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Ten Ton Hammer

  • Braaaaaains!!!

    Zombie. The word makes us clutch the shotgun tighter and fight a tendency to shoot stuff in the face. We all watch zombie movies, but have you ever thought about them actually having feelings too? Coyote's interview, well, speaks for itself.

    "That's right. Zombies. The living challenged. They have been beaten, abused, and exploited long enough." The protest leader chastises as she glowers into the camera.

    "Exploited how?" Coyotee asks as he turns back to the protest leader, his eyes warily darting to the zombies that draw nearer with each stumbling step.

    "For years Necromancers have been callously summoning and enslaving these wondrous and intelligent beings without even once considering their thoughts or feelings." Ingrid explains angrily as she slams a fist indignantly into her palm to emphasis her point.

    "What thoughts or feelings? It's a ZOMBIE." Coyotee exclaims incredulously, his blunt statement drawing an agitated glare from Ingrid.

    Check out our newest installment of Coyote Sharptongue humor: "Persons for the Ethical Treatment of Zombies", at EQ2 - TenTonHammer.

    Thu, May 04, 2006
    Ethec
  • Into the Barren Sky

    EverQuest 2's Barren Sky is a great zone in newly released expansion "Kingdom of Sky," but the numerous islands and instances can get a bit confusing at times. Fortunately, our EQ2 zone and class guide authority Savanja jumps in with intricate knowledge of the zone and the quests you are able to do.

    The Barren Sky, also known as the Realm of Dawn, the home to the Hooluks, Aviaks, and gross eyeball monsters that creep me out. The lands are dry, with a desert feel, and aptly named "barren", it's landscape very much reminding me of the Pillars of Flame. The large menacing chains, with Aviaks perched upon them, reminiscent of the former Plane of Air from long ago.

    Like the other Realms that make up the Kingdom of Sky expansion (necessary to play in this zone), this zone is broken up into islands. Each island holding it's own secrets, surprises, and challenges.

    Be sure to check out EQ2 - TenTonHammer's Guide to Barren Sky!

    Thu, May 04, 2006
    Ethec
  • One man's Crusade to make a top-tier MMO

    It's E3 time, so that means a number of small developers are out there promising the world. David Allen, onetime CEO of defunct Artifact Entertainment (which produced most of the once ambitious MMO Horizons: Empire of Istaria, though there was an embezzlement scandal at the top near Artifact's dire end- according to the rumor mill) is hard at work with developer Quest Online on Crusade.

    Quest Online says Crusade will offer PvE and PvP support for soloing and group-oriented adventure, and advises you to hop along to their website for a more in-depth look at what the game's about (and not, for example, a news item largely cribbed from their press release).

    Meanwhile, David Allen's talking it up. "As a group of dedicated gamers, we feel that the design of Crusade marks the direction we would like to see the industry go," he says.

    Read about David Allen's new gig at Eurogamer.

    News
    Wed, May 03, 2006
    Ethec
  • You've played Oblivion, now experience a different kind of Hellgate...

    Namco Bandai will show off a number of titles at E3 2006 next week, but the one we're most excited to see is Hellgate: London the near-future MMO with a demon-infested London as its theme.

    Namco will also show several PC titles, including Hellgate: London, which is being developed by former Blizzard North developer Bill Roper and his Flagship Studios development team. Other expected PC offerings include Mage Knight Apocalypse, based upon the popular board game, and Warhammer: Mark of Chaos, an upcoming RTS based in Games Workshop's popular fantasy universe.

    Check out Namco's full E3 lineup at Gamasutra.

    News
    Wed, May 03, 2006
    Ethec
  • An offline MMO?

    We often joke about single-player MMOs, but take away the player community from your average MMORPG, and what do you get? An agonizing single-player experience, the results of your labors during which no one will ever know about? Namco Bandai hopes the latest installment to their .hack series is received a little better than that. That's right .hack//G.U. is reputed to be the world's first offline MMO.

    When describing hack//G.U.’s content, Brian Glazebrook, Localization Manager for .hack//G.U., told us to think of the content found in the previous series. “Imagine getting all the content, [from all those games], minus the grinding areas.” It’s going to be a huge game, he promises. “hack//G.U. is going to be a huge game. There’s so much content. This DVD is filled to the brim.”

    More is necessarily better! That's the ticket. This game has all the hallmarks of success! Anyway, check out GameZone's article on upcoming single-player MMO: .hack//G.U. and see if you can make more sense out of it than I could.

    News
    Wed, May 03, 2006
    Ethec
  • The battle lines are drawn!

    One of the neat aspects of Guild Wars Factions is the on-going war between the Kurzicks and the Luxons. As players, we don't have to sit back and watch the fight—we get to jump right in and make a mark. To play Factions, you'll have to pick a side. Not sure whether the dark Kurzicks or the pirate Luxons are more your style?

