Archive

Ten Ton Hammer

  • Vanguard's "Interest Rates"

    This month our Tuesday's Takes will look at what people see as the entertainment in their favorite MMO. AnomalousSilence has the first article, titled Interest Rates

    It is moments like these, among other things, that truly make our MMORPG experience unique, compelling, and entertaining. It isn’t hacking down everything in sight, acquiring the best items and the most gold, or being a part of the largest raiding guild on your server. While these things can also add to the fun, waiting for a room to pop and talking to your buddy, being in a wonderful guild, and being a part of the community is what honestly creates the entire environment for the MMORPG.

    Tue, Apr 04, 2006
    Ethec
  • Get your new Burning Crusade Screenshots here! Gamecloud got supremely lucky and the shots are fantastic. Take a peek and tell me what you think!

    Want more World of Warcraft? Click here!

    News
    Tue, Apr 04, 2006
    Awenyddion
  • WoW = Digital Crack?

    Memnok, from the WoW @ TenTonHammer community site, takes a look at the "lure" surrounding games like World of Warcraft. What is it about these games that keep millions playing rabidly?

    "Just 10 more minutes... just 10 more minutes... I'm almost done the quest...
    *3 hours later* That took a... little longer than expected..."

    How far have we all sunk in to the addictive game known as World of Warcraft? Blizzard has topped all the charts with the 5.5 million subscribers it has under its enormous belt, and their numbers are only rising. What makes us still play WOW after all these months? What makes us log in every day, join every second raid, and spend those late nights on this particular MMORPG? This article will provide a brief look at what Blizzard does to make us, the gamers, come back always wanting more, especially with the latest patch out!

    Check out the latest article from WoW - Ten Ton Hammer!

    Tue, Apr 04, 2006
    Ethec
  • Old McFarmer had some plat...

    With the exception of Station Exchange servers, the EverQuest 2 secondary market is against Sony's end user license agreement. Many people located in many different countries jump at the chance of making real dollars for online property. Slide takes us behind the scenes of popular business properly nicknamed "farming" and "plat selling". There was a farmer had a coin and platinum was its name-o.

    Massively Multiplayer Online Role playing games have always had a secondary market to contend with, from Ultima Online to the current games like World of Warcraft and EverQuest II. The secondary market is considered a hindrance to most. Players get annoyed and developers are constantly trying to shut them down. So what is it? The secondary market can be described as in game items and currency crossing over into the real life market. This is where individuals make real dollars from selling items and game currency to players.

    Read the rest of this great article at EQ2 - TenTonHammer.

    Tue, Apr 04, 2006
    Ethec
  • A Guide to the Newbie Isle - Evil Side!

    You're evil. You've admitted it, and come to accept it. You've talked in theaters, took the last soda, and made fun of Radar's pink pants. What do you do now? You hop in game, and create an evil character of course! TenTonHammer has your guide to starting out as an evil race and the quests that will begin your journey to the dark side.

    The Isle of Refuge, or Outpost of the Overlord, is your first stop before arriving in the lovely city of Freeport. This isn't the Isle of Refuge your dad used to play on. Those goblins you used to kill? Replace them with highly mobile, and dangerous Tunarian elves. They aren't the cute kind who work for Santa either. They'd love nothing more than to skewer you and mock your corpse

    Learn how to be your evil best at EQ2 - TenTonHammer.

    Tue, Apr 04, 2006
    Ethec
  • Enchantments in DDO

    Sometimes it's easy to get caught up in doing the most damage possible with spells in Dungeons & Dragons Online: Stormreach (DDO). But Darkgolem shows us that sometimes the best use for spell points in DDO is enchantments. In "Mind-bending Magic," we learn just what enchantments are, what they do, and how to use them to our fullest advantage:

    Charms are used as both a means of crowd control (reducing the number of enemies attacking your party without killing them) and a means of damage...since the accomplished spell caster can have several creatures charmed at one time--and these creatures can be improved to increase their effectiveness by buffs such as bards song, bless, haste and so on--you can still add the support of effective damage capacity with your party.

    Read the full guide at DDO - TenTonHammer!

    Tue, Apr 04, 2006
    Ethec
  • Virtual theft results in real litigation
    The Chinese courts have upheld a fine against a person accused of stealing online assets.

