Ten Ton Hammer

  • The updates are few and far between. However, I've started rooting for this little caboose that could. It's not easy putting together an independant MMO of these proportions. They're struggling yes, but they've got a good idea and the will to see it through. Let's hear it for the underdogs!

    server technology ... This is what has been going on lately... the World Fusion server technology (which Atriarch utilizes) is going through a series of overhauls to prepare it to eventually be capable of expanding to the expectations that gamers have of the current crop of games. In the process of doing this, Arc brought down the servers running the previous version of our technology... hence, the testing servers were no longer available. As of today, he was not able to give me an ETA on the new servers. Even if he did, I'm sure my disease would flare up again, and we want to avoid that ;-)

    Read the update here.

    Get more news on Atriarch here.

    Wed, Apr 12, 2006
  • You read our GDC Coverage of The Battlestar Keynote from Ron Moore. The man likes to re-invent the IP. Well he's discussing a possible new game. Interesting enough, he has this to say.

    Moore says no one has come up with the great TV/video game hybrid yet, the game that everyone in the U.S. has to play. As a result, there's the opportunity to be a pioneer in this space.

    "I've thought about doing something where you start a property across mediums, with Internet participation and role-playing video games," he says. "Not every show or property will lend itself to that type of hybrid environment, but if you set it up from the get-go to design it that way, I think that's a really rich and interesting place for the business to go."

    Not to be contrary, but tv/ video game hybrid. Stargate Worlds anyone? There's no word on whether it will be a MMO or just a casual experience over the net / ipod mobile platform. However, it's interesting news indeed. Is Sci Fi going MMO?

    You can read the article here at Yahoo Gaming.

    Wed, Apr 12, 2006
  • Get your wacky and zaney right here!

    Some of our fondest memories of the Factions Preview Event are preserved forever in the newest Factions gameplay movie, featuring combat, and dancing, and dragons, oh my! Find the movie, in your choice of three resolutions, in our Gallery. Or head directly to this page.

    Want to see it? I know you do... It's right here.

    Now.. let's take have a talk about why you should visit our Guild Wars Community.

    Wed, Apr 12, 2006
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    Welcome to the middle of the week. Are you looking forward to the weekend or back at the days you whittered away trying to get to your next milestone? Here's a tip, logout of World of Warcraft once or twice and productivity will skyrocket.
    Managers everywhere must scratch their heads on Tuesdays when productivity hits its weekly peak. World of Warcraft patch day is becoming the most productive day of the work-week. A work-week that is one day short for many of you with an Easter holiday, Good Friday, only two days away.
    Good Friday, Easter, a time when families get together and hand out chocolate eggs. Drag your kids away from those violent video games. You know the games I'm referring to; the ones that are causing children to have nightmares and that promote smoking. Perhaps they are playing games that are causing cancer? Whatever they are playing we know it's bad, unless it's a massively multiplayer online game in which case it is good. There is no grey area.
    Once they are away from the computer or the XBox, just sit them down and raise their spirits with the story of Easter. You know the one, where we take a man, drive nails through his hands and feet and essentially staple him to a huge, heavy, wooden cross that he is then forced to carry to a spot where we drive it into the ground and leave him hanging until he dies. That will brighten their spirits and drive away all the ugliness that those video games are injecting into the kids.
    If they cry, tell them not to worry. The man we just killed in most horrific manner will respawn in two more days.
    If you don't want to do that then there is always Auto Assault.
    Questions or comments? (.mp3 format if you want bonus points in the swag give away) Send them in.

    What's New On
    Let us entertain you or at the very least waste some of your time at work.

    • Dungeons and Dragons Online: Swiss Army Knife - Ranger Tactics
      "Gone are the days when all a ranger did was hang back and plunk arrows at enemies. In Dungeons & Dragons Online, the ranger is a one of the most versatile of classes, a veritable Swiss army knife who can serve as a scout, a ranged combatant, a back-up healer and buffer, and even a respectable melee fighter in a pinch. Aelasyl takes time out from DDO to offer his guide to ranger tactics."
    • Vanguard: Rain and Roses - Part 2
      "An innocent comment finds Wil feigning off an onslaught of punches. What could have transpired to boil Renna's blood so? Find out in Part II of Rain and Roses."


    • EverQuest 2: Fan Faire Coverage Part 1
      "RadarX heads to the 2006 SOE Fan Faire to sit among those god-like developers and discuss issues effecting EverQuest 2.   What is on their minds, and where is the game heading?  Why was Radar almost late to the first meeting?  These and more exciting questions are answered here."
    • Auto Assault: Terminator Skill Listing Update
      "Those Biomek tough guys sure do have a lot to bolster theirartillery! The Terminator skill listing here at Auto Assault –TenTonHammer has been updated with information from the live game."
    • Dungeons and Dragons Online: Enter the Halfling - Part 4
      "The next installment of our weekly Dungeons & Dragons Online comedy serial finds Cailag imprisoned by Clan Tunnelworm, with
      little hope of rescue before his time runs out. Will Preston, and the dwarf-for-hire, Nord, find Cailag in time; or will Cailag find a way to free himself? And what was that prisoner shouting about the Seal of Shan To Kor?"
    • Vanguard: Saga of Heroes - Boredom Busters
      "Find it hard to keep grinding away in the same area? Tired of weilding that short sword or dagger? Why not try some of Merriandra's suggestions in Boredom Busters."

    Vin Diesel Fact of the Day: To Vin Diesel laws are just "suggestions".

    Now on to the real world. You can't make this stuff up.
    Yet, another big round of clap to Matt for sending in these headlines.

