptive. There are lots of players that feel this is a huge nerf to the class, and others that look at it as a blessing. I did not want to comment until I had actually tried them out, but have now had that chance. I have been playing around with the talents on the test server and I thought it would now be a good time to provide a brief review of what I have found. I have also tried to provide a list of other reviews and threads about the upcoming changes so that you can read other peoples opinions as well."
- Warhammer Online: Bringing Cheese Into The Online World
Welcome to Ratboy’s “Rant”icles; brought to you by me (Ratboy). As a quick introduction to what exactly this is, allow me to explain… A “Rant”icle is half-way between a rant and a structured article, a writing style that is predominant in many forums out there. We here at TenTonHammer are always trying to bring you the best news and information from a viewpoint that is “different” (sometimes like getting hit with a TenTonHammer), and these “Rant”icles are meant to bring that attitude into a different medium. Since this is the first of my series; I thought I would start with something predominant in MMO’s, RPG’s, and Miniature games… “Cheese” or players who simply like to “Twink Out”.
- Warhammer Online: Zone Information - Ekrund
"The first look into the recently revealed zone of Ekrund."
Vin Diesel Fact of the Day:
Vin Diesel's blood type is 10W-30.
Now on to the real world. You can't make this stuff up.
As always, thanks for visiting TenTonHammer.com,
-- John "Boomjack" Hoskin