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Ten Ton Hammer

  • MMORPG.com has an article titled Do Girls Game Differently? Now, let the tirade begin.

    1. Do girls game differently than boys? Some do. Some don't. We are not all the same. Boomjack games differently than Ethec. However, I game pretty much the same as Ralph. It's all a matter of personality.

    I cannot begin to tell you how tired I am of all of these "Women Gamers" articles that go on and on and on and on about how different we are and how we don't like the same things and how this and that offends us. It's absolutely ludicrous to state that everyone has the same set of beliefs or opinioins.

    You know what? When I game, I like instant gratification. I don't stop to think about whether or not my armor is going to match and the fluff in games bores me. When I create a character and I have a boob slider, I make the biggest most obnoxious ones I can find because I find it completely humorous that I can do so. I craft because I like to build things. Not because it makes me happy that there are non-violent aspects of a game. I'm more than happy to go slice and dice mob after mob to achieve my goal.

    I'd write more but my fingers are getting tired. What do you think about the topic? Think that lumping women into one category is bull? Tell me about it.

    Mon, Mar 06, 2006
    Awenyddion
  • The humans, dwarves, and high elves of Warhammer Online!

    As things begin to pickup around the Warhammer Online Community; we here at TenTonHammer have begun producing content. For the first piece of content, we have the Racial Overview pages for three of the main races in Warhammer Online.

    Included in this update is information on the High Elves, the Dwarves, and the Humans of the Empire. A basic overview on the current situation of the race and their stance towards the other races is provided. As time goes on, we will be adding all of the Races to our Racial section, as well as adding additional information to what is already present.

    You can find our Warhammer racial information page at Warhammer - TenTonHammer.

    Mon, Mar 06, 2006
    Ethec
  • The Official site has this new explanation of changes for the new PVP rule-set servers.

    PvP Range While Grouped: The valid range to determine both who you can attack and who can attack you is now determined by the highest level member of the group or raid. Grouping with lower level players will no longer allow you to attack anyone who is normally in their range. Be warned though; grouping with higher level players will allow anyone who can normally attack them attack you as well. As before, there are no limitations to who you can attack as long as they are higher level or grouped with someone higher of a level.

    How do you all like the new PVP in EQ2? Tell me!

    The best there is in EverQuest 2 Information.

    More news and info on EverQuest2.

    News
    Mon, Mar 06, 2006
    Awenyddion
  • Bard's the Ward!

    Everyone loves the bonuses to attack and damage bonuses that come from the bard in the party in Dungeons & Dragons Online: Stormreach. Many people consider it a plus if the bard can handle a weapon, too. But the main thing expected of any bard once he joins the party is that he will be ready with his cure spells to help keep the party alive.

    Ralsu is a bard who focuses on crowd control. His battle strategy is to immobilize the enemy so that no one needs a cure spell in the first place. In fact, Ralsu doesn't know any cure spells at all:

    Be ready for personal attacks and slander against your mother for not specializing in Cure spells. People expect bards to be healers...The CCC is dedicated to rendering monsters incapacitated so that the heavy hitters can deal with them in a leisurely manner...Extra Song V and Inspired Damage II are two Enhancements that combine to allow the CCC to keep the entire party buffed almost constantly with bonueses to hit and damage.

    Analyze the entire bard-crowd control build at DDO-TenTonHammer!

    Mon, Mar 06, 2006
    Ethec
  • Here's a good way to start the day! Gamecloud has an interview with CME's Chris Klug What are they talking about? Duh! Stargate Worlds!

    Gamecloud - First, why did the development team decided to pick a licenced property like Stargate for their first game, rather than develop an original IP for their MMORPG?

    Chris Klug - The founders are big fans of Stargate and also it takes less time to develop a game based on a license than a game based on original IP. And you have to make sure that the new IP is any good. Stargate also gives us credibility.

    More Stargate Worlds Information and News.

