Welcome Guest:

MMO Coverage

322 MMOGs and counting...
Become a Premium Member today!

Tabula Rasa Interviews

  • Show Preview
    Posted on Tuesday, July 29, 2008 - 19:04 by Taea

    When Richard "General British" Garriott goes to space later this year, a little part of Tabula Rasa will ride with him.

  • Show Preview
    Posted on Monday, July 21, 2008 - 00:55 by Taea

    The longest continuously running community event in Richard Garriott's Tabula Rasa has to be Friday Night Fights.

  • Show Preview
    Posted on Friday, July 11, 2008 - 02:47 by Taea

    If there’s one thing players of Richard Garriott’s Tabula Rasa have come to expect, it’s the constant improvement and additions to the world from the NCsoft team.

  • Show Preview
    Posted on Wednesday, June 11, 2008 - 15:01 by Taea

    The folks at 1UP.com sent a letter out to major game developers, including Richard Garriott of current Tabula Rasa fame, granting them a wish.

  • Show Preview
    Posted on Monday, June 9, 2008 - 18:33 by Taea

    RPGVault has published an interview with the people that make NCsoft Europe tick.

  • Show Preview
    Posted on Thursday, May 29, 2008 - 13:48 by Taea

    The new Lead Designer for Richard Garriott's Tabula Rasa answered some questions for MMORPG. Tom Potter gives his thoughts on the current and future direction for the Tabula Rasa game.

  • Show Preview
    Posted on Thursday, May 29, 2008 - 11:49 by Taea

    No Time for a "Real Job"

  • Show Preview
    Posted on Friday, May 23, 2008 - 00:14 by Taea

    The gaming industry is an incredibly fast growing money making machine. Every year financial analysts take a look at upcoming games and every

  • Show Preview
    Posted on Wednesday, May 14, 2008 - 00:40 by Taea

    Bring Your Frying Pan to Work Day

  • Show Preview
    Posted on Monday, May 12, 2008 - 23:58 by Taea

    No Copycats, Please

  • Show Preview
    Posted on Monday, April 28, 2008 - 01:39 by Taea
    As reported last week, Richard Garriott's Tabula Rasa and NCsoft have a new Vice President of Marketing, North America.
  • Show Preview
    Posted on Wednesday, March 5, 2008 - 15:26 by RadarX

    In a world of gankings and rankings, the thrill of the hunt motivates thousands to attack fellow AFS personnel.

  • Show Preview
    Posted on Monday, February 18, 2008 - 15:38 by Taea

    The Space Review spent some quality email time with Richard Garriott, discussing his upcoming space adventure and how it relates to Tabula Rasa. Garriott shares lots of thoughts on his ongoing astronaut training in Russia, the lack of familiar food, and few unexpected features of private space travel.

  • Show Preview
    Posted on Friday, February 15, 2008 - 14:52 by Taea

    NCRage was lucky enough to score an interview with the Community Coordinator for Richard Garriott's Tabula Rasa.

  • Show Preview
    Posted on Tuesday, February 5, 2008 - 15:27 by Taea

    GameDaily recently interviewed NCsoft's North American President, Chris Chung about the company's growth plans over the next year.

  • Show Preview
    Posted on Wednesday, January 23, 2008 - 14:02 by RadarX

    The backbone of any MMOG company is its customer service team who take the brunt of any shortcomings a product has.

  • Show Preview
    Posted on Tuesday, January 22, 2008 - 14:35 by RadarX

    Game Informer Magazine released a recent interview with new NCsoft President Chris Chung last week, giving readers a unique look at his business plan an opinions about the industry.

  • Show Preview
    Posted on Wednesday, January 16, 2008 - 13:34 by RadarX

    The world of roleplaying is a frequently overlooked and unusual style of play that has existed since the beginning of MMO games.

  • Show Preview
    Posted on Wednesday, January 2, 2008 - 13:03 by RadarX

    With the coming of 2008, every gamer wants to get a quick update on their favorite game and what sort of course that the development team is taking. The Ten Ton Hammer staff is equally as interested in the future of every MMOG, so we've been eagerly communicating with developers around the world. One of the first updates we have for the new year focuses on a game that was one of the last released in 2007: Richard Garriott's Tabula Rasa. Cody "Micajah" Bye and Tony "RadarX" Jones sat down with TR's community manager, April "CuppaJo" Burba, to hear about NCsoft's plans for that game.

  • Show Preview
    Posted on Friday, December 21, 2007 - 15:07 by Taea

    Long ago, in an MMOG far, far away, two men emerged from the depths of a website to immortalize themselves on the cards of an Online Trading Card Game. Ten Ton Hammer's own RadarX and Coyote were selected to appear on 2 cards in the Forsworn expansion of Everquest II's Legends of Norrath.

