Archive

Ten Ton Hammer

  • Do You Know How to AoE?

    There are seven - count 'em, seven! - types of Area of Effect (AoE) spells in Dungeons & Dragons Online? DDO @ TenTonHammer's spellcasting expert, Lyle Vertigo, does. He also knows a few tricks about spellcasting efficiency and proper positioning. Fortunately, he's willing to share the wealth!

    Keep in mind that some enemies have a greater degree of artificial intelligence (AI). Some animals, especially humanoids, will switch attention to those who deal the most damage. If you hit a large group for enough damage they will come after you! As a nuker, it’s your job to deal as much damage to as many monsters as possible, but also to know your position and never put yourself in a situation you can’t back out of.

    Check out the Guide to AoE and sharpen your skills!

    Fri, Mar 31, 2006
    Ethec
  • PvP with no monthly fee.
    Pro-G has a preview of Guild Wars: Factions up and ready to be perused.

    "The Factions campaign itself is set on an Asian-styled continent called Cantha, and (as the title implies) the story revolves around a conflict between two warring factions, the Luxon and the Kurzick. Player guilds can form alliances to side with one of these two factions, and then engage in alliance battles, the result of which will give the victorious alliance control over towns and unlock elite-level cooperative quests."

    Features, Previews
    Fri, Mar 31, 2006
    Boomjack
  • Mir 3, satellite or MMO?
    The Legend of Mir 3 beta is officially over.

    "CARY, N.C.— March 31, 2006, - iEntertainment Network, (BB:IENT.pk), a publisher of award-winning online titles and the developer of the World Famous WarBirds TotalSims series, announces today that Legend of Mir 3, a famous Massively Multiplayer Online Role Playing Game, launches a brand new Episode of Legend of Mir 3 - Unlimited Bloody Battle! with new quests, new maps, and new minigames as the game goes live for Online Play on April 3, 2006!
    With a very successful Beta period now completed, IENT and WeMade launch Legends of Mir 3 live for online play by adding a variety of new features including the new episode, Unlimited Bloody Battle! Legends of Mir 3 also contains new game maps for Bichon Wall Field, the Numa Wall Siege and the new Ash Stratum Cave, a new minigame (Mircraft), and a new quest. Full details can be found at - http://forums.lom3.com/patchnews/
    A special April Fools Event is also being held from today, Friday March 31st through Thursday, April 6th. The event starts at 7pm USA Eastern Standard Time each night. (00.00 Greenwich Mean Time) and runs for 12 hours each night.
    Over 1 million players worldwide are active in Legends of Mir 3 and the game has been praised for its ease of entry, its well-balanced game play, and the many and varied activities players can accomplish in the Legend of Mir 3 worlds. The web site for IENT's Legend of Mir 3 servers and the place to sign up for this fun MMORPG is http://www.LOM3.com/.
    About iEntertainment Network
    iEntertainment Network, Inc. (BB:IENT:pk) is a leading provider of online entertainment communities and publisher of online and retail games. WarBirds 2006, IENT's premiere massively multiplayer flight simulation software, which plays on both PCs and MAC computers, has won numerous awards around the world for "Best Online Simulation Game" and attracts players from over 70 countries. A more complete description of WarBirds 2006 and all of the TotalSims games can be found at http://www.totalsims.com."

    It can't be all bad if they are holding an April Fools Event.

    Fri, Mar 31, 2006
    Boomjack
  • PAX Musica.
    The musical line-up for this year's Penny Arcade Expo has been announced.

    "Seattle, Washington - March 30, 2006 - Penny Arcade Inc today revealed the musical lineup for gaming fest Penny Arcade Expo (PAX), slated to turn Washington State into a gamer's nirvana August 25th-27th. Artists expected to participate in the 3rd annual game culture celebration include architect of hip-hop culture Mike Relm, along with returning musical guests The Minibosses, MC Frontalot, Optimus Rhyme, The Video Game Pianist, and the Neskimos.

    This Friday, March 31st is the early bird registration deadline for PAX which means gamers can still buy a three-day pass for less than the price they might be planning to shell out for The Godfather game.
    Online registration is now live at www.pennyarcadeexpo.com. Contestants for the Survivor-style Omegathon gaming Olympics at PAX are drawn only from the pre-registration attendee list. Those selected to participate in Omegathon will compete in multiple game formats for crazy big game prizes.