    News
    Mon, Mar 06, 2006
    Awenyddion
  • Sprucing up to max out Vanguard's potential

    Today with the feel of spring on the air it's appropriate that "Spring Cleaning" was chosen as the topic of discussion at Vanguard - TenTonHammer.

    While Vanguard: Saga of Heroes isn't released yet (though we're all eagerly waiting), there are inevitably a few things that any company designing an upcoming MMORPG could do to improve the potential of the game. Only three Spring Cleaning issues come to mind for Sigil, however. These include the one significant concern and two minor concerns.

    AnomalousSilence tackled Vanguard's Spring Cleaning at Vanguard - TenTonHammer. Take a look!

    Mon, Mar 06, 2006
    Ethec
  • All your improvements are belong to us.

    Everything changes, so if we are talking about change, why not make it positive? If there were an award for most improved MMO, EQ2 would likely win it. Nonetheless, Slide takes a classy look at Everquest 2 and what it can still do better.

    The process of making something different for better or worse. They always seem to say that change is a good thing even though it's not something that is rarely looked forward to. People, in general, tend to dig themselves into a rut or routine. It's a comfortable place to be. This is the exact reason why players regularly get upset at the developers of their chosen MMOG. Massively multiplayer online games need to change to survive and need to change in order to keep their content fresh so that subscribers will stay with them. It all seems confusing. Why would a company make people upset in an attempt to get them to stay? Well, in the large scheme of things, the ratio of new subscribers to angry "I hate you SOE, I'm leaving you" subscribers are high enough. This holds true if changes are made in good form and fashion that I think Sony has gambled with a time or two.

    Read the entire article at EQ2 - TenTonHammer

    Mon, Mar 06, 2006
    Ethec
  • A look under Auto Assault's hood.

    This week’s common content article is all about spring cleaning. What could be changed to make Auto Assault better? What is broken and needs to be fixed?

    A fun game can be a blanket of different things. What is fun to one person can be dull and boring to another. However, there was a general consensus in the earlier beta that the game just wasn’t fun. Some found it not as fun as it could be while others found it dull and boring. NetDevil listened to the cries of the beta community and halted their release. Something unheard of before and is probably the single factor that will be contributed to Auto Assault’s hopeful success.

    We take a look at where AA could use a tuneup in our article “A Look Under the Hood” at Auto Assault - TenTonHammer.

    Mon, Mar 06, 2006
    Ethec
  • Does DDO Need to Tidy Up?

    North American servers for Dungeons & Dragons Online: Stormreach flung open their doors to welcome new gamers on February 28, 2006. Did players arrive to find a spotlessly clean game, or were there smudges on the windows and cobwebs in the corners? Shayalyn may like hanging out with DDO, but she's got a few cleaning tips for its developers, Turbine, Inc. Is DDO Martha Stewart approved? You decide!

    Don’t get me wrong--I like DDO. I play it and I enjoy it. I do think that Turbine delivered on their promise to make an entertaining massively multi-player online game (MMOG) that would come as close as possible to replicating the pen-and-paper (PnP) Dungeons & Dragons tabletop roleplaying experience. I’m down with that. But...

    Yeah, there’s always a “but.”

    Grab a broom and a dust pan and get into Spring Cleaning at DDO - TenTonHammer!

    Mon, Mar 06, 2006
    Ethec
  • Loading...
    According to a confusing report by Pacific Epoch the EverQuest 2 servers in China will be turned off on March 30th with all of the currently active beta accounts being moved to servers in North America. What the report doesn't say is if this means that the Chinese accounts, which appear to be only beta accounts. will simply be served out of North America or if the lights have been turned off for good. Is the party over for EQ2 in China? After a failed launch of the original EverQuest behind the Great Wall in 2003, it appears that the successor to the EQ throne also lacks appeal in China. On the light side, at least the four EQ2 players who wanted SOGA models got them. So, is the game cancelled in China or is something getting lost in the translation at Pacific Epoch?

