Ten Ton Hammer

  • A Short Q&A For Your Short Attention Span

    MMORPGDot.com
    has a short and sweet bit on Lord of the Rings Online from LotroSource.

    KhazadDum081389: Will any race or profession be able to tame a pet (like
    a ranger or an elf)? If so, what will be the kinds of pets you can tame?
    Chris Foster: Pets are definitely going to play a part in LOTRO. For specifics,
    you'll have to wait for more information on classes.

    News
    Thu, Dec 15, 2005
    LadySirse
  • A New Movie For You Viewing Pleasure!
    GameSpy has a new video
    of Lineage II Chronicle 4: Scions of Destiny!

    Video, Media
    Thu, Dec 15, 2005
    LadySirse
  • Marvel Entertainment, Inc., NCsoft Corporation, NC Interactive, Inc., Cryptic Studios, Inc. Settle All Litigation

    AUSTIN, Texas, December 12, 2005—Marvel Entertainment, Inc., NCsoft® Corporation, NC Interactive, Inc. and Cryptic Studios™, Inc. are pleased to announce today that they have amicably settled all claims brought by Marvel and all claims brought by NCsoft, NC Interactive, Inc. and Cryptic Studios, Inc. The parties' settlement allows them all to continue to develop and sell exciting and innovative products, but does not reduce the players' ability to express their creativity in making and playing original and exciting characters. Therefore, no changes to City of Heroes® or City of Villains'™ character creation engine are part of the settlement. The parties have agreed that protecting intellectual property rights is critically important and each will continue aggressively to protect such rights in accordance with all applicable laws. While the terms of the settlement were not disclosed, all parties agree that this case was never about monetary issues and that the fans of their respective products and characters are the winners in this settlement.

    It's never about the money...

    All Your City of Heroes News and Info This Way

    News
    Wed, Dec 14, 2005
    Awenyddion
  • Funcom successfully listed on the Oslo Stock Exchange

    Oslo, Norway – December 14, 2005 – Funcom, Europe’s largest developer of subscription-based Massively Multiplayer Online games (MMOs), has successfully listed on the Oslo Stock Exchange (OSE). Gaute Godager, one of the founders of Funcom and Game Director on the forthcoming “Age of Conan” Online Action RPG, had the honour of ringing the bell to mark the official start of the trading. The ticker for the company has been set as FUNCOM.

    “This is an historical step for Funcom, and marks a new era for the company” said Torleif Ahlsand, Chairman of the Board of Directors in Funcom. “The stock exchange listing not only allows Funcom to release more titles, it enables the company to pursue its growth strategy.”

    ”The fact that we have been able to secure close to 30 million USD with the listing means that we can further improve the quality on all aspects of our forthcoming online games” said Trond Arne Aas, CEO of Funcom. “We are naturally thrilled about this recognition. The games market is set to further expand its growth, and with the listing Funcom can continue to deliver the needed quality to take part in this evolution.”

    Funcom has grown to become internationally recognized for its expertise in developing compelling online games. Over the last few years the company has gained a unique experience in operating and developing MMOs. More than one million players are now registered in the Funcom community. Funcom is currently developing three MMOs, including the award-winning ‘Age of Conan – Hyborian Adventures’ and ‘Anarchy Online’. The company’s listing on the stock exchange combined with a cost efficient and experienced organization will further improve Funcom’s overall opportunities in the global marketplace.

    ABOUT FUNCOM - Funcom is an independent developer and publisher of online games for PC, consoles and mobile platforms. Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of 24 released games to date. Recent successes include ‘The Longest Journey’ and ‘Anarchy Online’.

    News
    Wed, Dec 14, 2005
    Awenyddion
  • You know this game really NEEDED a new review. I tried playing it again recently and what I experienced went beyond confusion. *whisper* It was easier the other way *end whisper*

    Anyhoo, IGN does a marvelous job of explaining, critiquing and whatnot. They end up giving the game a 7.7/ 10. Not too shabby although nothing of supersonic stardom. For a game that's over it's prime it's a good score.

    Feel The Force This Way For SWG Info and News

    Reviews
    Wed, Dec 14, 2005
    Awenyddion
  • Arrrgh Mateys! Get out the rum and take a seat for some easy reading! *delicate cough* Alright then.. Pirates of the Burning Sea put up two new developer logs late last week. You can see them Here. However, I'm going to spare your tired little eyes and tell you in a gunshell (get it.. gunshell) what they say.

    1. They've sent out the first wave of beta invites. Didn't get one? Yeah.. me either and I'm bitter. They're using the same build that they've sent investors. Let's hope it's good. I want to get my swashbuckling on.

