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Massive Showcases The Division’s Snowdrop Engine at VGX

Updated Wed, Dec 18, 2013 by Martuk

Now that we have new consoles we can finally get some new tech to help improve the gaming experience. And that’s what Ubisoft Massive has been working on with the Snowdrop engine, the tech that will power their upcoming title, Tom Clancy’s The Division. The Snowdrop engine was developed specifically to create the vast universe of The Division. The video below from this weekend’s VGX on Spike showcases the “dynamic” environmental changes, day and night cycles, object interaction, and detailed atmospheres that Massive is working on for The Division.

The Division was announced during E3 2013 and is set in a New York following the collapse of pandemic-stricken society. If all goes as planned, The Division is expected to launch in Spring 2014 for PlayStation 4, Xbox One, and PC.

Source: YouTube


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Massive Entertainment devs answer questions about the recently revealed Snowdrop Engine powering Tom Clancy’s The Division.

Video, News, Official Announcements
Wed, Dec 18, 2013
Martuk
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Ubisoft Massive shows bridges the gap to the next generation of gaming with The Division’s new Snowdrop engine.

Video, News
Wed, Dec 18, 2013
Martuk
The-Division-Firefight-Police-Station.jpg

Lead Game Designer Mathias Karlson and Design Director Axel Rydby field questions on the upcoming pandemic world of Tom Clancy’s The Division.

Interviews, Video, News
Wed, Dec 04, 2013
Martuk
The-Division-Water-Street.jpg

Massive Entertainment answers more questions from the community about the apocalyptic world of Tom Clancy’s The Division.

News
Wed, Nov 13, 2013
Martuk

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