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Dalmarus (Page 140)

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Latest Articles by Dalmarus

  • Celebrating generations of Star Trek, Cryptic takes on the huge task of making Star Trek Online a world that fans of the IP will recognize. As if building a game wasn't challenging enough, staying true to the lore and history of the Star Trek Universe can be a tricky thing. So how have the developers of the game tackled the issue? What sort of things will players recognize in the game? Will there be any familiar faces? For this week's interview with Cryptic Studios, Ten Ton Hammer spoke with Lead Writer, Christine Thompson, and Executive Producer, Craig Zinkievich to find out what awaits us in deep space, where no one has gone before.
    Features, Interviews
    Tue, Oct 20, 2009
    Dalmarus
  • Mage combat 1

    Class Info, Guides
    Thu, Dec 10, 2009
    Dalmarus
  • Warrior combat 1

    Class Info, Guides
    Thu, Dec 10, 2009
    Dalmarus
  • Warden Guide 1

    Class Info, Guides
    Thu, Dec 10, 2009
    Dalmarus
  • An enigma in a world where MMOGs are shifting towards easy accessibility, EVE Online has continued to grow despite its devilish learning curve. The days of being thrown completely into the deep end without a life vest are gone, but the game is still easily the most complex MMOG on the market today. Join Eric “Dalmarus” Campbell as he jumps into the darkness of space. Will he sink or swim? There’s only one way to find out.

    Being a competent EVE Online player requires you to learn more about the game and the universe it's set in than most high school classes, but in recent months, the curve has been smoothed out. Instead of feeling like you went all ten rounds of a championship bout with Mike Tyson in his prime, it's more like going one round with his whiny ear-biting self of today; you know he still hits like a Mack truck, but your odds of survival have now vastly improved.
    Read the rest of EVE Online: Exploring the New Player Experience here!
    Features, Opinions
    Tue, Oct 27, 2009
    Dalmarus
  • Reviews
    Thu, Oct 29, 2009
    Dalmarus
  • It can be argued that EVE Online has more depth and complexity than any MMOG on the market today. The game’s learning curve has at times been compared to an outwardly curving cliff face laced with deadly obstacles. Fear not though true believers, because Eric “Dalmarus” Campbell has come up with a list of ten tips to help get you on your way.

    They say no one can here you scream in space and if you’ve spent any time in EVE, it’s easy to understand why. It’s a big universe out there, and the farther you venture out, the more dangerous it’s going to become. The idea of playing a lone wolf may sound mysterious and intriguing in that Boba Fett kind of way, but it’s not an easy life to follow.

    Read the rest of EVE Online – Ten Tips to Go From Noob to Noobtastic here!

    Basics, Guides
    Mon, Nov 02, 2009
    Dalmarus
  • The importance of story in an MMOG is different for every gamer. Some like feeling as though tales within a game have been custom crafted for them, while others are content with an overall story encompassing a race, nation, or world. Join Eric “Dalmarus” Campbell as he delves into the world of storytelling and its effect on the gamers of today.

    For me, the story of a game, and how it relates to me personally is very important. While I still consider BioWare to be the unchallenged rulers of this domain in the single player world, there are some games that have made impressive strides towards making a personalized story within an MMOG a viable achievement. It's interesting how companies can strive for the same goal and attain it in completely different ways.

    Read the rest of An MMO Evolution: Connecting Players to the Story here!

    Features, Opinions
    Wed, Nov 04, 2009
    Dalmarus
  • Open Network Entertainment recently launched the ONE Power-Up Game Card, a universal prepaid gift platform, and cooperative marketing system that supports online game developers, publishers, virtual worlds, and social networks. ONE's Vice President of Sales and Marketing sat down with Ten Ton Hammer to discuss this new venture and how it will affect the future of online gaming.

    We believe that we have a responsibility and have taken a proactive role in educating our members and our users on various aspects of games for new users that may not be aware of that. So if you go to our site, you can learn about a game title, a genre, the various elements of the game, including strategy, the available virtual goods, and really familiarize yourself with the game. Whereas today, if you just jump into one of these properties, it could be fairly overwhelming for a novice user or a casual game user to make the leap to the MMO space.

    read the rest of our Exclusive Interview with ONE's Pete Grubb here!

    Features, Interviews
    Tue, Nov 10, 2009
    Dalmarus
  • Tired of being a copycat of every other player you see running around in your game of choice? How about being fed up with being expected to use the same play style day after day after...
    Features, Previews
    Tue, Nov 17, 2009
    Dalmarus

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