    The PAX06 exhibit floor, which will offer playable game demos of titles still six months away, is already 90 percent sold out, with new sponsors including Turbine, NC Soft, Prima Games, The Behemoth, Flying Lab, Creative Labs, Tablestar Games, Garage Games, Nvidia, Klei Entertainment, Sweet Kitty, Pink Godzilla, Mythic Entertainment, Privateer Press and Paizo Publishing.
    About Penny Arcade Expo
    Started by videogame-oriented comic strip creators Gabe and Tycho in 2004, Penny Arcade Expo (PAX) is a 3-day, round-the-clock celebration of games and game culture. It includes an exhibition floor filled with playable demos of games that won't be on shelves until next year, a conference program of game industry speakers on topics related to gaming, music concerts, game tournaments and more. For more information visit www.pennyarcadeexpo.com."

    We will probably attend PAX this year in some way, shape or form. Once we know who is going we'll give you a link to send us some questions for the Turbine, NCSoft and Mythic folks.

    Fri, Mar 31, 2006
    Boomjack
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    We came into March like a lion and we're going out like a lamb fed lion. [Thanks Colbert Report]
    The jetwash effect of the Game Developers Conference continues even though the show ended days ago. Information continues to trickle out including a fair amount on Tabula Rasa, the title that Richard Garriott is working on for NCSoft.
    Apparently the PvP battlefields in Tabula Rasa will be dynamic in an attempt to bring more strategy to the player versus player aspect of the game. It sounds at first like a great idea. Not knowing exactly what the battlefield will be like adds a new dimension to PvP. How it is implemented is the key and at this point, but there is too little information available to make an informed call.
    The game will progress from world to world, with expansions adding new worlds to the Tabula Rasa universe.
    I could go for a science fiction MMO and it appears developers feel the same with with Tabula Rasa, Star Trek Online and StarGate Worlds all in the works.
    Will Tabula Rasa redefine the genre like Ultima Online did? Questions? (.mp3 format if you want in on the swag give away) Send them in.


    What's New On TenTonHammer.com?
    Let us entertain you or at the very least waste some of your time at work.
    03.31.2006

    • Lord of the Rings Online: Race Guide - The Hobbit
      ""In a hole in the ground there lived a hobbit." Those words, scribbled by university professor J.R.R. Tolkien while he was correcting papers, sparked the epic stories that, arguably, sired the fantasy genre. Read more about the hairy-footed, comfort-loving hobbit in our latest guide to the races of Lord of the Rings Online: Shadows of Angmar."
    • EverQuest 2: Salute To The Geeky Girls
      "Did you know that targetting the female market in gaming, only recently started in the mid 1990's?  With the event of Women's History Month, Savanja sinks her virtual teeth into the topic of women in gaming. Looking at how far we have come, and what great things we hope for the future, in her salute to the gamer girls."
    • Dungeons and Dragons Online: Guide to Area of Effect Spells
      "Do you know the seven types of Area of Effect (AoE) spells in Dungeons & Dragons Online? Our spellcasting expert, Lyle Vertigo, does. He also knows a few tricks about spellcasting efficiency and proper positioning. Check out his guide and sharpen your AoE skills."
    • Vanguard: Saga of Heroes - Around The World In 80 Seconds
      "
      Travel and the way to handle it has always been an issue in MMO's. AnomalousSilence takes a look at past, present and furture travel in MMO's."

    03.30.2006

    • EverQuest 2: Money Sinks - The Truth of the In Game Bling
      "Why oh why do they keep taking all my money?!  Money sinks are one of those neccessary MMO evils that do have a purpose and aren't just there to annoy the playerbase.  Savanja gives you the 411 on what they are, and why we need 'em!"
    • EverQuest 2: Yarr! So Ye Want To Be A Pirate?
      "Yaaar! So ye WANT TA BE A PIRATE do ye? Well lads an' lasses, I got ta be givin'  a fair bit of warnin' to ya; Bein' a pirate ain't what it used ta be. Gone be the day's of pillagin' an' lootin' without nary a thought....Gaaar. Even on Norrath...tha politically correct censors be runnin' wild. If ya think ya got the stomach, an' tha sea legs ta be a Pirate in this new touchy-feely age we be livin' in...Apply within."
    • Vanguard: Saga of Heroes - New Artwork, Dwarf Warrior
      "Stout, strong and always ready for action. That's the dwarf warrior and he can be seen in a battle stance in today's feature piece."

    Vin Diesel Fact of the Day: Vin Diesel can go 0-60 in a car or in World of Warcraft in under two seconds.


