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Ten Ton Hammer

  • If you create a villain, does that make you a villain as well?
    GameSpot chatted with Jack Emmert of Cryptic Studios about the upcoming City of Heroes standalone addition, City of Villains. We have no information confirming that Bob Geldoff immediately announced a
    live concert to raise awareness of this issue after reading the following:

    "After letting you create your very own superhero and save a virtual world in the online role-playing game City of Heroes, NCsoft and developer Cryptic Studios are looking to put the shoe on the other foot with the upcoming expansion pack, City of Villains. As you can probably guess from the name, this time around you will have the fun of creating a supervillain and carrying out missions to amass wealth, power, or infamy. And since you'll be playing online with up to thousands of other players, each controlling a unique superhero or supervillain, the stage is set for spectacular battles as good and evil clash. To get the latest details on the current state of the game, we caught up with Jack Emmert, the creative director of developer Cryptic Studios. City of Villains is scheduled to launch this fall."

    You can read the entire City of Villains Interview with Jack Emmert at GameSpot.

    Features, Interviews
    Thu, Jun 23, 2005
    Boomjack
  • PvP, no monthly fee and now rewards too.
    The folks at ArenaNET are working on some fancy new Player versus Player (PvP) rewards for Guild Wars. Andrew Lloyd Weber did not issue a denial that he may be writing a 6 hour
    musical version of Guild Wars after reading the following:

    "Our next major update will be the introduction of PvP Rewards.
    We know that many players right now are having difficulty unlocking items, runes and skills for use in PvP. On our private test servers, we have been testing a new reward system that lets you unlock items, runes, and skills for your pvp only characters through kills and victories in PvP. You'll unlock things faster if you are more successful, but we aren't implementing this system just for the elite players. Our goal is that every player will be able to make progress through normal play."

    You can read entire Guild Wars Update Notes Article at The Official Site.

    News
    Thu, Jun 23, 2005
    Boomjack
  • Blizzard is your friend.
    GamesIndustry.biz chatted with Richard Garriott about the success of World of Warcraft and how it affects the industry. We are unreliably informed that Tom Cruise pumped his fists in the air, and
    declared his undying love for the following quote from the story:

    "World of Warcraft has been very good for my business," Garriott told the ELSPA International Games Summit in London this morning. "It's brought in a whole new segment of people who played Blizzard games, but never played an MMOG before."

    You can read the entire Richard Garriott Article at GamesIndustry.biz.

    Features, Interviews
    Thu, Jun 23, 2005
    Boomjack
  • Loading...
    Our hosting company had some issues this morning. We apologize if you were trying to reach us while we were AFI (Away From Internet).
    Now on to the real world, you can't make this stuff up.

    • Solar Sail Found

      This multi-million dollar craft was being tracked by "...a volunteer with a laptop and an antenna..."
    • Korean Baseball Players Can't Wear Cabbage

      No word on whether they can wear cole slaw.
    • 80% of You Have AAV-2 Virus

      Undisputed proof of the 80/20 rule.
    • Baseball League Embraces XBox

      NHL considering using this method for 2005-2006 season.
    • 16 Tons of Toilets Spill Onto Highway

      Johnny Cash lyrics are now being revamped.
    Loading...
    Wed, Jun 22, 2005
    Boomjack
  • Things that make you go boom.
    Our own Auto Assault Community site has some new screenshots posted. We reloaded, filled up with gas and saw this:

    "Some fancy pictures of some fancy cars. "

    You can view the Auto Assault Screenshots at TenTonHammer.com.

    Images, Media
    Wed, Jun 22, 2005
    Boomjack
  • Spell tiers, not to be confused with spell tears.
    Our very own EverQuest 2 community site has posted a comparison guide to spell tiers for the Mystic class. We cried. We laughed and then we noticed that they probably wrote this:

    "The Mystic Guide now has Spell Tier comparisons. Jimbob finally used some of that extra energy to get me the spell numbers from his own list."

    You can read the entire Everquest 2 Mystic Class Spell Comparison Guide at TenTonHammer.com.

    News
    Wed, Jun 22, 2005
    Boomjack
  • It's your heritage. You owe it to yourself to learn about it.
    Our very own EverQuest 2 community site has updated their already comprehensive Heritage Quest Guide. We traced back through the family tree to find this:

    "Heritage quests have the combined benefit of providing some very nice items (which hearken back to EQ live- hence the name) and massive jolts of status points for yourself and possibly your guild. They are very involved, and usually very long. The good news is, they're usually worth it for the items alone and are great team-building activities for your guild."

    You can read the entire Everquest 2 Heritage Quest Guide at TenTonHammer.com.

    News
    Wed, Jun 22, 2005
    Boomjack
  • If Neo can do anything, can he make a rock that is too heavy for him to lift?
    PC Gameworld has a review of The Matrix Online posted for your blue pill pleasure. We slowed down time, dodged bullets and made friends with the machines just so we could tell you that they probably wrote this:

    "Combat is pretty entertaining at first. When you engage an enemy in hand-to-hand combat, the camera pans in and things take on much more of a fighter-game style. You queue up attacks and watch as they are displayed on the screen. The martial arts are impressive and seem varied; each battle appears like its own individual fight… until the fifteenth or sixteenth fight. After that it's pretty much the same moves over and over. Obviously it can't be different every time, but the sparkle does fade and fights get dull."

    You can read the entire The Matrix Online Review at PC GameWorld.

    Reviews
    Wed, Jun 22, 2005
    Boomjack
  • Parrot and Eye-Patches, what could go wrong?
    A Pirates of the Burning Sea developer's log has been posted at the official site. After a long and brutal sword fight we came away with information that lead to this:

    "To talk about skills, first we have to talk about archetypes. One of our goals has always been to ensure that we had interesting and useful things for every ship to do, so that choosing a sloop or a cutter wasn't automatically a poor decision, and so that rated ships were not the only worthwhile choice in the game. We feared the world implied by ensuring everyone had the potential to sail powerful ships - inevitably, the West Indies would be wall-to-wall 74s. We sat down to ask ourselves some questions about how we saw combat being structured, and after a lot of back and forth, we came up with five possible roles that ships could play in a fight: Scouts, hunters, dreadnoughts, support, and siege."

    You can read the entire Pirates of the Burning Sea Developer's Log at The Official Site.

    Features, Interviews
    Wed, Jun 22, 2005
    Boomjack
  • It's a battle and we've got a plan. Let's call it a Battle Plan.
    Shane Dabiri, the lead producer of World of Warcraft has posted a Battle Plan. We crawled through the trenches on our bellies to discover that he maybe, just maybe wrote this:

    "It has been over six months since World of Warcraft launched in North America, and we have seen much growth during that time. Just prior to launching in China last week, World of Warcraft had achieved a subscriber base of more than 2 million players worldwide. Thousands of new players around the world are joining the adventures in Azeroth each day, and the early signs from China are showing that World of Warcraft is proving to be very popular with players there as well."

    You can read the entire World of Warcraft Battle Plan at the Official Site.

    News
    Wed, Jun 22, 2005
    Boomjack
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