    As always, thanks for visiting,
    -- John "Boomjack" Hoskin

    Wed, Apr 12, 2006
  • DDO Tactics Guide for the Versatile Ranger

    Gone are the days when all a ranger did was hang back and plunk arrows at enemies. In Dungeons & Dragons Online, the ranger is a one of the most versatile of classes, a veritable Swiss army knife who can serve as a scout, a ranged combatant, a back-up healer and buffer, and even a respectable melee fighter in a pinch. Aelasyl takes time out from DDO to offer his guide to ranger tactics:

    The Ranger is a combatant by all definitions in DDO. The best base attack bonus (BAB), a good Fortitude save progression, and all the basic weapon, armor, and shield proficiencies means she is designed to fight. The only thing lacking is her hit points which are a bit on the low side in comparison, but she makes up for this with a good Reflex save progression. The Ranger can go wherever the party needs her. Frontline, rearguard, or ranged, she defines her place in combat based on the others in her group. Just like everyone else, the primary goal of the Ranger is to hit and not get hit back. Without medium and heavy armor proficiencies however, the Ranger should remain very mobile in combat. But she should also take care to set her feet before she swings, otherwise she will incur a -4 penalty to attacks.

    Read Swiss Army Knife: Ranger Tactics in DDO

    Wed, Apr 12, 2006

    This cryptic message, along with "The Future of EverQuest II" spelled out in the game's "woodelf" font, was hidden in a sticker handed out at last week's SOE FanFaire 2006. (If you want details on how to break the code, click here) We received the sticker image (right - click it!) in a press release from SOE tonight that hinted at the "double coded message". The sticker seems to hint that a new retail expansion for EverQuest 2 will hit stores this holiday season.

    Beyond that, according to Wiki, "fae" is simply an abbreviation of "faerie" - and what SOE means by that is anyone's guess. Old timers like me might remember a certain zone whose name contained something like "fae" (and that might just tie into the sticker's use of the "woodelf" font). But we're just speculating.

    Wed, Apr 12, 2006
  • Gods & Heroes: From Mortality to Perpetual-ity

    Perpetual and SOE are collaborating on the once near-defunct MMO Gods and Heroes: Rome Rising, and that sound you hear? It's the games fairly sizable fanbase rejoicing. GameZone speaks with Perpetual's design director Stieg Hedlund to update us on the game's progress:

    Q: As this is based on the Roman era, how authentic to the time frame is the game? Will family have much to do with status within the society?

    Stieg: Well our game is a blend of history and mythology, so discussing it terms of authenticity is a bit odd. However, we do enjoy the flavor and detail provided by this backdrop a great deal, and the characters, environments and stories of the game are deeply infused with this material. We’ve really done a great deal of research in both history and myth, but our focus has always been on presenting what we’ve learned in a way that entertains. Certainly people could learn a thing or two about Roman culture from our game, but they’re guaranteed to have fun doing so.

    Click here to read the rest of this intriguing Gods & Heroes interview with Stieg Hedlund at GameZone.

    Wed, Apr 12, 2006
  • Will Mac gamers have to go to BootCamp?

    With the advent of BootCamp and the intel Mac, Mac users can play games designed for Windows XP. Blizzard, who released Windows and Mac versions of World of Warcraft in the same box, welcomes the technology, but says the company will continue to develop for native Mac users.

    Blizzard says in its General FAQ and its Technology FAQ specifically for World of Warcraft that an Intel Mac equipped with Boot Camp and Windows XP is indeed capable of working with World of Warcraft’s Windows version, but cautions that Boot Camp is beta software, and said that it won’t offer technical support for the software.

    As to Blizzard’s future on the Mac platform, the company added, “We have a recognized track record of native Mac OS support, and we have no plans to break with that tradition. We understand that our Mac player base prefers native software whenever possible, and our cross-platform development practice addresses that.”

    Wed, Apr 12, 2006
  • has a new interview with the Bioware team on their upcoming MMO Project. Anyone else frightfully excited? They make good games.. I'm curious to see what game they have to show us.

    FiringSquad: Why did BioWare want to launch an MMORPG and establish a base in Austin Texas to handle the development?

    Ray Muzyka: BioWare has been considering developing an MMORPG for quite some time – we’ve always felt that developing an MMORPG would be a natural extension of BioWare’s past experiences in developing roleplaying games. Austin has a tremendous gaming heritage with a lot of talent, especially in the MMO space. Austin offers a very friendly environment to game and technology development, with lots of experienced, talented, passionate individuals – and we’ve got a great team at BioWare Austin already as a result! We’re very excited to take the best feature of the MMO space and combine them with the RPG experience we have at BioWare.

    Be sure the read the interview. It has some really interesting info on what they have in the pipeline.

    Tue, Apr 11, 2006
  • Combat isn't the only thing to do in an MMORPG!

    Ever get tired of hunting the same foes through the same dark forest? Tired of wielding that short sword or dagger? Merriandra, from the Vanguard - TenTonHammer site, shares with us some secrets to relieving that boredom in Boredom Busters.

    When I was the co-leader of a guild, I organized a scavenger hunt. I took one of my lowest-level characters and I killed her in creative ways all over Norrath. I left one semi-precious object on each corpse, and then I gave clues to guild members who raced off to find Search’s corpses. The first person to reach each poor, mutilated body shouted out their name, their zone, and the corpse location in guildchat and I gave consent, which, at the time, allowed the lucky individual to loot the corpse.

    Tue, Apr 11, 2006
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