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Ten Ton Hammer

  • There's a new Dev Journal on the Trials of Ascension Forums. NeutroniumDragon elaborates on how the stats and skills work together.

    All jesting aside, ToA's skill and stat system is something that we've been keeping tightly locked away, but since it's also something that undergoes regular review and tweaking, it makes for an excellent dev journal subject. And since we know just how much everyone is chomping at the bit for some information - *any* information - we're going to let a few little details slip through that securely guarded vault door. The recently-posted FAQ update describes some of the basic ideas behind the skill system, of course, so this journal will try to expand on what's presented there rather than simply restating the already-known.

    More news and info on Trails of Ascension

    News
    Wed, Mar 29, 2006
    Awenyddion
  • Due to unforseen circumstances *cough* patch 1.10 *cough* they're changing the previously scheduled realm transfers.

    Due to unforeseen circumstances the previously announced realm transfers have been rescheduled to begin on Thursday, March 30th at 3:00 AM PST. If you're planning to take advantage of these transfers we once again recommend doing so at the first available opportunity.

    New Realm: Norgannon - Deadline: Tuesday, April 4th at 3:00 PM PST
    Players with characters on the following two realms will have an opportunity to transfer to Norgannon, a new PvE realm. If you're interested in transferring your characters from these realms to Norgannon, please click here.

    Shadowsong –> Norgannon
    Azjol-Nerub –> Norgannon

    New Realm: Thrall - Deadline: Tuesday, April 4th at 3:00 PM PST
    Players with characters on the following two realms will have an opportunity to transfer their characters to Thrall, a new PvE realm. If you're interested in transferring your characters from these realms to Thrall, please click here.

    Alleria –> Thrall
    Hellscream –> Thrall

    During this time standard character creation will not be available for these two new realms. As always, eligible character transfers are available Monday thru Friday from 3:00 AM to 3:00 PM PST. Characters transfers from these realms to the new realms will be available until Tuesday, April 4th at 3:00 PM PST.

    Let the mass evacuation begin!

    Tired of not being able to log in? Take a peek at our World of Warcraft Community while you wait.

    More info and news on World of Warcraft.

    News
    Wed, Mar 29, 2006
    Awenyddion
  • This from MMORPG.com on this news

    Wolfpack Studios - the developers of Shadowbane - is closing.

    This according to sources at the development house who were recently informed that their jobs were being terminated. The last day for Wolfpack staff is May 15th.

    Parent company UBISoft is said to instead be redirecting their company's focus to next-gen platforms.

    At this time, there is no word on what this will mean for the future of Shadowbane itself. The game just hit its three-year anniversary and was recently offered free to all users.

    In total, approximately 25 people at the Austin, TX studio have been left without work.

    The game has just been made free. Is Ubisoft going to keep it open to stay in the market or are they going to shut it down completely? We shall soon see.

    More news and info on Shadowbane.

    News
    Wed, Mar 29, 2006
    Awenyddion
  • One final look at "the guild behind the game."

    Ever feel naked when you first enter and MMO? Now get your mind out of the gutter, I don't mean in that way. I'm talking about the log in and no one to chat with, no one to help with a quest or question.

    Merriandra knows just what I'm talking about and discusses the importance of a guild for a character and community development in her final installment of her Guild Beyond the Game series at Vanguard - TenTonHammer.

    Wed, Mar 29, 2006
    Ethec
  • The rumours are being shot down.. but then again.. the rumours that Dell was buying Alienware were shot down as well. MMORGPDOT is reporting the story. It's running rampant all over the net.

    Given Galaxies' bumpy ride, and the fact that many game contracts expire after three years, it is not inconceivable that LucasArts, holder of all Star Wars rights, might want to shop around the license. According to informed sources in the industry, that's exactly what the company is doing. Two shops have been mentioned as talking with LucasArts--Cryptic Studios, home to MMORPG City of Heroes, and Canada-based BioWare, maker of the action RPG Jade Empire.

    Of the two, BioWare appears the more likely candidate. Besides the fact it developed the critically acclaimed and wildly popular Star Wars: Knights of the Old Republic, the developer just founded a new studio in Austin, Texas--home of SOE's Austin branch--which employs several ex-SOE staffers. The shop's sole project is an unidentified MMORPG set in a science fiction universe, just as Star Wars: Galaxies is.

    Can SOE keep hold of this property with the problems that they've had?

    News
    Wed, Mar 29, 2006
    Awenyddion
  • Loading...
    The podcast should be available this afternoon. Our crack team of "proof listeners" are checking it out this morning. I have some cool swag to give away and I think the best way to do it is to dole it out to folks who send us a question for our next podcast in .mp3 format.
    Another MMO has entered the fray. Congratulations to the team at Duplex systems, the developers of Face of Mankind.
    They are in tough against the 800 pound gorilla we call World of Warcraft. Blizzard pushed out patch 1.10 yesterday with the expected results. The servers were down for most of the day as issues arose from the major changes to the game. Priests should be happy as their talent revamp was put on the live servers. Will we see an explosion in the priest population? Perhaps for a week or so, but I don't expect that the changes are going to make priests more appealing to a player who didn't already have the "healing gene". Time will tell. The patch and the patch notes are available on our World of Warcraft Communit Site.
    Questions? (.mp3 format if you want in on the swag give away) Send them in.


