Archive

Ten Ton Hammer

  • Shields up!

    Perpetual developer Eric Heimburg tells us a little more about combat in the infant Star Trek Online project. Piloting your craft through a two dimensional plane with the ability to exploit three-dimensional space is the plan; and if you can figure out how this works, string theory is probably as easy as pie for you. Mmm, pie.

    What Daron was referring to was 2D movement. This is indeed our baseline for movement – it's the starting point from which players can diverge when they need to. This means that players will be able to steer the ship without having to take three dimensions into account, in general. Some people have reacted as if this was a travesty of canon, but that isn't true at all. Actually, we're modeling exactly what we see in the shows. You rarely see a battle where one of the vessels is pointed upside down or rotated 90 degrees. Heck, the number of times we've seen the Enterprise in a vertical direction can be counted on one hand. Most of the time, the ship is shown in a 2D plane, facing off against other enemies in roughly the same 2D plane. This is because Star Trek battles are not about dog-fighting and outmaneuvering. They're about strategy and outthinking one's opponent.

    More dev blog goodness from Perpetual and the Star Trek Online crew here.

    Other links you might enjoy:

    News
    Wed, Oct 26, 2005
    Ethec
  • Loading...
    Wednesday! It's hump day for those of you at work, and those of you with dogs in heat.
    My most sincere apologies for the centered headlines on the site today. One of the guys has frigged it up and hasn't fixed it yet. Rest assured they will be dipped in corn syrup and duct taped to a fire ant mound when they fess up to the mistake.
    Update: The headlines are now left aligned, but have a "PINK" background. Huzzah to our crack team of fixer-uppers and breaker-downers. TTH! TTH! TTH!
    Updated Update: Ralphedelominius 0wnz H3adli3z. All fixed by our resident leetologist and all around nice guy.
    Halloween hi-jinx have found their way into most MMOGs over the last couple of weeks. Do you enjoy the joyful jack-o-lanterns or would you prefer they just kept real life out of your virtual world.

    Wednesday Vin Diesel Fact:

    Vin Diesel can divide by zero.

    Now on to the real world. You can't make this stuff up.

    As always, thanks for visiting TenTonHammer.com,
    -- John "Boomjack" Hoskin

    Loading...
    Wed, Oct 26, 2005
    Boomjack
  • Villanous SuperBases.
    Boomtown has posted some great screenshots of the City of Villains bases.

    "
    Base building is one of the main new features in City of Villains and
    these new shots demonstrate how a fully equipped base can look like.
    Everything costs money though, so you'll need a big
    supergroup/villaingroup to afford a high class base like this.
    "

    You can view the City of Villains Screenshots at Boomtown.
    Related Links:

    Images, Media
    Wed, Oct 26, 2005
    Boomjack
  • 1.8.1 WoW Patch Notes or for you 133t dudes that would be !.8.!
    The World of Warcraft 1.8.1 patch notes are posted online at the official site.

    "
    Patch 1.8.1 Changes

    Battlegrounds

    • Certain geometry exploits in Arathi Basin have been fixed.

    Items

    • The tooltip on the Lightforged Blade has been updated to correctly show its minimum level requirement of 47 and its Bind on Acquire status.

    User Interface

    • Fonts should once again display properly.
    • Fixed bug preventing UI scripting error messages from wrapping.
    • Fixed per-character saved variables for non-English character name."

    You can read the World of Warcraft 1.8.1 patch notes and more at the Official Site.
    Related Links:

    News
    Wed, Oct 26, 2005
    Boomjack
  • Yo Famer? USA Get Out!!!
    The Escapist has posted a nifty articled titled, Balancing Act which takes a look at the gaming secondary market. The well written article by Mike Wallace won't shed any earth sundering light on the secondary market, but it is well worth the read:

    "As gamers know, cheap labor costs - not just in China but anywhere in
    the world - can have an impact on their online lives as well. Everyone
    has heard tales of Chinese gold farmers who while away the hours
    monopolizing spawn sites in World of Warcraft, while honest adventurers are forced to look elsewhere for their experience points. "

    You can read Balacing Act at The Escapist.

