Ten Ton Hammer

  • Ganking: All in Good Fun!
    CCP's EVE Online producer Nathan Richardsson comments on the uniqueness of the game among its "massively single player online" peers. When Gamasutra asked CCP to try out the moves on pages 3 and 14, CCP respectfully declined out of Icelandic modesty.

    "We fully understand the reason behind sharding, instancing and the PvE focus. A lot of players want this kind of experience and these tools are far more commercially viable to fully control the experience and content created. We however decided to take the more difficult path and try to take on those obstacles head-on. It certainly has a lot of unpleasant side effects and EVE will never be a mainstream game. We're complex, we're open ended, we're fully PvP oriented and you can lose six months work in a second. But we believe this is what makes EVE so unique and we're trying to follow this vision and principles as well as we can."

    You can find more of the EVE Online interview at Gamasutra.
    Other links you might enjoy:

    Features, Interviews
    Mon, Sep 26, 2005
    Ethec
  • Loading...
    You knew it was going to happen. We've been mentioning Vin Diesel on the site and in the newsletter for months, awaiting the day when somebody would call us and tell us to cease and desist. Well..... today wasn't that day... so we're still on it.
    Friday Vin Diesel Fact:

    In space, Vin Diesel can hear you scream.
    What's new on the network.

    What was recently recent, or what we still want you to see...you decide.

    Now on to the real world. You can't make this stuff up.

    As always, thanks for visiting TenTonHammer.com,
    -- John "Boomjack" Hoskin

    Loading...
    Fri, Sep 23, 2005
    Boomjack
  • Peugeots With Panzerfausts - 56 seconds worth
    Gamers Hell highlights AA's nifty physics engine and combat styling with a new movie. You may need to buckle up, but you won't need a driver's license.

    "We have a new Auto Assault movie, showcasing this vehicular combat with role-playing elements which will be released later this year (thanks: GameSpot). In this game, players explore a post-apocalyptic future in customizable cars, motorcycles, semis and even tanks. Players battle other players both in arenas and in epic race vs. race wars for control of the regions in a devastated Earth. Auto Assault uses the power of the Havok physics engine to let you make insane jumps, send obstacles flying and even blast bridges, buildings, fences and trees with your car-mounted rockets. "

    Link to the Gamers' Hell Auto Assault video download via this page (the dl is about 45 megs).
    More fun links:

     

    Video, Media
    Fri, Sep 23, 2005
    Ethec
  • Pictures that won't look anything like the final product.
    Turbine has posted some Lord of the Rings Online concept art for you viewing pleasure. The picture today is what that girl you met last night looks like when you sober up, otherwise known as the Gothorog. Elijah Wood was too busy eating second breakfast to speak to us, but his agent was kind enough to tell us:

    " In the early days of Angmar, the Witch-king sent forces North to "collect" the remnants of an evil race that was long believed destroyed, but which Sauron's far-seeing eye spied in the ruins of the Northern Waste. These ancient creatures were few in number but great in strength; of Troll-kind but far more cunning, and exceedingly cruel. The name given them was Gorthorog. "

    You can view the Lord of the Rings Online Concept Art at the Official Site.
    Related Links:

     

    Images, Media
    Fri, Sep 23, 2005
    Boomjack
  • How DDO will beat the demon
    Lead designer Ken Troop talked with Next Generation about how the Turbine team is out to make players feel like a hero. I'm not sure that low-population servers (>1,000) and making all zones outside the main cities and towns instanced (the majority for 4-6 players) is the way to do that, but I am sure that Vin Diesel doesn't need to feel like a hero.

    " Turbine has got a few MMOs under their belt (Asheron’s Call 1 & 2, the forthcoming Lord of the Rings Online) but lead designer Ken Troop explains why DDO is going to be different from any other MMO.  



    'One of the things D&D is really good at that many MMOs seem to miss is the sense of being a hero, of being important and different from the everyday people in town. Stormreach, [chief city of DDO] will be filled with enough players to provide a broad selection of adventuring partners, but not so many as to reduce them to mere statistics.' "

    Dungeons and Dragons Online lead designer Ken Troop's interview with Next Gen.
    More fun links:

    And a bonus Vin Diesel fact:Vin Diesel doesn't need dice, he can randomize numbers in his head to 14 decimal places.
     

    Features, Interviews
    Fri, Sep 23, 2005
    Ethec
  • We didn't even know that Autumn was broken.
    IGN is reporting that there will be a new Final Fantasy XI update for Autumn. We went AWOL and used our VIP pass to talk to IGN about FFXI on the QT:

    "Though the PC and PlayStation 2 versions of Final Fantasy XI were
    updated on August 1, the Square Enix development team is already
    working on another list of improvements. Expected to be ready for
    download before the end of the fall, the new update will boasts several
    new additions to the Fellowship system as well as a couple of new areas
    to explore. Several other changes are expected to be included, but have
    yet to be disclosed."

    You can read the entire Final Fantasy XI update for Autumn Notes on IGN.
    Related Links:

     

    News
    Fri, Sep 23, 2005
    Boomjack
  • Locked chests, the bane of MMOGs.
    ArenaNet has posted the latest Guild Wars Game Updates. When we approached Jennifer Love Hewitt about the changes, she ran, fast, the other direction screaming:

    " Improved distribution of rare items in locked chests so that most players will get more rare items. "

    You can read the Guild Wars Game Update Notes at the Official Site.
    Related Links:

     

    News
    Fri, Sep 23, 2005
    Boomjack
  • 1.7.1 - attach tinfoil hats.
    Blizzard has posted the patch notes for World of Warcraft Patch 1.7.1. Disjointed reports from the Arathi Basin dribbled in confirming the following:

    " Altered geometry in Arathi Basin to prevent a possible exploit. "

    You can read the World of Warcraft Patch 1.7.1 Notes at the Official Site.
    Related Links:

     

    News
    Fri, Sep 23, 2005
    Boomjack
  • Peeking or Peeping?
    RPG Vault has posted Hero's Journey Peek #7, featuring a new adversary, The Pack. Kevin Sorbo ignored us completely when we asked him if he like playing a hero on Hercules, but we are 100% confident that had he given us 10 seconds of his time he would have said this:

    " We find out about The Pack, a new species of adversary the developers at Simutronics are creating to challenge you "

    You can read the entire Hero's Journey Peek #7 at RPGVault.
    Related Links:

     

    Features, Previews
    Fri, Sep 23, 2005
    Boomjack
  • What they really mean is: alpha registration closed!
    The anticipation builds as Dungeons and Dragons Online: Stormreach approaches beta. In basements around the world, the clatter of dice fell silent as DnD enthusiasts checked their email for an invite after reading this announcement:

    "Turbine is thrilled to announce that over 125,000 people have now signed up for a chance to participate in our Alpha.
    'We appreciate everyone's excitement and support for the title,' said Jeffrey Anderson, president and CEO of Turbine, Inc. More players will be invited to enter the dungeons soon as the game approaches its Beta milestone."

    Read the Turbine Dungeons and Dragons Online alpha announcement on the official site.
    Other links you might enjoy:

     

    News
    Fri, Sep 23, 2005
    Ethec
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