Archive

Ten Ton Hammer

  • Tears of joy stream from basements everywhere.
    Turbine has announced that the Dungeons and Dragons Online Alpha has begun. Bugbears dodging magic missiles sent in the following:

    "Turbine is pleased to announce that the public Alpha for Dungeons & Dragons Online®: Stormreach has officially started! This is the first phase of the public Alpha and we are very excited to share our work with our fans. Following our successful showing of the game at E3 and the incredible response we received from players, we have made quite a few significant improvements and additions to the game. We look forward to hearing the feedback from our Alpha players and incorporating it to make Dungeons & Dragons Online®: Stormreach even better."

    You can read the entire Dungeons and Dragons Online Alpha Announcement at The Official Site.
    Basements full of DDO information are your at DDO.TenTonHammer.com.

    Beta, Official Announcements
    Wed, Aug 10, 2005
    Boomjack
  • Man dies. Online games blamed. Personal responsibility takes long, hard kick in the arse.
    CNN is reporting that a man has died after playing online games for 50 hours "almost non-stop". The surgeon general has annouced a warning to all South Korean males who quit their jobs to live with their mothers so they can play online games 100% of the time that it might be hazardous to your health.

    "After he failed to return home, Lee's mother asked his former colleagues to find him. When they reached the cafe, Lee said he would finish the game and then go home, the paper reported.
    He died a few minutes later, it said." [Perhaps not playing the game killed him?]

    You can read the entire Online Game Kills Man with Bare Hands Story at CNN.

    News
    Wed, Aug 10, 2005
    Boomjack
  • Eternia, not to be confused with Ehernia.
    GameSpot is reporting that the Tales of Eternia has begun. This will be Namco's first MMOG. Monty Python studios has raised issue with the carrying of the dead feature, claiming it infringes on their "Bring out your dead...." skit from "They Holy Grail":

    "TOEO uses a symbol encounter system similar to the original TOE, wherein the player enters battle mode whenever he or she bumps into an enemy symbol that's moving around the field map. The players fight in real-time using the series' Linear Motion Battle System. Players can perform combination attacks if they execute moves in a certain order in an allotted time span. If the character dies in battle, TOEO's "piggyback system" lets characters carry around the deceased. If they make it to a church, the dead character can be resurrected with no experience penalities."

    You can read the entire Tales of Eternia Beta Article at GameSpot.
    You can view some new Tales of Eternia Screenshots at GameSpot

    Images, Media
    Wed, Aug 10, 2005
    Boomjack
  • "Darkness Rising" in DAoC's Future
    Mythic Entertainment has released a realm-load of information on its upcoming expansion for Dark Age of Camelot: Darkness Rising. Apparently they're out to make something truly dark. Player-controlled mounts, subclassing, and the title of "Champion of the Realm" await loyal players? Will RvR action put on the back burner to make DAoC another FFXI clone? Film at 11.

    "In Darkness Rising, an evil uprising threatens the land and the mightiest heroes in the Realms are called into service. For the first time in Dark Age of Camelot, players will be able to earn the right to be called a Champion of the Realm. Players become Champions by exploring new zones and revisiting altered lands while investigating the mysterious uprising to discover its sinister underpinnings. By performing this service for their Realm, players achieve new levels of advancement and gain the ability to wield class-specific Champion Weapons. Darkness Rising also introduces majestic player-controlled horses and other more fantastic steeds which can be ridden into conflict in the war between the Realms. "

    Read more about Dark Age of Camelot's "Darkness Rising" expansion press release at Mythic's site.

    Wed, Aug 10, 2005
    Ethec
  • A hero without a screenshot is like a day without a polaroid.
    MMORPG.com has posted a new screenshot, that's right one screenshot from Hero's Journey. The screenshot shooters guild, apparently on strike would only deliver one shot of Hero's Journey. When asked why they replied:

    "Unfortunately, this week we have but one image. That said, it is a beauty. Here is the latest installment of our weekly screenshot series!"

    You can view the Hero's Journey Screenshot at MMORPG.com.

    Images, Media
    Wed, Aug 10, 2005
    Boomjack
  • A hero without a journey is like a day without sunshine.
    MMORPG.com has posted the lastest installment of ther Hero's Journey Interview Series. This interview features game designer Aaron Standridge. The antogonist met the protagonist, but neither of them wrote this:

    "Aaron Standridge is a Game Designer on Hero's Journey and the subject of our next two mini Q&As, which appear every other Tuesday on this site. Today he answers a mix of questions from Staff Writer Jon Wood and our readers."

    You can read the entire Hero's Journey Interview at MMORPG.com.

    Features, Interviews
    Wed, Aug 10, 2005
    Boomjack
  • TTH Doesn't Forget It's Roots!

    Come relive the excitement of the good old days spent playing these well-past-their-prime MMOGs, or simply find out what the old-timers in your guild are talking about! TTH's newest series of articles focuses on the history and development of the 3D, first-person perspective MMOG genre, beginning with Everquest and ending with... well, who knows!

    This week's edition focuses on the avant garde legends of the fantasy category: the game that started it all: Everquest, and the innovation-rich, PvP-intensive Dark Age of Camelot!

    Here's an excerpt from the Everquest profile:

    "Over six years after its initial release (and, almost as impressively, almost a year after the release of its sequel, EverQuest II), EQLive continues to have a large, steady subscriber base. A record-setting six boxed expansions and four "digital downloads" have kept the content fresh, the system requirements ever-escalating, and the players interested. According to MMOGchart.com, EQLives numbers have quietly hovered around the 400,000 active subscribers mark since 2001, still capturing roughly 5.0% of the total MMOG subscriber market and holding its ground against heavy compeition from Asia-friendly, top-down perspective MMOGs such as Lineage and next-generation MMOGs such as World of Warcraft."

    Check out the TTH MMOG Profiles here!

    Tue, Aug 09, 2005
    Ethec
  • Loading...
    I was poking around in World of Warcraft yesterday and I noticed that one of the spell animation looks ridiculously like the Coconut Monkey character found in PC Gamer (or PC Lamer if you please). Has nobody else noticed this, or were you just too ashamed to admit that you read PC Gamer to let the cat, err monkey out of the bag? Hint: It's a Hunter spell that has this uncanny resemblance.
    Now on to the real world. You can't make this stuff up.

    Loading...
    Tue, Aug 09, 2005
    Boomjack
  • Trailers With Torpedoes.
    Gamespot has posted some Auto Assault screenshots. Tina Turner did not sing this, ever:

    "This is a test of the emergency description system. In the case that GameSpot has actually taken 30 seconds to write anything at all about the screenshots you would have read it here."

    You can view the Auto Assault Screenshots at GameSpot.
    If you liked those, you will love the boatload more found at AutoAssault.TenTonHammer.com

    Images, Media
    Tue, Aug 09, 2005
    Boomjack
  • Ice Cream Trucks with ICBMs
    WorthPlaying has posted an Auto Assault Interview featuring Scott Brown of NetDevil. Mel Gibson screamed a war cry and rushed right at us before saying:

    "Auto Assault combines vehicular combat with role-playing elements. Players explore a post-apocalyptic future in customizable cars, motorcycles, semis and even tanks. Players battle other players both in arenas and in epic race vs. race wars for control of the regions in a devastated Earth. In this pre-canned Q&A project lead Scott Brown talks about the social interaction..."

    You can read the entire Auto Assault Interview at WorthPlaying.
    More interviews and more informatio at AutoAssault.TenTonHammer.com

    Features, Interviews
    Tue, Aug 09, 2005
    Boomjack
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