World of Warcraft players have love in their eyes as Love is in the Air, a seasonal event, has launched. We've got the achievements, boss fights, and more all in our Love is in the Air 2012 guide.
Load up World of Warcraft and get ready to collect all of your Lovely Charms for Love is in the Air with our fantastic guide to the best farming locations and the specific rules to collecting these charms of admiration.
Some players have consumed all of the content World of Warcraft: Cataclysm has to offer and are hungry for me. Is the current content consumption rate just right or is there just not enough content quench the players thirst for more?
The Lunar Festival returns to World of Warcraft and with it a new achievement required and two new pets, both of which are covered in our comprehensive guide to the Lunar Festival.
A recent uproar about upgraded character models has the World of Warcraft community in a flurry of discussion over if, when, and should the character models be upgraded.
Star Wars: The Old Republic's Game Update 1.1 will throw level 50s in their own tier and we examine if this is a winning scenario or advances the problem.
As a special note, this article isn't sponsored, but a great way to look at why WoW is a great and fun game vs. the negative banter going on out there. I'm glad you all have differing opinions, but rest assured that this is my own opinion and thoughts.
MMOs have been growing steadily while North American MMORPG have stagnated a bit, if only due to the fact that subscriptions are tough to swallow. Free-to-Play gaming is striving more than ever. It's simple, just get over the need to launch with subscriptions and don't try to market 20 flash games in one as your "free-to-play" game. Look at Perfect World which is crowded or even Mabinogi or FLYFF who have been around for nearly forever.
Rift is just facing the same thing Aion did, when people pay $15 a month for something they're going to get the best deal. The best deal is WoW, where all their friends are, and the ones who don't think that way will stay. After the launch, people will get disinterested and leave. Simple. Nothing new here, been going on for ages.
As a special note, this article isn't sponsored, but a great way to look at why WoW is a great and fun game vs. the negative banter going on out there. I'm glad you all have differing opinions, but rest assured that this is my own opinion and thoughts.
Don't forget the Orcs nuking people.
MMOs have been growing steadily while North American MMORPG have stagnated a bit, if only due to the fact that subscriptions are tough to swallow. Free-to-Play gaming is striving more than ever. It's simple, just get over the need to launch with subscriptions and don't try to market 20 flash games in one as your "free-to-play" game. Look at Perfect World which is crowded or even Mabinogi or FLYFF who have been around for nearly forever.
Rift is just facing the same thing Aion did, when people pay $15 a month for something they're going to get the best deal. The best deal is WoW, where all their friends are, and the ones who don't think that way will stay. After the launch, people will get disinterested and leave. Simple. Nothing new here, been going on for ages.
I think it's possible, for sure, unless Blizzard WoW's the fanbase. A huge dent? No, of course not, but a dent none the less.
Haha, the Alliance rock!