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Ten Ton Hammer

  • NPR has more than opinions about politics.
    Shacknews's Chris Remo
    gives his thoughts on National Public Radio's All Things Considered segment
    "Paying Real Money to Win Online Games," by Robert Siegel. Remo makes
    an interesting point about the title:

    National Public Radio did an All Things Considered segment yesterday called
    "Paying Real Money to Win Online Games." The title is slightly misleading,
    as it's actually about paying real money to buy virtual currency in MMOs (which,
    of course, are rather difficult to actually win).

    Check Out the Full Story from NPR
    Another
    story about MMOs by NPR

    News
    Fri, Dec 02, 2005
    LadySirse
  • City of Villains
    players, researchers want to pick at your brain.

    The University of Queensland is conducting a survey for research involving
    the social aspects of online gaming. To intice you, they are offering prizes
    such as one year of free game time for City of Villians!

    We will organize a raffle offering free City of Villains game time to people
    who complete the two questionnaires of the study. First prize will be one
    years worth of free game time (COV game time cards). There will also be six
    runner-up prizes of 6 months worth of game time. We expect to raffle the prizes
    by January 2006 and we will send a general email to all participants to inform
    them of the outcome of the raffle.

    Check Out the Full Details Here

    News
    Fri, Dec 02, 2005
    LadySirse
  • Loading...
    MMOG Quote of the Day: LFG - "“Looking for group”. A beacon which warns other players that the character lacks all requisite combat and social skills for group activity. Bearer is certain to have all of the survival instincts of an inebriated one-eyed kamikaze pilot. Warmly welcomed by other LFG’s until they find out they can’t stand each other either. - Neddie Seagoon
    The new comic today is titled, "l33t Noob". You've all heard these guys yelling in the broadcast channel for help on something that even a deaf, one-eyed, three legged donkey could figure out if they would only READ THE QUEST! Their inability to read is only surpassed by their inability to spell.
    I don't know about you folks, but coming down the Christmas homestretch without a blockbuster MMOG to purchase puts a bit of a damper on the whole gift giving process. My hat is off to City of Villains for giving me something to pass out to my chums.
    Here's what's new on the network!

    Friday Vin Diesel Fact: When the Boogeyman goes to sleep every night he checks his closet for Vin Diesel.
    Now on to the real world. You can't make this stuff up.

    As always, thanks for visiting TenTonHammer.com,
    -- John "Boomjack" Hoskin

    Loading...
    Fri, Dec 02, 2005
    Boomjack
  • BFGs for your BFRs
    Gamecloud sits down with Thom Terrezas, project manager for SOE's sleeper MMOFPS PlanetSide to discuss how the game's done since launch 2 years ago.

    Thom Terrazas - PS has gone through a lot of exciting changes since launch. Some of the more notable features we are proud of include localizing PlanetSide in China; Merit/Award Commendations; Battle Islands; BFR’s; and the Event System. We have a very vocal community that gives us great feedback on a daily basis. We try to be as responsive as possible to their suggestions. Like us, they just want the game to become better and better.

    Head to Gamecloud to see the interview with PlanetSide's Thom Terrezas
    Want to know more?

    Features, Interviews
    Thu, Dec 01, 2005
    Ethec
  • GamerGod lets devs fight it out!
    Dev after dev is lining up to write for GamerGod's newest series on "instancing" - the in-game creation of certain areas for a limited number of players so that players aren't competing for the same content. Sigil's Brad McQuaid started the rant by poo-pooing the unworldy-ness of the idea, now Mythic's Scott Jennings and SOE's Raph Koster are out to set the record straight. These are great reads, opinions aside, if you're looking to learn more about basic game design.Here's a quick snippet from the Jennings Op/Ed:

    [Brad McQuaid quote: "Instancing is an excuse for not having enough content."] I’m not really sure where he’s going here. Players know when they’re going through the same instance for a thousandth time, so I’m not really aware of any game that can claim this as a wedge against the Content Demon. DAOC’s task dungeons in Catacombs are an example here - very much an anti-immersive, repetitive “go into this cave and kill yonder foozle”. But they werent’ designed as content, but as tools - if you don’t have time for anything else, you can go into GenericRandomCave and kill RandomMonster32. It’s literally the equivalent of killing time by rolling random encounters for yourself while waiting for a DM to show up. Meanwhile there’s plenty of story-based instances, designed to be played through only once, in the same expansion. Again, it’s just tech. How you use the tech drives the results.

    Check out the three op/eds posted so far at GamerGod:

    News
    Thu, Dec 01, 2005
    Ethec
  • Shiny new pictures of a game you can almost play
    Moggers has 12 new pictures from the fantasy MMO Chronicles of Spellborn for your viewing pleasure. It's a German site, but I think you know what to do with screenshots, dontcha?
    See the new Chronicles of Spellborn screenshots at Moggers.de.
    Not familiar with the game?

