Archive

Ten Ton Hammer

  • DDO's Unmatched Warriors

    Masters of arms, gladiators, and soldiers--fighters in Dungeons & Dragons Online: Stormreach (DDO) are peerless in their combat versatility and skill. If you have chosen fighter as your character DDO, you'll want to know the best tactics to use for your party. Gol of Argonessen has you covered:

    You should have the highest AC, and you have one of the highest health totals, too. You should also be leading the charge into battle when drawing monsters out is not an option. Another key method to keeping monsters on you (sometimes called "keeping the aggro") is the use of your Intimidate skill. Fighters are tied for the fewest skill points of any class, and aren't exactly known for being all that intelligent. However, Intimidate is one of your skills. Make use of it. A successful Intimidate ensures the monster will stay on you for at least 6 seconds.

    Read the rest of A Soldier's Field Manual: Fighter Tactics in DDO and be ready for combat!

    Mon, Mar 27, 2006
    Ethec
  • Interview with the Guild Leader.

    Okay, so we can't give you an interview with a vampire like Anne Rice did. How about giving you an interview with a Dungeons & Dragons Online: Stormreach guild leader who stays up really really late and may or may not have fangs?

    One month has passed since the launch of Dungeons & Dragons Online: Stormreach. The DDO Ten Ton Hammer guild (appropriately named Ten Ton Hammer) formed pre-launch during the head start event and has been going (and growing) strong ever since. Ralsu talks with TTH Guild leader, Shayalyn, about the guild and its members in this interview.

    Ralsu: What are the people of TTH like?

    Shayalyn: They're some fine people, if I do say so myself. I've found everyone I've had the pleasure of grouping with to be exceptionally helpful and generous. (In fact, every time we open a chest we go through a round of, "I got such-n-such item--anyone need it?") And many of us also have well defined senses of humor. I've never literally laughed out loud so often as when I'm out adventuring with some of our guild groups. (If you're ever on the Sarlona server and happen across a dwarf named Brockton, ask him to tell you the sad saga of Spunky the lab rat and the bizarre glass factory accident.)

    Read all about the coolest guild on the Sarlona server at DDO-TenTonHammer!

    Mon, Mar 27, 2006
    Ethec
  • No I'm not talking about the sugar.

    There's a new Deo's Space up on the official forums. It's always a good read. This one takes on MMOs in general.

    The problem comes when, as the gamer, I am unable to see what really goes on in game development. I can't say that I blame anyone for this, namely because nobody wants to talk about the things that might give them the wrong impression of the team. The words "Feature Creep" has become the worst four-letter word in the industry and is considered to be the most notorious killer of the single-player game. Feature creep is difficult for everyone because it is the "what we want for this game at the expense of what is already in the game." More often than not, it is trying to cram more features into the game rather than spending time polishing the ones that are already in, thus leading to a never-ending cycle of adding/fixing/adding. The biggest hit comes to the fact that if we continue to allow the feature list to grow and grow, we would never be able to ship the game. A good producer knows when to call it quits and just ship a polished product.

    Want more information on Gods and Heroes: Rome Rising? Click here.

    News
    Mon, Mar 27, 2006
    Awenyddion
  • Is "raiding" everything it's cracked up to be?

    Raiding is that content that some of us only dream of. Is it really all that and a bag of chips? Or is it best left to those that have the time and patience for it? Savanja takes a peek at raiding content and delves into that age old question of whether or not raiding is really worth it.

    Raid guilds vary of course. Some may raid once a month, once a week, a couple days a week, and some raid every night. It's a commitment for sure. One that I would never be able to make, as I typically just wish to play, have fun, and chat far too much. You have to have a certain amount of drive for it. A friend of mine, who I will leave unnamed, mentioned having to make the push to level 70, partially to keep up with his regular raid group, most of which had already made level 70. I mean, here I am, at level 63, slowly watching that experience bar move up for the first time in months, completely content to putter around on this character, and a couple of my other alternate characters, and people around me are making the mad push for level 70? I feel so alone! Don't leave me behind!

    Put on your fabled gear and read a well thought-out opinion on Raiding in Everquest 2 at EQ2-TenTonHammer.

    Mon, Mar 27, 2006
    Ethec
  • Playing by the numbers...