    "In a court case that could have worldwide implications, China has upheld a fine against a game player accused of stealing user passwords and online assets from other players.
    A court in Guangdong has dismissed an appeal by a man found guilty of selling the assets and IDs of other game players. In its original verdict, the court noted that online game players had spent time, energy, and money in obtaining the assets, similar to what workers do in the offline world. "

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    Tue, Apr 04, 2006
    Boomjack
  • The9 stocks up.
    NCSoft obtaining controling interest in NC Sina has pushed The9 stocks up over 40% in two weeks. The9 is one of China's largest online game portal companies.

    "Korean game developer NCSoft has recently assumed full control of its "NC Sina" joint venture by acquiring the 51% stake held by former partner Sina Corp. This development has, in turn, fueled speculation that NCSoft might choose The9 Limited to operate its popular online game Guild Wars in China, which would be a boon to The9."

    News
    Tue, Apr 04, 2006
    Boomjack
  • Loading...
    Congratulations to the TenTonHammer.com EverQuest 2 guild who reached guild level 30 yesterday. Huzzah!


    The MMO genre has never been touted as being a highly innovative segment of the gaming industry, necessarily so, because of the large budgets required to create one of these titles. With so much capital at risk companies have been hesitant to take their designs outside of the comfortable sandbox that they recognize appeals to MMO subscribers.
    Enter NCSoft, a Korean company that publishes both City of Heroes and City of Villains. Two games that for all intents and purposes are one. NCSoft and the developer Cryptic started with City of Heroes, a title that puts you in the boots and tights of a superhero. Elves? Dwarves? Not a chance! This game was a refreshing change from the fantasy backdrop that nearly every MMO entertained.
    Players loved being a hero, but if there are heroes then there are necessarily villains. NCSoft and Cryptic listened to their supporters and City of Villains was born. Super hero or super villain, you had your choice. City of Villains was shown off at E3 2005 and though it appealed to me, time constraints and the gorillas that are World of Warcraft and EverQuest 2, kept me from plunking down my dollars on a monthly basis.
    This wasn't the case for many MMO players who embraced City of Villains as they had embraced its predecessor. A large, vocal and vibrant community surrounds this title and they are about to be amazed.
    You see, they will be receiving an expansion soon. An expansion that from the outside looking in, seems to be nothing short of extraordinary. Not only is this expansion filled with fresh new content, but it is, wait for it, free!
    A well designed game. A tight-knit community. A free expansion. I sound like an advertisement for the game, but rest assured noone from NCSoft or Cryptic has coerced me into this writing this column. The fact is, I'm excited about a game, and in a genre that has been run over, kicked in the rear and sent home with no supper by World of Warcraft that is a tremendous feeling.
    Jeff and Nicole got up close and personal with the next City of Villains expansion at the recent Game Developers Conference. Here is the introduction.

    " NCSoft / Cryptic invited the press to check out Issue 7 live and in-person at GDC 2006, to which we said, "Hellz yea!" If you were under the impression this is just another kitchy free expansion, let me just say that I've seen retail expansions for major games that don't offer nearly as much. We've tacked the feature-packed "final" fact sheet onto the bottom of this sheet, but let me add my awestruck tenor to the fray."

    Oh, there is one other game that I'm looking forward to as well, and it will be sitting on store shelves soon, but that's another column...
    Super powered questions or comments? (.mp3 format if you want in on the swag give away) Send them in.


    What's New On TenTonHammer.com?
    Let us entertain you or at the very least waste some of your time at work.
    04.04.2006

    • Vanguard: Saga of Heroes - Interview with Darrin McPherson
      "Lady Sirse had a chance at Fanguard in January to sit down and talk with Darrin McPherson, better known as Talisker to most of the Vanguard: Saga of Heroes Community. He shared some insight into two of the unique classes planned to debut in this much anticipated game. Darrin and Lady Sirse spoke about the Dread Knight and the Disciple..."
    • Dungeons and Dragons Online: Mind Bending Magic - Enchantments in DDO
      "Sometimes it's easy to get caught up in doing the most damage possible with spells in Dungeons & Dragons Online: Stormreach (DDO). But Darkgolem shows us that sometimes the best use for spell points in DDO is enchantments. In "Mind-bending Magic," we learn just what enchantments are, what they do, and how to use them to our fullest advantage."
    • EverQuest 2: Guide to Outpost of the Overlord
      "You're evil. You've admitted, and come to accept it. You've talked in theaters, took the last soda, and made fun of Radar's pink pants. What do you do now? You hop in game, and create an evil character of course! TenTonHammer has your guide to starting out as an evil race, and the quests that will begin your journey to the dark side."
    • EverQuest 2: The Secondary Market and the Farmers Who Own It
      "With the exception of Station Exchange servers, the secondary market is against Sony's end user license agreement.  Many people located in many different countries jump at the chance of making real dollars for online property. Slide takes us behind the scenes of popular business properly nicknamed "farming" and "plat selling".  There was a farmer had a coin and platinum was its name-o."
    • World of Warcraft: Two Scoops Please
      "Just 10 more minutes... just 10 more minutes... I'm almost done the quest...*3 hours later* That took a... little longer than expected...""
    • Vanguard: Saga of Heroes - Interest Rates
      "Being part of a guild is another significant source for entertainment and relationships within MMORPGs. “Guildees” become your family, everyone consistently having everyone else’s back. ."