    Images, Media
    Thu, Dec 01, 2005
    Ethec
  • More "wow" for WoW.
    Blizzard announced that more realm-to-realm transfers will be available starting
    November 30 at 3 a.m. PST.
    MMORPG
    reports with a complete list from Blizzard.

    Blizzard has announced that another set of Realm-to-Realm transfers
    are now available. The transfers opened at 3AM PST this morning and will be
    available at the normal time, 3:00AM-3:00PM PST, until December 7, at 3:00PM.

    News
    Thu, Dec 01, 2005
    LadySirse
  • More space for your "pitchfork +1."
    The Final Fantasy XI Development Team announced that some changes will come
    to players. There will be more Storable Equipment, Beastmaster Broths and, yes,
    new Cooking Key Items.

    In the upcoming version update, the storage feature for special equipment
    will be expanded to allow for new event items. Additional key items will also
    be available for cooking enthusiasts.

    News
    Thu, Dec 01, 2005
    LadySirse
  • Loading...
    MMOG Quote of the Day: Leeeeeroy JENKINS! - "A lunatic battle cry which heralds a chaotic group slaughter of Wagnerian proportions, bringing an abrupt, apocalyptic conclusion to hours of careful planning, plotting and strategy." - Neddie Seagoon
    In what may be my one good idea of the decade the comics section continues to garner rave reviews. Darren "The General" Lee has a couple of new ones in the hopper that you will be seeing over the next few days. Keep those votes coming. I haven't received any screenshots or captions yet. You could be the first!
    While you are at it, check out the Random MMOG Quotes. Many of these (the ones not by me and coincidentally the funny ones) showoff the comedic genius of our own Neddie Seagoon.
    There are two new articles on the network today that deserve special attention. The first is an article on the Vanguard site titled, "Raising Monsters While Raiding" - Tips for Parent Gamers. If you have kids this is a great read. If you are a kid then find out what your parents are doing so you can be one step ahead of them. The second item is only of use to EQ2 players, but hey, many of you are just that. We have posted a zone guide to Ruins of Varsoon, complete with map and hand holding.
    What I would really love is to see some screenshots and/or captions from our readers. I'm confident that you are more talented and at least three times as funny as either Troon or I. If you send us a screenshot and a caption we'll fancy it up for you and post it with full credit to you! You can send them to me at [email protected] if you don't trust the other TenTonHammer guys. I know I don't trust them.

    • MMOG Comics
      • Send us your screenshots / captions and we'll add them to the list!
      • Vote on the comics that are there.
      • Add your own captions to the available comics!
    • Random MMOG Quotes
      • Send us your favourite quotes!
      • Vote on the quotes in the list!
      • Discuss the quotes and make us feel bad for posting them.

    Here's what's new on the network!

    Thursday Vin Diesel Fact: Vin Diesel makes onions cry.
    Now on to the real world. You can't make this stuff up.

    As always, thanks for visiting TenTonHammer.com,
    -- John "Boomjack" Hoskin

    Loading...
    Thu, Dec 01, 2005
    Boomjack
  • Taking quests to a new literary level.
    Tulga Games has officially announced, though we broke the story at GenCon that Peter S. Beagle will be joining their team to provide story support for Horizons: Empires of Istaria.

    "Today is a landmark day in the land of Istaria, as Peter S. Beagle, famed author of the classic fantasy novel "The Last Unicorn," has signed on to provide story support for the MMORPG - Horizons: Empire of Istaria. Throughout the coming months, Beagle will be writing quests for Horizons, along with enriching the overall backstory of the game and taking part in various in-game events.
    Peter S. Beagle is best known for his work in fantasy, which includes the novels "A Fine and Private Place" and "The Last Unicorn," along with being credited as the screenwriter for the 1978 animated version of "The Lord of the Rings." His most popular work, "The Last Unicorn," has been in print since 1968, and is considered a fantasy classic among fans of the genre. Not limiting himself to fantasy, Peter S. Beagle is also the writer of "Sarek," one of the more popular episodes from the "Star Trek: The Next Generation" television series.
    Developed by Tulga Games, the MMORPG Horizons: Empire of Istaria enables players to create characters from any of 11 fantasy races including Dragons, Satyrs, Dryads, Humans and Elves while developing skills from 50 schools. Horizons' world is near-limitless in scope; as dragons soar above and below one another in the skies and players embark upon adventures spanning land, sea and air while working collectively to build a variety of surface and subterranean structures. The game's family-friendly nature allows for cooperative gameplay, and players with limited time can enjoy brief solo adventures without suffering any penalty. More information about Horizons: Empire of Istaria is available at http://www.istaria.com."

    Thu, Dec 01, 2005
    Boomjack
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