    2. I realllly don't know what he's talking about Here. It's about 20k Perforce check. Anyone's guess.

    So in conclusion, I'd like to play this game. So should you.

    Get the Skinny on Pirates of the Burning Sea Here!

    News
    Wed, Dec 14, 2005
    Awenyddion
  • Heroes Journey is like the little caboose that could. Set up against the mega hits like WoW and EQ2, it keeps on trucking to bring about some seriously rockin' features. MMORPG.com interviewed Producer, Melissa Mayer. Also featured are two new exclusive shots of the action.

    MMORPG.com: The world of Hero’s Journey is still a mystery to many. Can you talk about the backstory of your game, both from a fictional point of view and what logistical efforts are being put into developing it?
    Melissa Meyer: Our backstory is developed by an in-house team of designers. Among them are some of the people that developed the extensive backstories for our IFE games, DragonRealms and GemStone. We have also included our Art Director – not only for her amazing capacity at developing creative fiction, but also for her power to assist us in visualizing the world of Elanthia, past and present.

    Outside of a few documents, our history is mostly in notes and scribbles at the moment, but we’re slowly working to flesh those out into comprehensible written word. And now that our GameMaster team has begun to mature, we have begun to involve them in assisting us in fleshing out the details.

    Our objective is to integrate the history of the world into the game and gameplay to such a degree that people will be inspired to seek it out, read it and enjoy it.

    In prior interviews we explained that the world was destroyed hundreds of years ago by the ruling factions, and they are now attempting to put it back together. Beyond that, it is hard to describe in only a few paragraphs. Our history is detailed and in-depth … and discovering all the little details will be an engaging part of gameplay. A backstory of that degree would require many of it’s own Weekly Q&As to begin to unveil.

    This is one that looks really good. I can hardly wait to get my hands on it!

    More News and Info on Heroes Journey Here!

    Features, Interviews
    Wed, Dec 14, 2005
    Awenyddion
  • Loading...
    Perhaps it is some internal need to be valued. Perhaps it is because I was tired of waiting for hours with my LFG tag on. Perhaps it's because I'm just an unselfish, always there to help the other guy type of person. Whatever the reason, I'm in this rut of always choosing a healing class when I play MMOGs. I find that sometimes I just want to go out and play without a lot of responsibility, but I never have a character that can do that. It's time for a New Year's resolution!
    MMOG Quote of the Day: Group - "A team of players intent on sharing the pleasures of self-destruction. Often seen pledging to undertake a quixotic endeavor for which they are both ill-prepared and ill-equipped, or die in the attempt. Invariably the latter. A suicide pact.
    Also, the worst possible combination of classes that could be put in one place. See: Five Paladin Group. " - Boomjack
    If you enjoyed that one, you will love the really good ones submitted by Neddie Seagoon, available in our Random MMOG Quote repository.
    TenTon Comics: It's another revamp of a Slide great today, but I promise you from the bottom of my photoshop heart tomorrow will bring you a brand new comic. You can view it "Right Here".
    Gratification, tombstones and ownage, female style are the topics of the day.
    Here's what's new on the network!

    Wednesday Vin Diesel Fact: Vin Diesel does not type lol, rolf, or jk; he writes everything out and does not use contractions. Vin Diesel is also never just kidding.
    Now on to the real world. You can't make this stuff up.

    As always, thanks for visiting TenTonHammer.com,
    -- John "Boomjack" Hoskin

    Loading...
    Wed, Dec 14, 2005
    Boomjack
  • Almost To Beta...

    MMORPGDot.com
    got a glimpse of Aventurine's MMO Darkfall:

    Darkfall is an interesting endeavor from Greek-based Aventurine, which brought
    aboard the original Norwegian developers, Razorwax. Currently approaching
    beta, it takes place in a world called Agon that will offer six diverse playable
    races aligned in three groups. Humans, Dwarves and the elven Mirdain make
    up one. Orks and the Mahirim wolf-men comprise another, while the Alfar are
    friendless pariahs.

    Why is it that Elves, Humans and Dwarves are always in the same Alliance? If
    it was me, I would choose Orks to be on my side. They are crazy mean!

    News
    Tue, Dec 13, 2005
    LadySirse
  • Another Game Related Death In South Korea
    1up.com reports that yet
    another death has been tied to an online game in Jane Pinckard's article "Another
    Gamer Games Himslef To Death: DO Korean Online Games Have Crack In Them?":

    Gaming can be deadly, as we've seen from several game-related deaths - sometimes
    from homicides arising from in-game disputes, but more often from sheer exhaustion
    as gamers simply play themselves to death.

    News
    Tue, Dec 13, 2005
    LadySirse
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