Ten Ton Hammer

  • 16 days until the World Cup begins! England plays their first game on the 10th. A game which happens to start at exactly the same time as our board meeting. I may need to take a religious holiday. That or we schedule the meeting in the local pub. The game begins at 9:00 am; coffee with a Guinness chaser seems in order.
    Coming up with names for mobs in MMOGs must be a daunting task. There are thousands of different types of mobs in even the smallest MMOG and if inventing what they look like and act like isn't enough work, they need to have names; or do they?
    Answers to this critical question, Vin Diesel's fact, seven new MMOG articles and crazy real world news are only a click away.
    Loading... May 24, 2006 Edition (Here today, just a fond memory tomorrow)

    Wed, May 24, 2006
  • Rank != Anything?

    At the Guild Wars - Ten Ton Hammer community site, guest writer Tap weighs in on the issue of PvP and rankings in part one of an opinion piece about status versus skill. What impact did "IWAY" have on the value of fame? Can you be a rank 12 rookie?

    Even today, teams still regularly run IWAY (the modified version), and even on observer mode you can often see one or two IWAY teams in the Hall of Heroes match. It is still a powerful build, and it still has the ability to farm fame at a fast rate.

    Read Tap's entire editorial, Does Rank Equal Anything? at Guild Wars - Ten Ton Hammer.

    Wed, May 24, 2006
  • The Fellowship of the Hammer

    Are you preparing to journey into Middle-earth when Lord of the Rings Online: Shadows of Angmar launches some time in 2007? (Or perhaps even looking for companionship should you score a beta slot?) Then Ten Ton Hammer, the kinship, may be looking for you.

    Sit back, enjoy some ale and pipeweed, and hear what we have to say about our fine kinship as we mount our defense for the honor of Middle-earth:

    Friendship, camaraderie, fun and relaxation—that’s what ties the members of Ten Ton Hammer, the kinship, together. We’re not about collecting the most uber loot or racing through levels--if you're looking for a hardcore guild you'll be dissatisfied here--we're about enjoying our time in Middle-earth and supporting one another. We search for like-minded players who enjoy exploring without pressures or
    demands, and we reward our members with companionship, loyalty, and an unselfish willingness to help whenever and wherever we’re needed.

    Ten Ton Hammer embraces a casual playing style. While we will enjoy coming together for occasional raids, or to assist our members in reaching their goals, we will spend time together and help one another because we want to, never because we are required to.

    Intrigued? Learn more at the LotRO - Ten Ton Hammer community site]

    Wed, May 24, 2006
  • Something is rotten in the state of Norrath...

    The world of Norrath can be quite repetitive. Most people don't even notice. THEY don't want you to notice. Slide wakes up, realizes that something is wrong, and begins investigating. What secrets will he uncover?

    Have you taken a walk around Norrath and actually looked around? I mean, yeah you've traveled from the Coldwind shores, to the Ruins of Varsoon, to the dusty streets of Maj Dul and back again, but have you actually "looked"?

    Is there something they don't want y...*dart sound*...

    Wed, May 24, 2006
  • Embracing your heritage... er, heritage quests.

    EverQuest 2 has a series of challenging, complex "Heritage Quests" based on items and themes from the original EQLive. Are you an EQ2 player? Gotten stuck on a Heritage Quest before? Can't remember the name of that stupid lion that spawns for the Lightstone quest? EQ2 -TenTonHammer has your updated guide to all of them, including the new HQs from the Kingdom of Sky expansion.

    Check out the newly updated EQ2 - TenTonHammer Heritage Quests Compendium.

    Wed, May 24, 2006
  • Another On a side note is out for your viewing pleasure.

    As you may have seen today, we’ve released our E3 Awards. When we first started discussing them after the show it wasn’t a tame affair. Everyone of course has their favorite game. This year there were so many games that it was impossible to narrow our favorites down to the ones you currently see.

    The tension at the table felt like a soccer match between Ireland and England. There were hard stares, a few rude gestures and finally before an all out brawl occured, we reached compromise.

    You can read the entire blog entry here.

    Tue, May 23, 2006
  • It's always interesting to read what happened to the dev's at E3. It's not long but amusing in it's briefness.

    E3 from the Cave of Blackguard
    Well, I’m officially back from E3 and in action again at work. It was a great E3 from my perspective, but this write-up may not be quite as interesting as you would hope because I lived in an isolated world this year--I probably walked around E3 outside of my booth for a total of two hours, but that’s okay because inside the SOE booth it was relatively quiet and comfortable.

    Read it all here.

    While you're at it... Visit our EverQuest 2 Community. There is ALWAYS something interesting to read there!

    Tue, May 23, 2006
  • This in from RF Online

    With the RF Online Magazine officially on sale and ready to ship out, we thought it would be a good idea to give you a little preview of the quality you can come to expect if you decide to purchase a copy.

    If any of you out there were tempted to order, but needed something to confirm that your need for the magazine is justified – this is it ;).

    To post any comments, please follow the following link.

    For more information on the magazine and a direct link for purchase please click here!

    Here is the link for more information.

    Tue, May 23, 2006
  • You've got Auto Assault crafting questions? We've got answers!

    Auto Assault's in-depth crafting system is vast and complex, while at the same time user-friendly. Though, there are certain questions that rise up quite often on some of the various crafting mechanics. That is where our new crafting FAQ comes in! Answering all of those common questions about crafting and the related research skills!

    Reverse Engineering “breaks” an item so that it can be crafted. Useful on nice items found in the wild, since you can break then craft them in order to memorize them for future crafting. Reverse Engineering also has a chance of adding experimentation slots to an item.

    Take a drive over to our Crafting FAQ at Auto Assault - Ten Ton Hammer!

    Tue, May 23, 2006
  • Tuesday's Take - Are you hardcore enough for Vanguard?

    The month of May has brought us the question; “Hardcore versus casual, how do YOU play, and do you feel the game will accommodate your play style?”

    We've heard from several other writers as they have given their take, today Merriandra gives us hers. Having started out as a relunctent MMO player she has quickly found her way and gives us insight into what kind of gamer she really is.

    I certainly took a more long-and-winding-road approach: the journey was half the fun, but I still kept asking “are we there yet”? I think my then-boyfriend reached fifty at least six months before I did. I was always struggling to get that last level before the next expansion. I also exhibited the distinct signs of a split personality.

    Read more of Merriandra's "take" at Vanguard - TenTonHammer.

    Tue, May 23, 2006
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