    04.03.2006

    • EverQuest 2: The Dangling Carrot
      "Loyalty is the word in the realm of MMO's.  We pick a game, and will defend it til our last dying breath if we have to.  People play their game, easily for months, and frequently, for years without a thought of walking away.  What does Everquest II have that keeps us hitting that "accept" button and logging in?  Well, besides the hawt Barbarian toons, Savanja, does have a few ideas.  Walk with her, and chat about the greatness that is EQ2!"
    • Dungeons and Dragons Online: Carrot On A Stick
      "Dungeons & Dragons Online launched with great success at the end of February, but will it have the momentum to sustain a solid player base? Shayalyn takes a look at how gaming with friends gives DDO a unique sort of staying power."
    • Guild Wars: Chasing The Carrot
      "This week, we're in pursuit of the elusive carrot. Why do we keep playing video games long after bedtime? Why do we grind away on that treadmill for trivial goals? Because we love it."
    • What's My MMO Motivation?
      "As we trade in console games hand over fist and single-player PC games just gather dust, what keeps us loyally (or hopefully) playing MMORPGs year after year? Ethec examines some of the core motivations behind MMO gaming."
    • Vanguard: Saga of Heroes - Chasing Rainbows
      "Competition, is it what drives today's MMO players to keep playing? How much competition and in what forms is healthy for an MMO to keep their player base happy?"
    • Auto Assault: Carrot on a Flamethrower
      "This week's common content editorial is all about what makes ushopeful to play Auto Assault. What drives us to wait patiently forApril 9th (or 12th) to roll around so that we can finally log into Auto Assault? Well find out from Xerin's perspective in this week's editorial Carrot on a Flamethrower. Crispy grilled carrots not included!"
    • Auto Assault: Power Distribution
      "We have a brand new interface guide detailing the fine points of power distribution. Recently introduced to the game, the power
      distribution system helps add flavor and variety to combat by allowing you to move your vehicle's attack, defense, and offense around. Need a little more speed? Exchange some defense for it! No longer will your enemies escape your wrath!"

    Vin Diesel Fact of the Day: Vin Diesel flosses with barbed wire.


    Now on to the real world. You can't make this stuff up.

    As always, thanks for visiting TenTonHammer.com,
    -- John "Boomjack" Hoskin

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    Tue, Apr 04, 2006
    Boomjack
  • This just in... (literally!)

    Lady Sirse, from our Vanguard @ TenTonHammer community site, had a chance a to sit down and talk with Senior Game Designer Darrin McPherson, better known as Talisker to most of the Vanguard: Saga of Heroes Community, at Fanguard last January. He shared some insight into two of the unique classes planned to debut in this much anticipated game. Darrin and Lady Sirse spoke about the Dread Knight and the Disciple...

    We moved on to chat about the Dread Knight. These two words are capable of sparking speculation in historic proportions. Happy to have a chance to dispel some of the growing misconceptions, Darrin said, “Think of Batman, or of Punisher, they are similar to the Dread Knight. They do what it takes to get the job done and then go back to everyday life. They aren’t evil per say, they just do what it takes.”

    Find out some of the things planned for these classes and read the full exclusive interview with Sigil's Darrin McPherson.

    Be sure to take a look back through all the other coverage from January's Fanguard in San Diego brought to you by Lady Sirse and Niborea of Vanguard - TenTonHammer!

    Features, Interviews
    Tue, Apr 04, 2006
    Ethec
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