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Ten Ton Hammer

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    I hope everyone enjoyed their weekend. Here's to another great week of MMOG news.
    Now on to the real world, you can't make this stuff up.

    • Wake N Bacon

      Wake N Eggs under development.
    • One-third of Canadians believe Da Vinci Code

      Two-thirds still consider the NHL a professional league.
    • The Big List of RPG Plots

      Dressing up in real life and waggling your fingers at passer-bys not included.
    • Clouds

      Remind me to never visit Nebraska.
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    Mon, Jun 27, 2005
    Boomjack
  • Bar fights and mechanical bulls.
    Our coverage of the Auto Assault Roadhouse #2 session is now online. It is not likely that Patrick Swayze wrote this:

    "Even after the Patrick Swayze joke and having apparently read my first article the folks at NCSoft invited me back for round #2 of the Auto Assault Roadhouse Sessions. Skills were the advertised special of the day and the skill system smorgasbord drew quite a crowd..."

    You can read the entire Auto Assault Roadhouse 2 session coverage at AutoAssault.TenTonHammer.com.

    Features, Previews
    Mon, Jun 27, 2005
    Boomjack
  • Yes, but where is the grassy Gnoll?
    Our own EverQuest 2 community managers have posted a guide to the Splitpaw Saga Instance. We don't gnoll for sure, but supposedly they wrote this:

    "If you've chosen to pre-order the adventure pack, the Splitpaw Saga
    access quest is available to you immediately. In it you'll find not just the key to get you into the upcoming SS zone, but also a scalable (meaning the mobs and experience adjust to your level or your group's average level) instance which can be soloed or duo'ed for a gain of about 10% exp total for a half an hour's work (this is for levels 41-50, at lower levels its likely more!).
    "

    You can read the entire EverQuest Guide to the Splitpaw Saga at EQ2.TenTonHammer.com.

    News
    Mon, Jun 27, 2005
    Boomjack
  • Risk your life for $1,000,000.
    A Risk Your Life review is posted at 1UP. A little bird told a gypsy who told us that they wrote this:

    Not quite, exactly. Despite having a reviewer's guide and an electronic copy of the manual, I decided to try to learn the game the way you'd have to learn it should you elect to download it rather than purchase the boxed copy. That is by marching in chin first, creating a character (a fighter, for simplicity's sake), kicking booty and (if you're crafty like me) searching through the various forums at www.ryl.com."

    You can read the entire Risk Your Life Review at 1UP.

    Reviews
    Mon, Jun 27, 2005
    Boomjack
  • Does an expansion to EQ2 make it EQ2-2.
    Computer and Video Games has a preview of EverQuest 2: Desert of Flames posted. They probably wrote this:

    "The expansion adds 12 new zones, in particular the new city of Maj'Dul, which lies nestled in the heart of the desert. Although you'll be able to attack the NPCs in this city, it's protected by a group of flying guards that will swoop down if you cause too much trouble. And since they become more powerful the more you kill them, it dissuades you from too much NPC killing, something that's been problematic in WOW. The city is also home to four different factions: the Court of Tears, the Court of Coins, the Court of Swords and the Court of Truth. All the Courts have their own unique missions and eventually you'll have to decide which one you want to ally with. The strength and support a Court gets from the players will ultimately have an impact on the city itself, and dictate the types of guards present, as well as the kind of relationship the Court has with its rivals."

    You can read the entire EverQuest 2: Desert of Flames Preview at Computer Games Online.

    Features, Previews
    Mon, Jun 27, 2005
    Boomjack
  • Virtual 20 sided dice.
    Dungeons and Dragons Online the focus in the latest GamerGod Preview. It is reasonable to assume that they may have written this:

    "True to the continuance of the setting of its creation, thousands of pen and paper gamers around the world still gather in basements, at kitchen tables, in living rooms with chairs centered on a table large enough for the dice to keep from rolling away and cheat that precious double damage roll of 20. On numerous occasions, these hardcore zealots of Imagination and loyal minions of the Lady Luck of 20 Sided Die have traversed the boundaries of their corporeal worlds into the virtual."

    You can read the entire Dungeons and Dragons Online Preview at GamerGod.

    Features, Previews
    Mon, Jun 27, 2005
    Boomjack
  • A Guild Wars review, can you believe it?
    Guild Wars has been reviewed at Computer Games Online. We are relatively certain that Microsoft has not decided to call their next edition of Windows OS:

    "One resemblance between the above mentioned titles and Guild Wars is the ability to support simultaneously hundreds of thousands of players, but the main difference here is that Guild Wars is made up entirely of two types of instances. Cities act as meeting locations for the players. Each city is divided into districts, which can accommodate a maximum of 150 players. If this number is topped, a new district will be created and vice-versa. As you can see, the limited number of players in an area negates the “massively” characteristic, which is specific to other MMORPG’s, making the cities act like instances. On the other hand, you can meet your friends by joining the same district, and if they are on a different server - North America, Asia (South Korea) or Europe - you can choose one of the international districts."

    You can read the entire Guild Wars Review at Computer Games Online.

    Reviews
    Mon, Jun 27, 2005
    Boomjack
  • No monthly fee and now Q&A.
    GameCloud has a Guild Wars Interview Gaile Gray of ArenaNET posted. It is with utmost certainty that we say they probably wrote this:

    "Ever since ArenaNet's fantasy themed multiplayer action-RPG Guild Wars launched in late April, the game has stayed on top of the US best selling PC games list and critics have responded to the game's mix of action gameplay with massively multiplayer elements. To get a quick update on the game and ArenaNet's future plans Gamecloud got in contact with the game's community manager Gaile Gray."

    You can read the entire Guild Wars Interview at GameCloud.

    Features, Interviews
    Mon, Jun 27, 2005
    Boomjack
  • Loading...
    Another big round of clap for Neddie who delivered even more crazy story lead-ins.
    It's about as hot as it can get where I live today. I suppose it would be hotter if I lived right on the surface of the sun, but hey, it's the humidity that gets you.
    Now on to the real world, you can't make this stuff up.

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    Fri, Jun 24, 2005
    Boomjack
  • LotRO Insider.
    The first installment of Lord of the Rings Online Insider is up and alive at the Official Site . Our Legal Department has strongly advised us not to mention that actor Nick
    Nolte was found wandering the streets mumbling the following:

    "Welcome to the first installment of our new series, the Thursday Insider. In each Insider, we'll ask some team members to answer a question about themselves, LOTRO, or The Lord of the Rings. You never know what you'll get from the LOTRO team!"

    You can read the entire Lord of the Rings Online Insider at The Official Site.

    Features, Interviews
    Fri, Jun 24, 2005
    Boomjack
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