    Deathly afraid of math since his misery in College Algebra, RadarX braves ahead, and interviews Aditu the designer of the Advanced Combat Tracker parser. Aditu discusses what parsers do, how they are used, and attempts to convince Radar they really aren't networked into Skynet to create Terminators. He won't accomplish his task with Radar, but he will provide an insightful interview.

    Radar-X: Interesting to see a raiders perspective....Many people aren't even familiar with what a parser is? Can you kind of define it for us?

    Aditu: In essense, its a program designed to collect data about a battle and display it in an easy to view manner. Usually to calculate simple things like DamagePerSecond of each person or to notify the user of events that they may otherwise miss. In the case of log parsers, they collect all their data from a text file generated by the game. If one were to try... all data collected/analysed by parsers could be done by hand.

    Catch the rest of this incredible interview at our EverQuest 2 - TenTonHammer community site.

    Mon, Mar 27, 2006
    Ethec
  • Want to know more about Age of Conan? Too bad. Instead I will talk to you today about turnips. . .

    Ok just kidding. The Official Site has a gameplay preview on the Mage Archetype.

    The mage class is based around inflicting damage from range. In their cloth armor, they are unable to withstand much direct conflict. Given the demonic sources from which some of the mages draw their power, the mage classes in Age of Conan will be able to call on dark powers to help them on occasion even when the enemy gets closer! Through the use of spellweaving, mages will be able to create some staggering attacks.

    Want more information on Age of Conan? Click here.

    News
    Mon, Mar 27, 2006
    Awenyddion
  • Four new realms are open for the masses. The good news is that there are four. The bad news is that they're mostly PVP.

    We are proud to announce that on Thursday March 23 at 12:00 PM PST we will be launching four brand new realms! These realms will be available for all players to start fresh adventures in Azeroth!

    * Turalyon - PvE
    * Haomarush - PvP
    * Scilla - PvP
    * Ysondre - PvP

    You better start thinking of a good name for your new character before someone else reserves it first!

    News
    Mon, Mar 27, 2006
    Awenyddion
  • Getting crowded in your part of Azeroth? Relief is here

    We're opening up two new realms for character transfer, Monday March 27 at 3:00 AM PST. If you're planning to take advantage of these transfers we recommend doing so at the first available opportunity.

    New Realm: Norgannon - Thursday, March 30 at 3:00 PM PST
    Players with characters on the following two realms will have an opportunity to transfer to Norgannon, a new PvE realm. If you're interested in transferring your characters from these realms to Norgannon, please click here.

    Shadowsong –> Norgannon
    Azjol-Nerub –> Norgannon

    New Realm: Thrall - Deadline: Thursday, March 30 at 3:00 PM PST
    Players with characters on the following two realms will have an opportunity to transfer their characters to Thrall, a new PvE realm. If you're interested in transferring your characters from these realms to Thrall, please click here.

    Alleria –> Thrall
    Hellscream –> Thrall

    During this time standard character creation will not be available for these two new realms. As always, eligible character transfers are available Monday thru Friday from 3:00 AM to 3:00 PM PST. Characters transfers from these realms to the new realms will be available until Thursday, March 30 at 3:00 PM PST.

    See what's new at our World of Warcraft Community!

    More news and info on World of Warcraft.

    News
    Mon, Mar 27, 2006
    Awenyddion
  • Loading...
    Intellectual property? Never heard of him. Have him call my lawyer.
    Brian Kopp of Bronson, Fla is suing Blizzard Entertainment over the right to sell an unofficial strategy guide to World of Warcraft on EBay. The 24-year-old Kopp had been selling copies of his guide on EBay for $15 a piece. Prima publishes the official World of Warcraft strategy guide and presumably pays a license fee to do so.
    Mr. Kopp's belief is that his guide is the equivalent of an unofficial guide to using Microsoft Word, which it may well be, because unofficial guides to Microsoft Word are useless. Now, if there is anything that EBay and World of Warcraft have in common, it is that they are filled with people who are trying to get something for nothing. In this case, Mr. Kopp gets lots of relatively free publicity because he is suing Blizzard. America loves a winner, well, unless they are too successful and then they should be sued.
    I think the bigger question here is, why would anyone pay $15 for a guide that cannot compare in size or quality to many of the free websites covering World of Warcraft? Do people really believe that Mr. Kopp has somehow figured out methods of levelling and accumulating gold that mere mortals are unable to deduce? Does all WoW knowledge flow from Mr, Kopp? Is he some sort of Warcraft Rainman wandering the streets of Bronson muttering, "Definately boxers of the monkey... definately boxers of the monkey."
    Mr. Kopp doesn't agree with Blizzard's right to protect their intellectual property. Then again, he appears to believe that protecting work he claims to be his own is important;