    News
    Wed, Oct 26, 2005
    Boomjack
  • Gods And Heroes. Spreading the word, one sword at at time.
    MMOGInfo has posted a Gods And Heroes preview that touches on many aspects of the Perpetual Entertainment developed game. There did not seem to be any new information in the preview, but it was a good refresher. :

    " Perpetual Entertainment has seted out to create a MMORPG that introduces the players completely in the Rome of year 300 B.C. allowing them to participate directly in the expansion of this State city. For it Perpetual is creating a persistent virtual world with hundreds of dynamic zones as much in the regions dominated and adjacent to Rome as mythologic realms. Thus we will have from extensive valleys, mountainous plains, hills to nordic regions, mountain ranges, islands and much more. "

    You can read the entire Gods and Heroes Preview at MMOGInfo.
    Related Links:

    Features, Previews
    Wed, Oct 26, 2005
    Boomjack
  • Where you online when the anarchy broke out?
    RPGVault has posted an entertaining, albeit short interview with Anarchy Online's own Craig Morrison. The interview takes a quick look at what older MMOs have to do to stay competitive. AO is probably one of the best MMOGs that you have never played. I enjoyed it and I'm not a Sci-Fi fanatic. Here is a brief look at what RPGVault had to say, briefly:

    "Set almost 30,000 years in the future, Funcom's Anarchy Online takes place in an age when humanity has reached deep into space to find, explore and colonize huge numbers of worlds spanning the length and breadth of the Milky Way. One of these is Rubi-Ka. A small, rather inhospitable planet in a distant sector of the galaxy, it would be little more than just another insignificant dot on a star map were it not for the fact it holds deposits of notum. This material is both rare and essential in nano-technology. As a result, its discovery many thousands of years ago led the enormous Omni-Tek Corporation to begin terraforming and extraction operations. Since that time, the company has established a city, Omni-1, which is Rubi-Ka's capital, its largest population center and the primary focal point for the authorized export trade. "

    You can read the entire Anarchy Online Interview at RPGVault.
    Related Links:

    Features, Interviews
    Wed, Oct 26, 2005
    Boomjack
  • The movie is out, now begins the five day wait until we see the game.
    Fileshack has posted another City of Villains movie to keep fans occupied in the few days that are left before release. I'd tell you that we were excited about dressing up in tights and running around smashing things, but that is pretty commonplace behaviour here at TenTonHammer. Here's the matter of fact description of the movie posted by the Shackers:

    " Two minute long in-game video from City of Villains. "

    You can download the City of Villains Movie at FileShack.
    Related Links:

    Video, Media
    Wed, Oct 26, 2005
    Boomjack
  • Loading...
    You made it through Monday and apparently the boss didn't catch you reading this at work. Good for you!
    It's wetter than a fishbowl, in an aquarium, in a lake, in the rain here today. Our good man Ethec took time out to stand under the hand dryer and rattle off a few little ditties for your reading pleasure:

    Tuesday Vin Diesel Fact:

    When Vin Diesel does a pushup, he isn't pushing himself up, he's pushing the Earth down.
    Now on to the real world. You can't make this stuff up.

    As always, thanks for visiting TenTonHammer.com,
    -- John "Boomjack" Hoskin

    Loading...
    Tue, Oct 25, 2005
    Boomjack
  • Pretty pictures of a game you can't play. Are you excited yet?
    MMOGInfo has posted three screenshots from the in development title, RF Online by Codemasters. The screenshots appear to have come originally from www.juegaEnRed.com. Let's hope that CodeMasters hits the bit on the head with this one.

    " Codemasters has published three new screenshots of their upcoming MMORPG RF Online showing some of the player suits for combat. "

    You can view the RF Screenshots at MMOGInfo.com.
    Related Links:

    Images, Media
    Tue, Oct 25, 2005
    Boomjack
RSS feed

News from around the 'Net