-
Fresh off the heels of the announcement, we take a look at the not so grim darkness of the future and the announcement of Warhammer 40,000: Eternal Crusade.
Features, Opinions
Wed, Jun 12, 2013
Xerin
-
The team over at Guild Wars 2 Hub have been working hard to produce a ton of content for GW2's Dragon Bash. Come join them as they celebrate this festive holiday. Be sure to check out Ten Ton Hammer's take on defeating the dragon with our Dragon Bash Video.
Guides
Mon, Jun 10, 2013
Xerin
-
ArenaNet was gracious enough to let us take a stab at defeating a dragon, in real life! Join us as we slay this mighty beast.
Features
Mon, Jun 10, 2013
Xerin
-
WoW's loot has become more and more simplified, we take a look at the pros and cons of a simplified loot system.
Features, Opinions
Thu, Jun 06, 2013
Xerin
-
ArenaNet recently lowered the entry cost into Guild Wars 2 so we've decided to take a look at the few major MMOs out there, the basic pricing plans, and the comparative cost of them.
Features, Opinions
Thu, Jun 06, 2013
Xerin
-
There are three alliances and multiple races in The Elder Scrolls Online and we're here to share what info is known so far on these fierce and noble races.
Features, Previews
Mon, May 06, 2013
Xerin
-
Our Children's Week guide is here for you for the 2013 Children's Week in World of Warcraft, with details on the pets and quests.
Guides
Wed, May 01, 2013
Xerin
-
With three realms to which players can pledge their undying allegiance, Camelot Unchained promises pure RVR-based MMO action. We chatted with Mark Jacobs to get some quick, down and dirty answers to our questions about building and crafting, which will play a vital role in the game.
Interviews
Fri, Apr 26, 2013
Xerin
-
Age of Wushu is an open world sandbox MMOG that even has Jet Li! Is this is a martial arts revolution or another low budget martial arts film for the bargain bin? Find out here at Ten Ton Hammer.
Reviews
Wed, Apr 24, 2013
Xerin
-
PvP is going to be an exciting component of The Elder Scrolls Online. We take a look at TESO's take on RvR with a preview of the Alliance Wars.
Features, Previews
Fri, Apr 19, 2013
Xerin
Fossil fuel, coal, and ore are all great resources for fast cash, even better if your city is just nothing but that and then you can profit then move to something sustainable, like culture or recycling or importing and making electronics (or importing and smelting / refining works too, I think, but I have yet to do the math).
Permadeath can be pulled off. Wizardly Online does it. You die, you soul continues to live on and each time it becomes easier and easier to get roughly back to where you were. Games with permadeath though are different beasts and for different audiences with different mechanics.
Otherwise, I agree with you that it's hard to put permadeath into a game and have any progress be meaningful.
As a special note, this article isn't sponsored, but a great way to look at why WoW is a great and fun game vs. the negative banter going on out there. I'm glad you all have differing opinions, but rest assured that this is my own opinion and thoughts.
Don't forget the Orcs nuking people.
MMOs have been growing steadily while North American MMORPG have stagnated a bit, if only due to the fact that subscriptions are tough to swallow. Free-to-Play gaming is striving more than ever. It's simple, just get over the need to launch with subscriptions and don't try to market 20 flash games in one as your "free-to-play" game. Look at Perfect World which is crowded or even Mabinogi or FLYFF who have been around for nearly forever.
Rift is just facing the same thing Aion did, when people pay $15 a month for something they're going to get the best deal. The best deal is WoW, where all their friends are, and the ones who don't think that way will stay. After the launch, people will get disinterested and leave. Simple. Nothing new here, been going on for ages.