  • Show Preview
    Posted on Tuesday, December 18, 2007 - 18:18 by Taea

    April "CuppaJo" Burba has been very busy! MMORPGslave.com has posted a recent Q&A session with her, covering a lot of different topics. Are you ready to rumble? CuppaJo confirms a special addition coming to Tabula Rasa.

  • Show Preview
    Posted on Thursday, December 13, 2007 - 20:12 by Taea

    MMORPG has just posted an interview with Tabula Rasa Producer Starr Long. Lots of topics are covered, including high end content, an incoming crafting revamp and possible changes to the current Logos system.

  • Show Preview
    Posted on Wednesday, December 5, 2007 - 14:56 by RadarX

    A few weeks ago, the Ten Ton Hammer editorial staff had the special opportunity to ask a single question of the entire Tabula Rasa development team. While the question was basic (you can read the whole thing by clicking here), the answers we received were incredibly unique and speaks volumes about a developer's view of a lengthy MMOG project. Spearheaded by TR's community manager, April "CuppaJo" Burba, the Tabula Rasa developers have once again responded to a single question, this time centered around the post-launch player antics, and the developers answers are again extraordinary.

  • Show Preview
    Posted on Wednesday, November 28, 2007 - 20:20 by RadarX

    MMORPGslave scored an exclusive interview with Tabula Rasa Mission Designer Wynne McLaughlin who discussed their gaming roots, the technology and tools running things, and a lot more. If you are interested in the people behind the game, this interview is a fascinating read that personalize the developers for you.

    As a member of the TR team - What are you the most proud of in Tabula Rasa and why ?

  • Show Preview
    Posted on Tuesday, November 20, 2007 - 03:35 by RadarX

    Podcasting is a continually growing medium in every hobby from Halo to Golf and many might not be aware of just how many are out there for specific MMO games. Ten Ton Hammer recently spoke with the creator and producer of TabulaCast, the first podcast dedicated entirely to Tabula Rasa. Join us as we find out exactly what the podcast is about and how he feels about the game.

  • Show Preview
    Posted on Wednesday, November 14, 2007 - 14:28 by RadarX

    Cody "Micajah" Bye went down to Texas, and he was looking for a soul to steal. He was in a bind and he was way behind so he... went to the NCsoft offices. While he didn't come back with any souls, Tabula Rasa Producer Starr Long was kind enough to answer a number of his questions regarding expansion development. Not only do we have the names of 5 Personal Armor Units but an elaboration on Flashpoint and Command Opportunity content. Don't miss out on this very exciting look at what the Tabula Rasa team is working on.

  • Show Preview
    Posted on Tuesday, November 13, 2007 - 15:33 by RadarX

    Our very own Main Site Editor Micajah went down to Texas looking for a soul to steal. While he didn't return with any souls, he did come back with a Starr Long interview that not only discusses the next major content update but the retail expansion of next year!

    Ten Ton Hammer: How have things been progressing since launch? Everything seemed to go pretty smoothly, but we just wanted your take on the process.

  • Show Preview
    Posted on Friday, November 2, 2007 - 18:00 by RadarX

    Who is the mysterious Sarah Morrison and who are the interesting women who play her? IGN had a change to talk with Community Manager April Burba, Community Coordinator Amy Crider and Writer Gina Dionne to discuss what it's like being such a high profile character like Morrison and how she came about. Will she continue to make appearances in game? You'll have to read on to find out.

    IGNPC: What are Sarah's primary roles in the game? What types of interactions will players have with her?

  • Show Preview
    Posted on Friday, November 2, 2007 - 16:44 by RadarX

    In the jam-packed arena people call the MMOG marketplace, there's rarely a time when a developer can come out and simply say that players should buy their game. They may list all the pros and cons, but it's not often that someone gives them the opportunity to speak their mind on the product they've created. But Ten Ton Hammer, being a benevolent network, has granted that wish to the Tabula Rasa development team.

  • Show Preview
    Posted on Thursday, November 1, 2007 - 17:25 by RadarX

    Gamespot has put together an interesting Q&A with Tabula Rasa Producer Starr Long discussing various aspects of the impending launch. Starr talks about mission completion times, the first expansion, and much more in this interview.

    GS: What aspects of the game do you think will resonate most with beginners or more casual players? What aspects will appeal most to hardcore players?

    SL: For casual players, I think the ease of use of the game will have some appeal. You can get in the game, start shooting stuff, and feel like a hero quickly.

Join Now!
  • ThermiteReaction,
  • BaronIveagh,
  • ueltschi,
  • InternetNomads,
  • and skitzer
recently became Premium Members and get first access to beta keys, contests, exclusive interviews and video, and can turn off ads. Why not join them?

More Articles »

Latest Articles