I have to put "Huxley" in quotes...
For some reason it conjures up images of "The Cosby Show" rather than the fast paced Massively Multiplayer first-person-shooter due out in Q3 2006 that it is. If all goes as planned, "Huxley" might just be a perfect storm of FPS and RPG elements, set inside perhaps the most dynamic environment we've seen. Though, of course, we haven't seen Auto Assault yet!
" The game itself takes place in a massive world that is always changing and evolving. Right now, there are two massive cities that allow players of the two races to communicate and socialize with each other in a camp-like area before going into battle. Once in battle, Huxley will feature both player-vs.-player and player-vs.-non-player character fights that have the high intensity of other online FPS, but they will also feature RPG elements that will provide for a rich gaming experience. That is one of the key areas that WEBZEN wanted to address. Instead of just doing a FPS on a larger scale, they wanted to combine the fast-paced action of an online FPS with the interactions of an RPG. This mixture of gameplay genres makes for a very satisfying and deep experience. Everything a player does in Huxley not only has an effect on himself (or herself), but also on his/her group, the race, and the world itself. The interactions of the players are linked to the survival of their entire race. "
More fun than a Puddin' Pop: the "Huxley" preview at Worthplaying!