    The side you choose will have an effect on your game play. Some of the differences are minor—the Luxon quests have different henchmen than the Kurzick quests. The armor sets available for each clan look different, though the stats are the same.

    Read on for help with Choosing Sides, at Guild Wars - TenTonHammer.

    Wed, May 03, 2006
    Ethec
  • Prelude to a beatin'!

    Ralsu loves bard builds. The versatility of the bard means that each player can make his bard different. Some bards revel in the use of magic. Some specialize in crowd control. A few are most concerned about healing. In this Custom Build, Ralsu shows us how a bard can focus almost entirely on melee damage while still using his Bardic Music to great effect:

    A true elven warrior, the Deadly Troubadour wields two longswords with great skill. His Enhancements all focus on damage, giving him greater results with a longsword and permitting him to use Bardic Music more often and for far higher damage than normal. His Feats grant him the chance to move around during combat with a bonus to armor class and no penalty to BAB...Charm Person and Suggestion can turn foes against each other to produce more damage for the party.

    Read Deadly Troubadour build at DDO - TenTonHammer to learn more!

    Wed, May 03, 2006
    Ethec
  • Corporate gay bashing, or simply an appropriate response to WoW player complaints?

    Sara Andrews, the lesbian who caused quite a furor when she began recruiting openly for a GLBT (Gay, Lesbian, Bi-sexual, Transgendered) guild, furthered her grandstanding campaign when CGW / 1UP published a feature describing her herculean struggle with big bad Blizzard.

    Blizzard stood firm. Another account admin named "Gorido" responded, "GLBT is a known abbreviation for Gay Bi Lesbian Transsexual... please review the harassment policy."

    Andrews shot back, "I refuse to recruit any other way, because there are WAY too many people on WOW that use REAL antigay terms, and I do not want those people in my guild." The simmering e-mails continued, until Blizzard at last invoked its terms of use, stipulating that players may not "transmit or post any content or language which, in the sole and absolute discretion of Blizzard Entertainment, is deemed to be offensive," the operative phrase being "sole and absolute discretion," essentially claiming for Blizzard the right of final semantic arbitration.

    I'm a fairly live and let live kind of guy, but sexual references (straight or gay, and whether they be about the act or a lifestyle) really have no place in World of Warcraft or any online game.

    It happens, yes, and as long as Blizzard is treating all instances of offensive conduct with equal approbation, if Blizzard's treating all these reported "anti-gay" expressions with like diligence, I don't see any problem with their handling of the situation. Just because you're "here and queer" doesn't mean you get a golden ticket excusing you from felt harassment on the part of other players. In a US workplace, you have a legitimate claim of harassment against a coworker if you can prove you asked them to stop their offensive conduct (no matter what it is: it could be staring or throwing pickles at you) and they don't comply.

    In any case, I have to laugh at the subtitle: "Sanitizing Expression in Brave New Worlds". The Huxley reference supports their thesis, but unless something's dirty, it doesn't need sanitized, right?

    Just my 2 copper, as always. What's your take on the "Sounds of Silence" feature at 1Up.com? Let us know in our forums!

    News
    Wed, May 03, 2006
    Ethec
  • The Ins and Outs of Role-PlayingDo you role -play? Do you know how? NO!? This Vanguard - TenTonHammer series is for you and those who would like to enhance thier role-playing experience.AnomalousSilence will be bringing you a different aspect of role-playing each Wed. during the month of May.He starts his series off today with the proper enviroment in an MMO begining. Probably the most important part, your character's home.

    I highly suggest using this method, along with another, different way of measuring the character of the RP community: experience the server itself. If role-play is null in the newbie zones, it’s time to go elsewhere. While role-playing could be very minimal in these newbie areas, there needs to be at least some measure of it. And, of course, the server is a solid choice if there is a significant amount of role-playing in the newbie zones.

    Read on to find out how to find the best place to begin your role-playing in this first article of the roleplayer how-to series, at Vanguard - TenTonHammer.

    Wed, May 03, 2006
    Ethec
  • A "fair and balanced" review of Auto Assault

    FOX News gave Auto Assault 3 stars out of 4, which, if we extrapolate, comes out to 7.5 stars out of 10. IGN's score was 7.5 out of 10. Copycats!

    Compared to some other online games I've played, the game world was rather devoid of other people to group up or chat with. Those few I did meet, however, were generally mature and helpful.

    I also had some technical glitches: Certain sound effects would annoyingly repeat like a skipping CD, and often my frantic key presses and mouse clicks didn't respond until a precious few seconds later.

    So far, I'm enjoying this road trip. Anyone looking for an online game that's more Mad Max than Gandalf might want to take "Auto Assault" out for a spin.

    Read FOX News' entire review of Auto Assault, then catch the latest in vehicular destruction at our Auto Assault - TenTonHammer community site.

    Reviews
    Wed, May 03, 2006
    Ethec
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