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Ten Ton Hammer

  • Desert of Flames - Located Right Next To Las Vegas.
    GameSpy has posted a preview of EverQuest 2: Desert of Flames. While wandering in the desert outside of our hotel in Las Vegas we began to see visions which looked almost like this:

    "Veterans of the original EverQuest will doubtless appreciate where our demo kicked off: the famous Oasis of Marr. Or what's left of it, anyway, after Luclin, Norrath's moon, careened into it. Many of the area's features remain intact, however, not the least of which is the city of Maj'Dul, which serves as the expansion's focal point. Apparently, in the 500 years since the aforementioned catastrophe, the formerly murderous bandits and dervishes that inhabit the desert got their stuff together enough to found Maj'Dul."

    You can read the entire EverQuest 2: Desert of Flames Preview at GameSpy.
     

    Features, Previews
    Fri, Jul 15, 2005
    Boomjack
  • A R.O.S.E. by any other name would get more press coverage.
    GamerGod dug deep and found a preview of Rush On Seven Episodes Online. While working in our garden we tried to figure out what in the name of Sam Hill Rush of Seven Episodes is supposed to mean. We know it might have something to do with this:

    "Much like most online games, the name of the game has some reference to the actual game play. ROSE Online is based on the story of an avatar, which you play, who may or may not have an impact on the game and other players. The choice is completely up to you to choose for good or bad and do what you wish. You may wish to lead an ordinary online life where you go out and train yourself and maybe level up and gather some weapons and items to later sell to other players for a profit. Or you may be drawn to a lust for power and strength which will lead you on a grand quest of conquering and controlling all of the seven planets in the ROSE universe and unlock the ultimate power that can challenge even the mighty power of the gods that created all seven planets."

    You can read the entire R.O.S.E. Preview at GamerGod.
     

    Features, Previews
    Fri, Jul 15, 2005
    Boomjack
  • Welcome back Freeman.
    Jeff Freeman of Sony Online Entertainment has posted a blog about being a game developer and a parent. We are almost positively sure that the voices in our heads didn't say this:

    "But the parents aren't even listening to this debate. Kids still play rated-M games. Somehow they're able to play for hours and hours and hours without their parents knowing about it. And what, the store clerk should have stopped them? (Like, "I can't stop my little children from playing 37 hours a week of Baby-Killer 3, because I don't understand this little letter on the box it came in!").



    I get the feeling that a big part of the problem is that the parents do hear the "video game violence is bad" side of the argument, but they don't believe it. They're probably the ones who bought the game to begin with, and they still will.



    This isn't all "bad parenting" or confusion over video game ratings. The parents don't believe the accusations, and you can't make them.



    And this latest brouhaha over the GTA 'hot coffee' mod is especially funny. How can anyone possibly be worried that their little kiddo is going to download a mod, from the internet, which unlocks in-game sex? Internet. Sex. Download. Your kid's downloading what from the internet? Oh Thank God! It's just the GTA hot coffee mod! *whew*"

    You can read the entire Jeff Freeman Blog at Blogspot.
     

    News
    Fri, Jul 15, 2005
    Boomjack
  • Butt of Mankind awaiting ESRB rating.
    GamerGod has posted the chatlog from their recent Face of Mankind developer chat. Face it...they might have written this:

    "Duplex: Hello and welcome to this developer chat, my name is Marko Dieckmann, aka "Duplex". I'm the Managing Director of Duplex Systems and Lead Programmer for Face of Mankind.



    Opiate: HI, I'm Bram "Opiate" Venneman, programmer for Duplex Systems



    Christopher: Hi Guys, most of you know me, I'm Christopher Dierks. I'm doing the music and sound FX for Face of Mankind



    Kelly: Christian Winter, Project Manager Online Gaming at Ojom Gagglezoomer: Hi there, my name's Jasper Bongertz, i'm the technical guy for Online Gaming at Ojom



    Barkey: Hi my name is Chris "Barkey" Bartlett, level design dps"

    You can read the entire Face of Mankind Chatlog at GamerGod.
     

    Features, Interviews
    Fri, Jul 15, 2005
    Boomjack
  • Did you think I asked you to fight? No, no...I said you look fat in those tights.
    New City of Villain screenshots have been posted on the official site. Above the entrance arch to the Justice League of Lower Slobobia is written:

    "Those fancy pants NCSoft guys posted screenshots, but no descriptions. Now we have to figure it all out for ourselves."

    You can view the City of Villains Screenshots at the Official Site.
     

