Ten Ton Hammer

  • Eurogamer plays the dating game with the upcoming EQ2 expansions

    Eurogamer announced that the high level whet-your-whistle adventure pack "The Fallen Dynasty" will be available in June for a digital download cost of $8, which will be followed in mid-November by a full-scale retail expansion: "Echoes of Faydwer" for around $40.

    Anyway, the new expansion's called Echoes of Faydwer, and will be the game's third proper expansion when it pitches up in mid November for around $40. It introduces the Fae as a playable race - they're an enchanted lot of winged creatures, from the arboreal city of Kelethin, which will be a new starting city. (Arboreal means they live in the trees, Mum.)

    Get your Faydwer expansion pack fix (only 6.5 months more!) at Eurogamer, and be sure to check out our EQ2 - TenTonHammer community for all the latest!

    Wed, May 03, 2006
  • I've been thinking of the new expansion pack Echoes of Faydwer for a few days now. I feel compelled to write about it. Why? Because, I'm an airbag with lots of opinions that's why. Quit asking why and just roll with it.

    I know nothing of the expansion pack, but it's giving me nostalgia like you wouldn't believe right now. As a matter of fact, I've considered loading the original EQ at least twice this week. I can't help but wonder if SOE plans on bringing some of the old-school EQ back into the game.

    I know that I'm going to be hard to follow in this one, but you read patiently you'll get where I'm going. For the sake of real - estate, you'll have to click on the full article to read the rest.

    Wed, May 03, 2006
  • I can't help but laugh at this. If you've been around as long as I have you'll laugh as well. Eurogamer is reporting that David Allen is back and has a new MMO under development.

    Meanwhile, David Allen's talking it up. "As a group of dedicated gamers, we feel that the design of Crusade marks the direction we would like to see the industry go," he says.

    "The MMOG subscriber base is growing at a rate that the current quality of products cannot keep up with. We must raise our vision of what is held as innovative and learn from what has been successful. Stay grounded while reaching for the stars. That is what Crusade is about - taking MMORPGs to the next level."

    Now, for the Awen commentary. Actually it's not a commentary. It's just a simple question. Is he actually going to finish this one? Am I being snarky? Yeah, I'm still a little bitter. I may very well lighten up before it's due date in 2008.

    Wed, May 03, 2006
  • The new Dev Chest is out.

    Dev Chest!
    Sometimes it's hard to find the buried treasures contained within the EverQuest II forums. The Dev Chest highlights useful, insightful, or entertaining posts from the developers that you may want to check out. Get your treasure maps and shovels ready--we're about to discover a Dev Chest!

    # Did you ever think that Trakanon is Tarinax? Resident lore keeper Vhalen steps into the discussion to clear up some of the ideas.
    # The debate continues, Monk DPS > Bruiser DPS. None other than Moorgard chimes into this thread to offer up his words of wisdom.
    # Those who are interested in ancient Vampires may want to stop by this thread as Vhalen discusses secrets, untold.
    # Got questions about CA Procs? Lockeye has some answers for you. Stop by and find out the answer now!

    Grab a drink and head on over to our EverQuest 2 community.

    More EverQuest 2 news.

    Wed, May 03, 2006
  • Want to see some Recluse beating the holy mother lovin out of the Heroes? You're in luck! NCSoft has released a Recluse Victory Movie. See some wicked PVP action.

    More City of Heroes news.
    More City of Villains news.

    Wed, May 03, 2006
  • IGN has a review of the latest fare from Netdevil - Auto Assault. The skinny is that they gave the game a 7.5 out of 10. Not a bad score.

    While faction choice mostly means the same game with three different sets of clothing, there is still a ton of game to be found no matter which group you choose to call your own. You'll be doing a load of collection, delivery, killing, and some recon quests, which you'll either find pleasingly accessible or frustratingly shallow and repetitive, depending on your tastes. If you're the type who likes to sit down for several hours and go questing, you'll probably be under whelmed. If you prefer something you can play for an hour, maybe two, without having to get committed to a particular activity to the point where you can't even risk getting up to answer your front door, then you might find AA more satisfying than World of Warcraft or EverQuest. Like WoW, quests can be managed solo for quite a while before you need to start grouping — which is a good thing, because there aren't a whole lot of people playing. You can run around by yourself, picking up loot and shooting stuff, which is pretty fun as long as you don't go for more than a couple hours.

    Check out our Auto Assault Community.
    More Auto Assault News.

    On a side note... Take a week or so and try this game out. The road rage outlet alone is worth the cash. Blow up that soccer mom that always seems to swerve in front of you and then slows down. Just... makes.. freakin.. mad...

    Wed, May 03, 2006
  • Legend of Ares is now entering it's second closed beta. Here's the scoop.

    Throughout the duration of our first Closed Beta we have received many
    comments and suggestions about The Legend of Ares ranging from user
    interface to general gameplay.

    During the break between Closed Betas we have gathered these comments
    and have implemented several changes to resolve these issues.

    After countless hours of coffee and sleepless nights the folks here at MGame
    are extremely excited to announce the details for the second Closed Beta of
    The Legend of Ares!

    You can find the details here at the official site.

    More Legend of Ares news.

    Wed, May 03, 2006
  • Firing Squad has an interview up with my fave developer Stieg Hedlund. The game - Gods & Heroes.

    FiringSquad: How does the back story for Gods and Heroes differ, if any, from the traditions of Greek and Roman myths?

    Stieg Hedlund: What’s great about having these Myths as our source material is that we didn’t need to make anything up, but instead simply to choose things to reinforce and add depth to the themes of our game. Our game takes the Titanomachia—the epic war between the Olympians and the Titans and something directly out of the literature—and uses it as its basis. There is certainly new material, as well, but it flows from the myth: in the timeline of the game, the Telchines, a mysterious race of sorcerers, and who sided with the Titans and were banished after the Olympians secured victory, have escaped from banishment, and mean to begin a second cataclysmic showdown with the gods.

    You can also find the interview that I did with Stieg right here.

    More Gods & Heroes: Rome Rising news.

    Wed, May 03, 2006
  • This announced today, Sphere II is coming down the block. I just have one thing to say. We already have a human vs vampire game coming out. It's called Dusktreaders.

    MOSCOW, Russia, May 2, 2006 - NIKITA and 1C Company announced today the development of a new massively multiplayer online role-play project - Sphere II. The sequel to the first Russia's first MMORPG based on state-of-the-art technology will open up new aspects of the magical universe.

    Sphere II is a new massively multiplayer online role-play game based on the opposition of two races – vampires and humans. The vast game universe includes numerous areas where players will encounter both fantasy monsters and technological golems, the heritage of ancient civilizations.

    Read the rest here.

    Wed, May 03, 2006
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    Here is your appetizer. The main course is only a click away.

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    • Deadly Troubadours and other Elton Johnisms.
    • Vin is like a code. Code Red.

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    Wed, May 03, 2006
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