Jeff and Nicole have decided to take their Karaoke act on the road, and that road leads to the Game Developers Conference. I can't wait to see the video of them dressed up as Sonny and Cher. Good times!
When they aren't crooning away in some smokey bar, drinking martinis and signing autographs they will be visiting with some game devs. Most notably:
- Sigil Online Games - Vanguard Saga of Heroes
- StarGate Worlds - Cheyenne Mountain Entertainment
- Gods and Heroes - Sony Online Entertainment
- and oh, so, much, more!
We will be posting all of our GDC content to, of all places, our GDC webpage.
It isn't too late to get your questions in.
Do you have questions for our GDC team? Send them to me.
On a side note, it's World of Warcraft patch day and that means our servers may be a bit slow. Our traffic jumps by up to 1/3 on Tuesdays.
What's New On TenTonHammer.com?
The death penalty, our editors tell all.
Let us entertain you or at the very least waste some of your time at work.
- Lord of the Rings Online: Race Guide - Elves
"Did you know that the elves were the first creatures of Middle-earth to speak or sing? Learn more about the beautiful and mysterious elves of Lord of the Rings Online: Shadows of Angmar in our new race guide."
- Dungeons and Dragons Online: Enter The Halfling
"After drinking all of the local ale and destroying the common sensibilities, four out of control halflings chew through the kobold infestation (and the furniture) of the city of Stormreach with savagery and style. Mike “Supernatural” Broadbent, aka Orogurath, gives us his Dungeons & Dragons Online fanfiction to recount the adventures of our halfling hellions every Tuesday, so come back and enjoy the fun week after week."
- Auto Assault: Research and Marketing
"You know how to make items, but do you know how to make thembetter? The third part of our crafting section is now up! The Researchand Marketing section goes over the four research skills and their usein making extraordinary items. You know how the basics, you know howto craft items, and now you can learn to make them better and make youa profit!"
- Vanguard: Saga of Heroes: Death - Penalty or Pleasure?
"There is so much debate over what the consequence for death in an MMO's should be. Niborea "
- World of Warcraft: 'Tis Only A Flesh Wound
"Death is a part of almost every MMORPG on the market currently, it's an issue that affects us all, every time we log onto our respective games.
Death has really changed over the course of the years, every new game adding something new, a change for better or for worse it seems. With World of Warcraft, Blizzard has thrown at us their own way to penalize us through in game death, however, how far has it really gone since the days of Everquest? Have the gamers been getting it easy these past few years? Not having to worry about severe consequences upon death is a really big factor in most games, and this article is going to give you a brief look on the death penalty with the most popular MMORPG's currently on the market, and how they have really changed over the years."
- Guild Wars: A Different Kind of Death
"Life is defined by death. Video games aren't. However, the consequences of failure are a part of almost every game. Without death and it's penalties, victory wouldn't mean as much to most players."
- Dungeons and Dragons: Quoth The Goblin, "Nevermore" - Death in DDO
"Incapacitated? Stabilization rolls? Resurrection shrine?
Okay, Dungeons & Dragons Online: Stormreach (DDO) has some weird ways of dealing with death. Luckily, Ralsu breaks it all down for us to make death in DDO clearer."
- Dying To Learn - MMO Lessons From Beyond The Grave
"Ethec examines the usefulness of death in today's MMORPGs, looking especially at the social impact of various ways of handling your character's untimely end, as well as a possible way to make death more convincing without lessening the challenge or ruining the fun."
- Auto Assault: Breaking Down
"What happens when someone pulls too many pirate robot ninja kobolds? It's simple: You die. Death is inevitable in Auto Assault, especially when most of the enemies carry rocket launchers or death lasers. However, is death in Auto Assault too lenient or too rough?
Does the fear of death detract from the entertainment value of the game? We take a look at this in this week's common content editorial that's all about death and the art of dying."
- EverQuest 2: The Art of Death - More Coyotee Sharptongue
"Death is a unique, and rarely covered aspect of the game. Unlike tradeskills, raiding, etc.. while some people may be happy with it, and some may not, it effects us all. Coyote examines death in MMO's and as a bonus uses the word "poo.""
- EverQuest 2: Guide to the Isle of Refuge (Qeynos Side)
"Brand new to the game? Feel like being a good guy? Come to the Queens Colony, also known as the Isle of Refuge (IoR). Slide becomes a no0b in order to document all of the begining quests that start a new player off in their exciting carrer as an adventurer in Norrath."
- Dungeons and Dragons Online: Paladin Tactics
"Shining warriors of light, paladins benefit from solid combat prowess, holy auras, and the ability to use divine spells. If you have chosen paladin as your character in Dungeons & Dragons Online: Stormreach (DDO), you'll want to know the best tactics to use for your party. Save-vs-DM has you covered."
- Auto Assault: Crafting and Refining Guide
"Not exactly sure how? Then head on over to our Crafting and Refining section of our new crafting guide. The second in a three part series of updates to our crafting guide, the Crafting and Refining section goes over how to actually fix those broken treasures in your inventory. Not only that, but it contains a list of every component and commodity in the game!"
- EverQuest 2: Adventures in Killing People - PvP First Impressions
"They say its all fun and games until somebody loses an eye. In this case, its not really fun and games until somebody is laying face down in Antonica with you laughing while you loot their corpse. Thought about PvP but aren't sure what its like? RadarX shares his experiences and examines what differentiates this from the normal servers"
Vin Diesel Fact of the Day:
Vin Diesel taught Alanis Morrissette the meaning of irony.
Now on to the real world. You can't make this stuff up.
Real world news will return tomorrow. In it's place we bring you... well, nothing. If I had time to bring you something else I'd be bringing you the news.
As always, thanks for visiting TenTonHammer.com,
-- John "Boomjack" Hoskin