Will the Unreal Engine allow for more MMOs to be developed? Jeff and Nicole aimed to find out at GDC 2006
"The latest version of Unreal Engine 3 was demoed at a slick 2560 x 1600 resolution on Renegade XPS PCs - Dell's newest ultra high-end gaming line of computers featuring Intel 965 Extreme Edition processors overclocked at 4.26 Ghz and AGEIA PhysX processors (first-to-market hardware physics accelerators). An Epic rep lauded the sponsorship and ongoing partnership with Dell, saying it was a win-win-win for gamers, designers, and hardware manufacturers when all three maintain close relations and open lines of communication."
The team at Sigil Online Games has backed the product by licensing the Unreal Engine for Vanguard: Saga of Heroes.
It is a big day for GDC coverage today including looks at Battlestar Galactica, Richard Garriott and City of Villains. This and more will be posted, of all places, on our GDC webpage.
After much e-mail harassment I ordered Oblivion yesterday. The local EB Games was sold out, so I went the online route. I'm not in a hurry for it, but I need to play it a bit so I can defend myself against more nasty name-calling in e-mail or admit that I was wrong about a single player game.
Questions for our GDC Team? Offensive comments for me? Send them in.
What's New On TenTonHammer.com?
- Unreal Engine Demo - Keeping It Unreal
"This is Unreal! And for once, we're not exaggerating! TenTonHammer goes behind the walls of the fortress-like Epic Games booth to see what the latest version of the popular game development suite Unreal Engine 3 has to offer. And, as the folks designing the next-in-line fantasy MMO Vanguard: Saga of Heroes can tell you, it's not just a robust first-person shooter development platform."
- City of Villains / City of Heroes Issue #7 Preview
"City of Villains has issues, but in a good way! Cryptic Studios' next free expansion for City of Villains / City of Heroes, Issue 7, contains some of the hottest content we've seen come down the pipeline in at least a year or so! We've steadily shown you Issue 7 screens as Cryptic graciously released them to the press, but nothing could prepare us for what we saw in person. This snippet is just the tip of the iceberg. For those of you craving dynamic (malleable) content as opposed to the static worlds we're used to... well, check out the article! "
- Battlestar Galactica and MMOs
"A "Battlestar Galactica" MMO? Nope, but almost as good. Ron Moore, creative force behind the new "Battlestar Galactica" series, was on-hand to deliver some valuable insight into revitalizing older, perhaps worn-out themes. We don't have any tired, old themes in the MMO genre, do we? /cough Kidding aside, how cool is it that MMO developers might have something to learn from Battlestar Gallactica? Ahhh, two of my favorite pastimes in one fun-to-write article."
- IGF Awards Ceremony
"Lord British reigns! Few can deny that Richard Garriott is one of the true founding fathers of MMO gaming. He fittingly received the GDC's highest honor in the awards ceremony Wednesday night and received one heck of an ovation from the standing room-only crowd. But that's not all! Several MMOs were nominated for Independent Games Festival / Game Developers' Choice Awards, and one took home the prize. Who? Which? What category? For that, you'll have to check out the article! "
EQ2 and Vanguard lead the charge today.
Let us entertain you or at the very least waste some of your time at work.
- Vanguard: Saga of Heroes: New Artwork - Bard
"You need a description?"
- Vanguard: Saga of Heroes - A Touch of Class
"The concept of classes in role-playing games originated with Dungeons and Dragons (D&D), MMOs inherited the concept. Explore what Vanguard will offer with thier class structure."
- EverQuest 2: Language Guide
"Need to hear that Aviak insult your mother in English instead of garbled gibberish? Savanja has updated the TenTonHammer EverQuest 2 language guide to reflect the new Kingdom of Sky Aviak language."
- EverQuest 2: An Interview With Death
"Earlier this week we discussed death in-game and how it effects us all. In keeping with that, Coyote seeks out Death himself for an exclusive interview. Here is an article you've been DIEING to read. Sorry...."
- Game Developers Conference Coverage Begins
"Nicole "Awen" Hamlett and Jeff "Ethec" Woleslagle are live in San Jose, CA for Game Developer's Conference. It's the premier insiders-only event for the gaming industry, and they will be dishing out everything relating to massively multiplayer gaming that we can ferret out. Though things kick-off in earnest tomorrow morning, Nicole and Jeff have a slew of exclusive interviews set up over the next few days. Whet your appetite with this quick preview!"
- Vanguard: Saga of Heroes: Guild Outside The Game
"here are certain factors that seem to define a guild, and to determine the chances of that particular guild for success or failure. Of course, nobody sets out to establish an organization, either online or in the real world, with failure as a goal. Still, there are four very basic components of a guild that define the ability of the people gathered under a common name to overcome obstacles and build a strong foundation. These for components include the Guild Structure; Guild Leadership; Guild Membership; and In-Game Support."
Vin Diesel Fact of the Day:
Goliath let David win because he had heard that the winner must fight Vin Diesel.
Now on to the real world. You can't make this stuff up.
As always, thanks for visiting TenTonHammer.com,
-- John "Boomjack" Hoskin