Guild Wars 2 Hub

Shayalyn (Page 9)

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6 years 33 weeks
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Latest Articles by Shayalyn

  • TERA Screenshot 1
    Many MMOGs use very similar mechanics, and in some respects TERA is no exception. Then again, there are plenty of new things to learn in this Korean import. If you’re just setting off on your adventure in Arborea, our basic tips for new TERA players will get you off to a strong head start.
    Basics, Guides
    Tue, May 08, 2012
    Shayalyn
  • TSW Ability Wheel
    The Secret World is quickly nearing its June launch, and players from around the world are eager for a taste of the conspiracy-themed MMO. Ten Ton Hammer sat down with Funcom to dig into the juicy details of the Ability Wheel, Builds and the Deck System.
    Interviews
    Thu, Apr 26, 2012
    Shayalyn
  • GW2-Explosion.jpg

    You received your Guild Wars 2 beta invite, you found what appeared to be the client download link, and now you're facing a grayed out "DOWNLOAD" button. What to do? You could cry, swear, wait in vain, or spend several frustrating minutes figuring out how to download the client...or you could just follow our instructions.

    Basics, News
    Mon, Apr 30, 2012
    Shayalyn
  • lotro_horses.jpg
    The Lord of the Rings Online is marking its 5th anniversary. To help celebrate Ten Ton Hammer is giving away some amazing prizes, including a lifetime VIP membership for one lucky winner!
    Contests
    Thu, Apr 26, 2012
    Shayalyn
  • GW2-Harpy.jpg
    Whether you're just discovering Guild Wars 2, or you only want to validate your belief in it's awesomeness, we’ve put together five good reasons why you’ll want to pay attention to one of the most innovative and highly anticipated games to hit the gaming scene so far this decade, ArenaNet’s epic fantasy adventure.
    Features
    Fri, Apr 27, 2012
    Shayalyn
  • rift_maelforge_battle_02
    Rift's update 1.8 - Infernal Dawn - is poised to hit servers next week. We sat down with Scott Hartsman, Adam Gershowitz, and Hal Hanlin to fish for details on the new 20-player raid, new tradeskills, leaderboards and even what's coming down the line in Rift's future. Read on!
    Interviews
    Fri, Apr 13, 2012
    Shayalyn
  • Blacklight_Retribution_screen02
    Last week, a new free-to-play FPS hit the market. But is Blacklight Retribution, from Zombie Studios and Perfect World, just another pay-to-win shoot-em-up? The answer may surprise you.
    Reviews
    Wed, Apr 11, 2012
    Shayalyn
  • TSW - Illuminati in NYC
    As The Secret World nears its June launch, we wondered if perhaps it was too big of a secret, or if its conspiracy-based game mechanics have relegated it to niche status. Funcom's Joel Bylos and Ragnar Tørnquist provided some answers.
    Interviews
    Thu, Apr 05, 2012
    Shayalyn
  • TERA Aman Warrior vs Kuma
    Want in on TERA's 4th closed beta weekend? You'd better hurry! Ten Ton Hammer has a chance for you to get in on this weekend's fun, but you've got to enter this lotto style giveaway now so we can get you downloading TERA before CB4 begins.
    Contests
    Fri, Mar 23, 2012
    Shayalyn
  • wowp_screen_ussr_03
    Are you ready to take to the skies? We talked with Anton Sitnikau, producer, about World of Warplanes, the upcoming flight combat MMO from Wargaming.net. Check out our interview for the goods on combat mechanics, controls, customization and more.
    Interviews
    Tue, Mar 20, 2012
    Shayalyn

Comments by Shayalyn

We try to present a variety of opinions here on our main site--this is just one of many. Guild Wars 2 Hub, our fan site, does a great job looking at every aspect of the game from the perspective of active, well-entrenched Guild Wars and Guild Wars 2 players. If you haven't seen Guild Wars 2 Hub yet, take a look--I think you'll be impressed by what you find there.

We've also run some positive pieces on Guild Wars 2 here on our main site. In fact, our editorial team as a whole truly enjoys the game and we're looking forward to launch as much as anyone. Check out Three Misconceptions about Guild Wars 2, for example, or our staff Roundtable Impressions from the first BWE.

One dissenting opinion doesn't make for bad journalism--it's just a dissenting opinion. In fact, we'd be doing a lousy job covering games if we didn't try to represent all gamers here on our main site, and we can't ignore the fact that there are some who are less-than-impressed with Guild Wars 2.

That's a very good question. In my experience so far, for me the public quest system in Guild Wars 2 is pretty similar to Rift's, it just feels a lot more organic and less repetitive. In Rift, two things happen--rifts and invasions. There are different types of rifts, but they're all basically the same thing with a different theme. Which is fine--there's a reason the game is called Rift, after all.

In GW2 there seems to be a lot more variety. In order to keep my beta experience limited to a race I don't intend to play as a main character at launch, I've stuck with the human area. So far I've dealt with things like bandit poachers, bandits poisoning and trying to detonate the water supply system, pesky harpies, raiding centaurs, etc. I've helped protect a group of NPCs and their pack animal while making their way along a trade route fraught with danger. I've helped defend a garrison. And I'm sure these sorts of events are different depending on what area you're in.

So mechanic-wise, there's really not much difference between Rift's dynamic event system and the one in Guild Wars 2, but content-wise it's a very different beast. Whether it's better or just different is a matter of individual preference, I suppose. I like Rift, but I'm definitely enjoying the variety in GW2.

You are indeed correct! This is one of the things that comes with the necessity for beginning to work on guides while a game's still in beta. ;)

We've added an update and a quick bonus tip to make up the difference.

Those who pre-purchased were guaranteed an invite. Download instructions were in that invite.

Anyone who didn't receive an invite for the last beta weekend should contact ArenaNet's customer support.

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