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    I have had at least, without the normal exaggeration that fills this column, 20 news alerts come down the pipe that World of Warcraft will not be available on the XBox 360. This is a surprise to who?
    A show of hands please, those of you who want to group or raid with a person who instead of using a keyboard and mouse to play WoW, decides that a console controller is superior. Since voice communication is still a rarity in WoW and since the 360 doesn't link up to Ventrilo (who don't return my e-mail about TenTonHammer.com running a hosting server) or TeamSpeak (who do answer my mail, Huzzah!) I'd say the chances of Bucky the console-hound finding a way to type "/raid Incoming to Farm. 3 Targets, one is a druid." in an Arathi Basin battle are pretty slim.
    Paul Sams of Blizzard had an amusing statement about putting the game on the XBox 360. Mr. Sams said,

    "World of Warcraft is built as a PC gaming experience. Porting PC games to console often compromises games, and we'd never allow the World of Warcraft gameplay experience to suffer."

    By "never allow the World of Warcraft gameplay experience to suffer" he means force new players in North America to join Player versus Player servers away from their friends and family where they will be killed and corpse camped repeated, crushing their will not only to play the game, but to play any massively multiplayer game ever. It's a public service, not a compromise.
    I'm usually pessimistic about massively multiplayer titles. It keeps me from having a permanently broken heart, but let me tell you, as much as I enjoy playing WoW, Blizzard continues to amaze me with their ability to misjudge the server capacity needed, especially for Player versus Environment servers.
    EQ2 Dead? WoW Bleeding? Console me !


    What's New On TenTonHammer.com?



    Spring is almost here and with it some timely cleaning.
    Let us entertain you or at the very least waste some of your time at work.
    03.06.2006

    • Vernal Virtues For MMORPGs

      "As yet another MMORPG rolls onto the scene, is it time for some spring cleaning? Ethec takes a look at how developers can improve their game by tossing out some old misconceptions."
    • Dungeons and Dragons Online: A Critical Look at DDO

      "North American servers for Dungeons & Dragons Online:

      Stormreach flung open their doors to welcome new gamers on February 28, 2006. Did players arrive to find a spotlessly clean game, or were there smudges on the windows and cobwebs in the corners? Shayalyn may like hanging out with DDO, but she's got a few cleaning tips for its developers, Turbine, Inc. Is DDO Martha Stewart approved? You decide!"
    • Auto Assault: A Look Under The Hood

      "Let's take a look under the hood of Auto Assault and see if there is anything that needs a tune up! This week's common content article is all about spring cleaning. What could be changed to make Auto Assault better? What is broken and needs to be fixed? We take a look at all of these things in our article "A Look Under the Hood". So rev up that engine and ride on down to here. You won't regret it."
    • Warhammer Online: Racial Overviews - High Elf, Dwarf, Empire

      "
      As things begin to pickup around the Warhammer Online Community; we here at TenTonHammer have begun producing content. For the first piece of content, we have the Racial Overview pages for three of the main races in Warhammer Online. Included in this update is information on the High Elves, the Dwarves, and the Humans of the Empire. A basic overview on the current situation of the race and their stance towards the other races is provided. As time goes on, we will be adding all of the Races to our Racial section, as well as adding additional information to what is already present"
    • Vanguard: Spring Cleaning

      "Spring Cleaning, today's common content across the network has AnomalousSilence  looking at what Vanguard might do to clean up some debated elements."
    • EverQuest 2: Changes and Improvements

      "Change is a necessary evil in the world of MMOGs.  Slide takes a look at how it affects the EverQuest 2 player for better or worse.  Is there anything else the game needs that would help improve an already fun game?  I'm sure we could find something."

    Vin Diesel Fact of the Day: Vin Diesel once bowled a 600 game.


    Now on to the real world. You can't make this stuff up.

    As always, thanks for visiting TenTonHammer.com,
    -- John "Boomjack" Hoskin

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    Mon, Mar 06, 2006
    Boomjack
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