    "Our guide include a combination of content that we create, and that our partners create. All materials published in our guide, including, but not limited to, written content, photographs, graphics, images, illustrations, marks, logos, sound and or video clips, are protected by our copyrights or trademarks or those of our partners. You may not modify, publish, transmit, participate in the transfer or sale of, reproduce, create derivative works of, distribute, publicly display or in any way abuse any of the materials or content or our sites in whole or in part. Legal action may be taken and listings WILL BE removed through ebay's VERO program."

    I find it ironic that he threatens to have listings removed if they infringe upon his copyright, but it the very fact that Blizzard had his listings removed that is causing all of this uproar. Especially ironic is that any "derivative" works are a problem. I'll go out on a limb and bet that a highschool student with a thesis on the line could find information on publicly available websites that is disturbingly similar to that inhabiting Mr. Kopp's guide.
    As a side note, I find it disconcerting that Mr. Kopp's last name sounds like "cop", a reference to a police officer. I would like Mr. Kopp to change his name to something else, clearing it with me first.
    I am also concerned that his first name, "Brian" is disturbingly close to the word 'brain', perhaps somehow insinuating that Mr. Kopp is mentally superior to the average MMO player.
    Idiot savant or maniacle evil genius bent on taking over the world (of warcraft)? You decide.

    $15 for your thoughts! Send them in.


    What's New On TenTonHammer.com?
    GDC Coverage
    03.27.2006

    • Interview With April Jones of Vanguard:Saga of Heroes
      "Vanguard is one of the most anticipated titles of the year, and as beta progresses the Vanguard HR team wants to keep us outsiders in the know. We ask April Jones, HR Lead for Sigil / Microsoft, about the Vanguard beta, and hoped to clarify some rumors circulating about Vanguard's features."
    • Unique Voice Solutions For MMOs
      "This one was an eye-opener. Vivox makes custom voice solutions for MMO game developers, in fact they're working with CCP and EVE Online at present. Think you don't need it? Think Teamspeak or Ventrilo are good enough? You haven't seen Vivox at work, my friend. Imagine, if you will, professionally done voice morphs for different races (or perhaps a little more oomph in your voice as you increase in level)? What if your spellcasting efficiency wasn't a random roll, but was based on how clearly you say the words? The capability is coming!"
    • The Journey Continues With Simutronics
      "Simutronics took a break from Hero's Journey to show their new dev tools at GDC this year. HeroEngine is the most robust suite of MMO development tools we saw at the show, but thanks to Erik Slick we got the skinny on the present state of Hero's Journey as well."
    • XBox 360 and MMO Games
      "Will Xbox 360 spell the end of online gaming on the PC? No one would say it, even if they thought so. But Microsoft's Scott Henson is upbeat about the future of gaming on any platform, especially in light of the new XNA build tool from Microsoft. XNA makes ports a relative cinch, and the feeling we got: the tools and technology associated with the 360 revolution will give PC gaming a boost as well."

    03.24.2006

    • Interview With Richard Garriott
      "So as we were playing hide and go leave SOE with Raph Koster today, we had a big stroke of luck. Fresh from winning the GDC "Lifetime Achievement" award, Richard Garriott was available briefly to talk to the press! We quizzed him on Tabula Rasa and MMO trends. And just, you know, generally basked in the aura of greatness."
    • Codemasters Q&A
      "Codemasters, a UK-based developer / publisher, has been in the news quite a bit lately. In fact, Dungeons and Dragons Online: Stormreach launches today in Europe under their purview. What else is this mysterious MMO mover and shaker up to?"
    • AGEIA Physx Demo
      "It's the next big thing in PC hardware. And no, we're not talking about your e-peen. It's the AGEIA physics accelerator, a nifty piece of hardware that works along with your graphics card to produce some wicked new effects - everything from cloth tearing to fluid dynamics to rotating orbs of high-gravity doom! The most exciting part - it's coming to an MMORPG near you this summer. No hardware? No problem. AGEIA enabled games can operate without hardware support, that is, for a slight performance penalty [/twirls mustache]. Nevertheless, I dream AGEIA, you can too!"