    Now on to the real world. You can't make this stuff up.
    Special thanks to Matt for sending in headlines that made my job easy. He even wrote some of the bylines today.

    As always, thanks for visiting TenTonHammer.com,
    -- John "Boomjack" Hoskin

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    Fri, Mar 31, 2006
    Boomjack
  • Here's to all the gamer girls...

    This month as I'm sure we ALL know was Women's History Month. If you didn't know, there's probably a reason you're watching re-runs of Star Trek by yourself right now. Our resident awesome female gamer Savanja takes a moment to explain the importance of females in the MMO industry, and shares a little of her intelligent insight on gaming.

    As Sheri notes in her book "Gender Inclusive Game Design", MMO’s picked up female comsumers attention. It definitely picked up mine! It would be my thought that the nature of MMO gaming makes is vastly more appealing to the female market. For one thing, it’s social, which plays on a woman’s need for interaction. For another, it allows us to slip into a fantasy world that is only limited by our own imagination. I believe that this is the reason that roleplaying servers tend to be more heavily populated by females. Woman want so much more than just slaughtering mobs and getting loot. Most of us want the whole experience, to feel completely immersed in our alternate world. Providing a rich backdrop, tantalizing lore, and a pleasing look, it all goes a long way in making a game more appealing to the female gender.

    You can't ever have too much insight into the female mind, so stop procrastinating and read Women in Gaming: A Salute to the Gamer Girls at EQ2 - TenTonHammer.

    Fri, Mar 31, 2006
    Ethec
  • "In a hole in the ground there lived a hobbit."

    Those words, scribbled by university professor J.R.R. Tolkien while he was correcting papers, sparked the epic stories that, arguably, sired the fantasy genre. In essence, we have the diminutive hobbit to thank for inspiring The Lord of the Rings! Read more about the hairy-footed, comfort-loving hobbit in LotRO @ TenTonHammer's latest guide to the races of Lord of the Rings Online: Shadows of Angmar.

    By trade, hobbits are often farmers and merchants. Hobbits live a rustic lifestyle of comfort and leisure. They enjoy ale, and like to socialize. When they can get them, hobbits enjoy at least 6 meals a day: breakfast, second breakfast, elevenses, lunch, tea, and supper.

    Read the Hobbit race guide at LotRO - TenTonHammer!

    Thu, Mar 30, 2006
    Ethec
  • Ever see a lilliputian legionnaire?

    We have new Vanguard fan artwork today as Niborea puts the finishing touches on a nicely rendered dwarven warrior. Perfect for desktop wallpaper, or print it out and hang it in your cubicle to antagonize the elves at work.

    See Niborea's newest digital download at the Vanguard - TenTonHammer community site.

    Thu, Mar 30, 2006
    Ethec
  • Loading...
    Episode 1 of the Ten Ton Hammer Podcast is now alive and well. There are a few areas of the production that are niggling away at me, but it was a learning experience and that can't be a bad thing. Even with some of the little quirks I still feel in my biased way that it among the best podcasts in the gaming industry. You can download the show and check out the show notes right here.
    We would love to hear some of your questions, so fire up your microphones, record the tough questions and send them in to me. If your question is chosen you might even win some cool City of Villains, City of Heroes or Auto Assault Swag. We even have capes to give away. Just think how impressed your friends and significant other will be when you go to work wearing your City of Villains cape. Oh, the humanity. At this point we have exactly zero submissions so you could win by default, just by asking the question, "Phil, what are you wearing?"
    Blizzard pushed out the 1.10 patch to the live servers on Tuesday, or was it Wednesday? The servers were out of commission for so long that I lost track of when I last played.
    It has to be tough to update a system on a weekly basis that has six million subscribers pouring data into it, but this is also a problem that it appears could be solved by throwing money at it. With six million subscribers there is a nice cash flow that could be spent reworking code, upgrading or adding hardware and maybe, just maybe adding some support staff.
    Just retrieving the patch can be a lesson in patience. Luckily we host it here for those of you who are having difficulties. The Mac Patches are also available for those of you who require those.

