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Ten Ton Hammer

  • The weirdest thing about this is... I belong at this site. *feels herself getting older and older as the WoW minutes pass*

    TheOlderGamers.com has conducted an interview with our very own Stieg Hedlund. Check out what he has to say about minions, loot, and the various other things you can expect to see in Gods & Heroes: Rome Rising!

    "No one likes loot more than me. Quests will certainly provide some of the monetary and items rewards, but there will also be plenty of loot in the world, both dropping from defeated NPCs and from chests. The item and looting systems are rooted in my experience on the Diablo franchise, and will be similarly robust and rewarding-you never know what you'll get!"

    There are also several new screenshots exclusive to TheOlderGamer.com.

    Get the goods here.

    News
    Thu, May 25, 2006
    Awenyddion
  • A new Crier is up.

    Hark! Be that the Town Crier I spy? He brings us tidings from the far reaches of Norrath's influence. Be they dismal, strange, or otherwise? Let us observe as he waxes eloquent about current affairs.

    # The Town Crier stopped by the nuker of all things living or not Aggro me, only this time he wasn't nuking. Aggo Me was enjoying a video he found titled EQII Parkour. The Town Crier enjoyed it!
    # In the land of OGaming the Town Crier came upon some useful information that he thought he'd shout back to all. The Claymore Quest guide has been shown for all passers by!
    # The Town Crier travels far and wide and this week he stopped to visit the Caster's Realm. With a good chuckle and a smile or 3, The Town Crier sends back the news of a new Jethal comic "Tradeskill Blues".
    # Where hammers weigh in at Ten Tons discussions are abundant. A visit with Slide discovers the "Repetition of Gaming" while Kiara explains why "I can't believe it's not Butter!".For those looking for a little aide and assitance the "Heritage Quests Compendium" should fit the bill nicely and those looking for class help might want to look into the "Troubador's Songbook".

    Get it all right here.

    Check out our EverQuest 2 Community and laugh your quest off.

    News
    Thu, May 25, 2006
    Awenyddion
  • It's the first in a four parter. I don't mind saying that it's a good laundry list. But hey, I don't play the game so I could be wrong. Tell me what you think.

    New Enhancements

    Module 2 will be introducing a number of new enhancements (purchased with action points) that will let players further customize and specialize your characters. Almost everyone will be getting some new enhancements to choose from; over the next few weeks we will be posting in-depth descriptions of what these new enhancements are and how they work.

    New Enhancements for Spellcasters

    We have several new lines of enhancements for arcane spellcasters, designed to help them specialize in specific types of spells. With these new enhancements, casters can score spell criticals on damaging spells, similar to the critical hits that the sword-swingers get when they get lucky on an attack. Each enhancement is specific to one energy type, and gives you a percentage chance to score a critical, and a multiplier to damage. For example, a sorcerer with the enhancement "Lineage of Force 3" has a 15% chance of scoring 50% extra damage on their magic missiles; if he prefers to use fireballs he could instead take "Lineage of Deadly Fire" which only has a 3% chance of scoring a crit, but will do triple damage when it does.

    Read the rest here.

    Then go visit our Dungeons & Dragons Online Community.

    News
    Thu, May 25, 2006
    Awenyddion
  • It's almost here, the launch of Dark and Light. MMO Gaming takes on Burger King's Have it Your Way mantra with Dark and Light's new subscription plan. Find out how you can purchase the game as well as your monthly subscription. Get all of the information here.

    News
    Thu, May 25, 2006
    Awenyddion
  • This just in from the official Istaria Community site -

    Tonight! May 25th at 5pm PST, please join David Bowman (Producer) Amon Gwareth (Lead Design), Smeglor (Simulation Programmer and Guru), Illyist (QA Lead) and Jason Eubanks (Client Programmer) for a one hour chat about recent changes including the ARoP, Lairs, Confectioner, PSB Quest and the upcoming Expansion.

    Futher information regarding how to connect to the Stratics IRC channel can be found at Horizons Stratics or below. See ya then!

    From Stratics Central:

    Please join us on Thursday, May 25th, for a House of Commons with the developers of Horizons at 5pm PsT / 8pm EsT in the #StraticsHoC channel on Stratics IRC.