    Images, Media
    Fri, Jul 15, 2005
    Boomjack
  • We have no money. Let's make a game!
    MMORPG has an interview with Dawid Makowski of the Sigonyth Project. A homeless person tapping on his Apple Powerbook was heard to mutter:

    "Today we bring you the second developer journal from Sigonyth Project Lead Dawid Makowski. In this article he discusses the perils of being an independent developer and how they've held things together."

    You can read the entire Sigonyth Interview at MMORPG.com.
     

    Features, Interviews
    Fri, Jul 15, 2005
    Boomjack
  • Let me tell you the story of a man named Xandeluth, a poor mountaineer couldn't keep the Suwari fed...
    RPGVault has a preview of Hero's Journey posted. A Suwari, not to be confused with a Swahili once might have said something like this:

    "When I began conceptualizing a look for the Suwari, I had in mind the quintessential rogue - a race that could be sly and lithe as easily as it could be nonchalant, haughty, or even a little exotic. It seemed almost natural, then, to draw inspiration from the feline mien in crafting these characters.



    Having an admiration for the athletic ability inherent to the feline family, and having found much enjoyment in watching the seemingly effortless acrobatic feats performed by my own cats, I opted to design the Suwari with the leaner, more agile frames of the genus Felis cats rather than with the large-boned muscular bulk of the genus Panthera "big cats." As a result, the Suwari are somewhat diminutive in comparison to some of the other races in Hero's Journey, but when animated, this design allows for a sort of fluid strength, a natural spryness, and grace of movement. These aren't intimidating towers of muscle, but fleet-footed gymnasts."

    You can read the entire Hero's Journey Preview at RPGVault.
     

    Features, Previews
    Fri, Jul 15, 2005
    Boomjack
  • Five years ago the game launched. We decided to interview the devs today.
    GameCloud has an Asheron's Call: Throne of Destiny interview posted. A drudge, who is not affiliated with The Drudge Report, but who suspiciously shares the name was heard spouting this:

    "Launching five years ago when the massively multiplayer game genre was still fresh and new, developer Turbine's Asheron's Call quickly became one of the most popular MMORPGs ever released and still has a solid folling. Now the developer has taken over the full reigns of their first game from publisher Microsoft and are about to re-launch it as a retail product called Asheron's Call: Throne of Destiny with new content, features, improved graphics and more. Gamecloud got a chance to chat with Turbine's Alex Beckers about the new version of the game."

    You can read the entire Asheron's Call: Throne of Destiny Interview at GameCloud.
     

    Features, Interviews
    Fri, Jul 15, 2005
    Boomjack
  • Joust, eat with your hands and act like a pompous fool.
    Mythic Entertainment is inviting past Dark Age of Camelot players to come back for free. It is with no certainty at all that we assume, probably wrongly that King Arthur once wrote this:

    "FAIRFAX, VA - July 14, 2005 - Mythic Entertainment, developer and publisher of massively multiplayer online games including "Dark Age of Camelot" and the recently announced "Warhammer" MMO, today announced the "Come Back to Camelot" Campaign, which invites past "Dark Age of Camelot" players to experience the game's upgrades and additions free of charge for ten days. From July 14th through the 24th, anyone with a retired account can log into the game, and their character will be waiting for them, just as they left it.
    "The war between the Realms is still raging, and past players' characters await - now is the time to get back into the game, and experience a new 'Dark Age of Camelot,'" said Jeff Hickman, executive producer for "Dark Age of Camelot." "Frequent upgrades, additions and response to community feedback mean that the game has been constantly improving. Plus, the addition of new 'Classic' servers lets players experience the rush of Realm vs. RealmTM combat without having to complete the 'Trials of Atlantis' to be competitive.""

    You can read the entire Mythic Entertainment - Play Dark Age of Camelot for free press release at GamesIndustry.
     

    Fri, Jul 15, 2005
    Boomjack
  • In the depths of space, no-one can hear you mine.
    CCP has announced the launch of EVE Online: Cold War Edition. We are confident that NASA did not have this to say regarding the launch:

    "REYKJAVIK, ICELAND - July 14th, 2005 - CCP, an independent developer and publisher of massively multiplayer online games, today announced the highly successful and smooth launch of "EVE Online: Cold War Edition," a massive content upgrade to its popular massively multiplayer title "EVE Online." The launch of "EVE Online: Cold War Edition" signifies yet another huge milestone for the ambitious developer, being met with critical acclaim.
    "This upgrade introduces a whole new beginning player experience and lessens the learning curve for newcomers." said Magnus Bergsson, CMO of CCP Games. "The Cold War Edition introduces a completely new approach to introducing players to the game, making it very easy for a new player to get started.""

    You can read about the EVE Online: Cold War Edition Launch at GameIndustryBiz.
     

    Fri, Jul 15, 2005
    Boomjack
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