    I never thought it was a good idea to design a game system that required 8+ hours of downtime a week just for maintenance. As the number of subscribers and all that goes with them increases it makes even less sense. Each patch brings with it not only the downtime, but the server instability that inevitably follows in its wake like Kirstie Alley at a donut convention. Blizzard, have you called Jenny yet?
    Another part of the master plan was to provide a user interface system that the community could work with to build new and presumably better interfaces that would improve the quality of gameplay. This system works quite well, until there is a patch that makes changes to the underlying system. When this happens, the interfaces that have taken hours of time to create become broken. Let me paint you a picture. A player has waited through hours of downtime, only to see the servers come up, become unstable and be taken down again. Finally, after waiting a whole day to play a game that they monthly fee to partake in they can finally login to find a user interface vomiting our error messages faster than Jessica Simpson can chase an endorsement contract. What makes even less sense is that most of the changes simply take ideas that the community built and integrate them in an inferior fashion into the Blizzard standard interface.
    The changes that were made to gameplay in this patch were substantial including a revamp of priest talents, new armour sets for the level 60 crowd and weather, which again in my opinion has the possibility of being a poor design decision. Weather in whatever form you decide to add inevitably makes the game harder to play. Rain, snow and other vision impairing effects don't add to the fun for many players. In fact, the best reason to add these is to create a more immersive atmosphere, pardon the pun, or to suspend the disbelief of the player. World of Warcraft has never been an immersive game. The reason that people play it is because it is a fun game that by being delivered with a cartoon look and feel somehow avoids the problems of the "uncanny valley". How does weather in any way, shape or form make this a better game? The answer is that it doesn't. The first time you see rain or whatever it may be you might think, 'that is cool'. The 100th time you will be wishing it was never spawned so you can see the 60 rogue riding in on you from 300 yards away before he dismounts and returns you uncerimoniously to the spirit healer.
    Maybe I'm the only one that carries this opinion. Six million subscribers continue to pay for the weekly beatings that are delivered every Tuesday.
    Comments? Questions? (.mp3 format if you want in on the swag give away) Send them in.


    What's New On TenTonHammer.com?
    Let us entertain you or at the very least waste some of your time at work.
    03.30.2006

    • EverQuest 2: Money Sinks - The Truth of the In Game Bling
      "Why oh why do they keep taking all my money?!  Money sinks are one of those neccessary MMO evils that do have a purpose and aren't just there to annoy the playerbase.  Savanja gives you the 411 on what they are, and why we need 'em!"
    • EverQuest 2: Yarr! So Ye Want To Be A Pirate?
      "Yaaar! So ye WANT TA BE A PIRATE do ye? Well lads an' lasses, I got ta be givin'  a fair bit of warnin' to ya; Bein' a pirate ain't what it used ta be. Gone be the day's of pillagin' an' lootin' without nary a thought....Gaaar. Even on Norrath...tha politically correct censors be runnin' wild. If ya think ya got the stomach, an' tha sea legs ta be a Pirate in this new touchy-feely age we be livin' in...Apply within."
    • Vanguard: Saga of Heroes - New Artwork, Dwarf Warrior
      "Stout, strong and always ready for action. That's the dwarf warrior and he can be seen in a battle stance in today's feature piece."

    03.29.2006

    • World of Warcraft: U.I. Update Report
      "Patch 1.10 has broken a lot of U.I. mods. We tell you which ones are already updated by their authors!"
    • Dungeons and Dragons Online: Enter The Halfling - Episode 2
      "In Dungeons & Dragons Online, the city of Stormreach can be a dangerous place. At no time is that more apparent than when the disorderly and disgruntled Talenta halflings are running amok. To find out why bashing a backpack-chewing disembodied skull with an unnecessarily large splintering maul (while your friend is still wearing said backpack) equals a really bad idea, check out episode 2 of our weekly series."
    • Vanguard: Saga of Heroes - The Guild Beyond The Game - Part III
      "Ever feel naked when you first enter and MMO? Now get your mind out of the gutter, I don't mean in that way. I'm talking about the log in and no one to chat with, no one to help with a quest, question or character advise.Merriandra knows just what I'm talking about and discusses how a guild helps  development both character and community in her final installment of her Guild Beyond the Game series. "

    Vin Diesel Fact of the Day: Cancer suffers from Vin Diesel.


    Now on to the real world. You can't make this stuff up.
    Special thanks to Matt today for sending in headlines that made my job of writing bylines very easy.

    As always, thanks for visiting TenTonHammer.com,
    -- John "Boomjack" Hoskin

    Loading...
    Thu, Mar 30, 2006
    Boomjack
  • You've heard about it.. you've waited for it. Now you can get it!

    Listen to us make fun of EVERYONE in our first Ten Ton Hammer Podcast. From Stargate Worlds to Dungeons and Dragons Online. Listen as we give you our unedited opinions of the industry today!

    Wed, Mar 29, 2006
    Awenyddion
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