    Topic will be on recent changes (staff, ARoP, Lairs, Confectioner, PSB Quest, etc). and the Expansion.

    You can connect to one of our IRC servers through the use of your favorite IRC client, such as mIRC, ircle, xchat, or whichever you prefer. Connect to irc.stratics.com port 6668 or whichever server is closest to you:

    stratics.frws.com port 6668, USA - Coloradoirc.glowfish.de port 6668, EU - Germanystratics.afraidyet.net 6668, USA - Atlantairc.epaxsys.net port 6668, USA - Colorado

    You may also connect through our handy Java link which may be found right here. You must have Java installed to use this which can be downloaded from the Java homepage.

    General chat relating to Horizons will take place before, during, and after the chat in room #horizons. We hope to see you there!

    Find out all about the new expansion and then tell me what you think!

    News
    Thu, May 25, 2006
    Awenyddion
  • Let the bragging rights commence!

    We've made a new addition to the Webkits section with a selection of graphics for some of our in-game medals, available in a single ZIP file in individual BMPs as well as a PSD. The Raider Array, Union Support Pin, Death's Keychain and seven more are featured.

    You can find the Webkits here.

    Get your Road Rage here!
    More Auto Assault News.

    News
    Thu, May 25, 2006
    Awenyddion
  • This in from LOTRO Source -

    LotroSource is very pleased to announce ticket sales for LOTROG II: Lunch of the Rings!
    Join us for at weekend of fun, food and nancing in Providence, R.I. on Friday, August 4th and Saturday, August 5th. Rub elbows and chat with Turbine developers! Come take part in live quests or just chill out in the TenTonHammer hospitality suite with your friends from around the globe. See LOTRO, Win Prizes! Don’t miss out on this annual event!

    If you're in the area or even if you just can't live with yourself if you miss out on this event, you can get your tickets here.

    While you're on your Lord of the Rings Online kick, visit our Community!
    More news on Lord of the Rings Online.

    News
    Thu, May 25, 2006
    Awenyddion
  • MMORPG has six new screenshots. of Legend of Ares. Do you think that they're Hot or Not? Let me know. We're seeing a large asian influence in the graphic styles of a large amount of these upcoming games. Will they fly with the North American market?

    News
    Thu, May 25, 2006
    Awenyddion
  • You know how we feel about Seed since we gave them our Most Original MMOG award. Now, find out what Stratics thinks of this innovative game.

    Most other MMORPG’s will fit the bill for persistent world, up until the final sentence. Seed is all about the players changing the influence and the world itself, it’s the players that have control over what happens next. This is what blew me away about the game and garnered my interest into the title.

    So let me start with a bit of background information on what Seed is about. You start out in a colony called Da Vinci, you were on a mission to terra-form a planet, however, something goes terribly wrong within the machine. Your mission is to pretty much survive as a colony and work together and come up with a plan and direction. That plan and direction is entirely up for the players to decide.

    Read the rest here.

    More Seed news.

    News
    Thu, May 25, 2006
    Awenyddion
  • There is a new Tale in the Desert. We'll call it Episode III. MMORPGDot has given us their take on this continuing saga.

    The third installment of the surprisingly complex MMORPG, A Tale in the Desert, recently went into open beta testing in preparation for its upcoming launch. Along with many A Tale in the Desert fans, I joined the open beta to see what improvements are being made and what new stories will be told in this next tale.

    Having never played any of the previous games, I was new to the series, so it took me awhile to get my bearings and understand the premise of the game. As an avid MMORPG player, the first thing I noticed is the absence of any combat at all in the game. While usually confronted with myriad enemies and hack and slash fighting engines upon entering an MMORPG, in a Tale in the Desert III, players start in random locations in the middle of Egypt and must navigate the landscape, accomplishing tasks and solving puzzles in order to become a citizen. For those who are new to the series, the game is, essentially, based on social puzzles. Unlike most MMORPGs, this game has a beginning, middle and an end. During each telling, players work to solve an ultimate puzzle by interacting with the society to solve larger problems, creating their own puzzles for the next telling in the meantime.

    You can read the rest here.

    News
    Thu, May 25, 2006
    Awenyddion
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