    Our community managers chat it up with various industry personalities...
    Let us entertain you or at the very least waste some of your time at work.
    03.27.2006

    • EverQuest 2: Playing By The Numbers
      "Deathly afraid of math since his misery in College Algebra, RadarX braves ahead, and interviews Aditu the designer of the Advanced Combat Tracker parser. Aditu discusses what parsers do, how they are used, and attempts to convince Radar they really aren't networked into Skynet to create Terminators. He won't accomplish his task with Radar, but he will provide an insightful interview. "
    • EverQuest 2: Raiding The Other Content
      "Raiding is that content that some of us only dream of.  Is it really all that and a bag of chips?  Or is it best left to those that have the time and patience for it?  Savanja takes a peek at raiding content and delves into that age old question of whether or not raiding is really worth it."
    • Dungeons and Dragons Online: Interview with Ten Ton's Guild Leader
      "One month has passed since the launch of Dungeons & Dragons Online: Stormreach. The DDO Ten Ton Hammer guild (appropriately named Ten Ton Hammer) formed pre-launch during the head start event and has been going (and growing) strong ever since. Ralsu talks with TTH Guild leader, Shayalyn, about the guild and its members in this interview."
    • Dungeons and Dragons Online: Fighter Tactics
      "Masters of arms, gladiators, and soldiers--fighters in Dungeons & Dragons Online: Stormreach (DDO) are peerless in their combat versatility and skill. If you have chosen fighter as your character DDO, you'll want to know the best tactics to use for your party. Gol of Argonessen has you covered."
    • Auto Assault: Chatting With a Winner
      "This week we interview 1MI_Savage, Road Rage tournament winner.Braving the trials of the tournament with his friends 1MI_Furion,Retratserif, and Silo; they claimed their victory by defeating theAuto Assault developers in the last round of the tournament. Savageshares his insights into Auto Assault along with opinions on itsprogression and of course pirates."
    • Guild Wars: Irresistible Blokes Interview
      "For this month's interview, I had a round-table chat with a group of blokes--the Irresistable Blokes. This European guild is made up of members from two of the guilds who kicked butt all the way to Taipei and the Guild Wars World Championship. They talked to me about Taiwan, the new Factions expansion, and their hopes for the future of Guild Wars."
    • World of Warcraft: A Facelift For WoW
      "You know you watch to many home renovation shows when...Another month come and gone and it can only mean one thing, another interview!For all you usual readers out there, we have a new surprise and treat for you!No longer will you see the bickering between Hardcore Raiders and Casuals, but instead, WOW gamers who love the environment that Blizzard has given them, and want to improve it. These are the gamers who love to watch home renovations shows on Sunday night television, then apply it to WOW. Some of the things to expect are Guild Housing, New Cities, Tattoo and Hair Parlor, and more! Take a look at several people's great ideas on how to improve the World of Warcraft!"

    Vin Diesel Fact of the Day: Vin Diesel placed first in the Monopoly beauty pageant.


    Now on to the real world. You can't make this stuff up.

    As always, thanks for visiting TenTonHammer.com,
    -- John "Boomjack" Hoskin

    Loading...
    Mon, Mar 27, 2006
    Boomjack
  • It was the perfect wrap to a perfect day. We were able to speak with Chris Klug creative designer for Cheyenne Mountain Entertainment's Stargate Worlds. The excitement and comraderie of this team for this game is beyond anyone's hopes. We have something here that can truly be next gen.

    What is the number one vision of Stargate World? That is a question that has been flying through the community since its announcement. It's something that Chris Klug, the creative designer, has been working on since his hire four months ago. After watching every episode thus far, he's decided that it's about living in the same world as the TV show. It's about the interaction of characters.

    Take a look at the article here.

    Features, Interviews
    Sat, Mar 25, 2006
    Awenyddion
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