    What's New On TenTonHammer.com?
    Let us entertain you or at the very least waste some of your time at work.
    03.29.2006

    • World of Warcraft: U.I. Update Report
      "Patch 1.10 has broken a lot of U.I. mods. We tell you which ones are already updated by their authors!"
    • Dungeons and Dragons Online: Enter The Halfling - Episode 2
      "In Dungeons & Dragons Online, the city of Stormreach can be a dangerous place. At no time is that more apparent than when the disorderly and disgruntled Talenta halflings are running amok. To find out why bashing a backpack-chewing disembodied skull with an unnecessarily large splintering maul (while your friend is still wearing said backpack) equals a really bad idea, check out episode 2 of our weekly series."
    • Vanguard: Saga of Heroes - The Guild Beyond The Game - Part III
      "Ever feel naked when you first enter and MMO? Now get your mind out of the gutter, I don't mean in that way. I'm talking about the log in and no one to chat with, no one to help with a quest, question or character advise.Merriandra knows just what I'm talking about and discusses how a guild helps  development both character and community in her final installment of her Guild Beyond the Game series. "

    03.28.2006

    • Dungeons and Dragons Online: The All Weather Paladin
      "Which Dungeons & Dragons Online class is versatile enough to tank, back-up heal, and stop undead in their tracks? The paladin, of course. Our paladin class specialist, Save-vs-DM, has served up a nifty build for the all-around pally."
    • EverQuest 2: FanFaire Page
      "The 2006 SOE Fan Faire is fast approaching April 5th, 6th, an 7th. TenTonHammer has your complete coverage of this event. With news as it becomes available, photos, and blogs about the events you'll be up to date with all the happenings. Stay tuned."
    • Vanguard: Saga of Heroes - PvE vs PvP Part #4
      "Mercurie offers us one last take on this months very debated topic of PVP vs PVE. "

    Vin Diesel Fact of the Day: Vin Diesel once told a joke so funny that it made the cast of 'Little House on the Prairie' laugh.


    Now on to the real world. You can't make this stuff up.

    As always, thanks for visiting TenTonHammer.com,
    -- John "Boomjack" Hoskin

    Loading...
    Wed, Mar 29, 2006
    Boomjack
  • The Story of Four Fiesty Halflings...and Why Karma Bites!

    In Dungeons & Dragons Online, the city of Stormreach can be a dangerous place. At no time is that more apparent than when the disorderly and disgruntled Talenta halflings are running amok. To find out why bashing a backpack-chewing disembodied skull with an unnecessarily large splintering maul (while your friend is still wearing said backpack) equals a really bad idea, check out episode 2 of DDO - TenTonHammer's weekly series from funny-man Orogurath.

    Back in the crypt, the remaining three howled with laughter at the stain that represented Gurblebag’s ill-fate, then moved on to new excitement. It quickly occurred to all of them that the fastest Halfling would end up with the most loot, and a race began while they crushed every standing object within the catacomb.

    Check out Episode 2 of "Enter the Halfling." You'll laugh, you'll cry...you may even develop painful gas. (We assume no responsibility for the latter.)

    Wed, Mar 29, 2006
    Ethec
  • We're Famous! We've been listed on the CoV Official site. . . along with 4 other guys. However, that doesn't stop us from preening just a little.

    Issue 7: Destiny Manifest previewed!
    Tuesday, March 28, 2006

    Check out some of the amazing previews of Issue 7.

    Gamespot - “The next update for this comic-themed massively multiplayer game will include time travel, all-new player-versus-player battles, and environments you can smash to bits.” Read more here.

    IGN.com - “Mayhem missions will undoubtedly be the big draw for many villains as they'll finally get to be the maniacal crazies that they've really always wanted to be.” Read more here.

    MMORPG.com - “Issue 7 is an extremely in-depth update to the game. It's no wonder that players are excited about the new challenges, and new abilities that their characters will gain.” Read more here.

    Ten Ton Hammer - “This is easily the coolest free expansion we've ever seen.” Read more here.

    You can get the links here.

    More news and info on City of Villains.

    News
    Tue, Mar 28, 2006
    Awenyddion
  • What IS in testing?

    We've updated our In Testing/In Development section with a detailed list of things we are currently testing for the next patch and what's being worked on in the near future. Note: There are some important crafting and inventory changes for the upcoming patch, so please check it out!

    Get the scoop here.

    find out other wildly interesting things about Auto Assault

    News
    Tue, Mar 28, 2006
    Awenyddion
  • PvP versus PvE?

    Today's article wraps up this month's Tuesday's Take highly debated topic of whether Sigil should heavily integrate player-killing as a form of character advancement, or concentrate on cooperative player vs. environment (PvE) gameplay.

    For me the appeal of a PvE environment lies in the cooperation with other characters in completing quests. The only opponents one might face are the various mobs that might get in one's way. For me the appeal in PvP lies in the competition with other players and the threat of being attacked at any moment. I suppose one way of looking at it is PvE is like The Hobbit. The only real threats come primarily from outsiders. On the other hand, PvP is like Sin City. Threats can come from, well, anyone...

    Mercurie shares his "take" in the new Vanguard - TenTonHammer editorial: Coming to Blows.

    Tue, Mar 28, 2006
    Ethec
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