I think this study is basically useless and really should not have been publicized mainly due to the inherent fact that they basically stereotyped WOW players by using one age group. Making the assumption that this age group makes up the majority of WOW players. While alot of players are in their mid-twenties, there are also alot of players that, like myself, are alot older with more life experiences (I'm a grandmother and have been in the work force for over 20 years) and while I enjoy social interaction and assisting my guild mates and on occasion other players, I play WOW because I enjoy the game, the content (graphics, story line, the continuing evolution of the game) and it enables me to work through some issues I have in real life.
I think this grad student would have been better served to open the reference group to all ages. I personally am insulted that the grad student and co-author thought that they had captured the essence of the typical MMO WOW player.
Having said that, I have to agree with this author's conclusion that it is a first step to the erasing the common misconception / impression of what types of people play MMOs.
You are in error for Cata release. I actually stayed up until 3 am (mountain time) and was booted out at least 10 times finally receiving the ultimate server down for emergency maintenance due to log in issues and then once in, latency issues. I was not the only one either. My husband, both sons and friends on the other side of town (and guild mates the other side of my state of Texas) also had the same issues. I finally logged off after being completely frustrated and waited for Blizz to fix the logon issues, latency, etc. which did not take as long as D3 has. I have not, in fact, played D3 due to the ongoing logon issues (last tried earlier this morning <<< sigh >>>).
Personally I think that Blizz keeps on underestimating the launch process. With the D3 game give away with WOW 1 year contract I probably would have (if I were Blizz IT) taken all those licenses into context and, I don't know, increase the availability of the server 100 times? I'm not an IT person, so I don't the proper terminology. It just seems that the releases could be alittle more planned.
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