Jinyu - please please blizz *pleading face*
Furbolg - an uncorrupted tribe - a really interesting race imo
Ethereal - I mean come on, how could you miss them off the list. Would have to be a neutral race
High Elf - the denial of magic, but without the full embrace of nature of the Night Elves, the tensions with Night Elves, their long history with the alliance, they would be fantastic.
Broken - for similar reasons as the High elves, sever since the Draenei were introduced, the broken have fascinated me, pitied by some, admired by others - another really interesting race to RP.
and my Hell No list...
Murloc - I'm sorry but they are still on my top 5 races I'd like to see exterminated list. In my early days of WoW those damned creatures seemed to have an aggro range of about 3 zones. Nothing gives me more pleasure than wading through packs of these little sods. Oh i'll rescue them if they are enslaved, or tortured - but only so i can later grant them a more noble end.
Murloc fin soup anyone? fresh this morning :D
I'm guessing that XP and Loot will be instanced - as it is in Guild Wars 2.
It's a sensible system in my opinion, even if it stretches reality a bit loot wise. It lessens potential for griefing, and makes players feel like they are allies, not in competition.
The last paragraph should put your fears to rest?
"Unlike previous iterations of public dungeons back in the day, ESO has no kill stealing. As long as you do at least 10% of the monster’s total health in damage or healing, you will receive full credit for the kill. In other words, it always pays to help your fellow players out in combat. There is no reason not to."
I don't think any MMO dev would allow that level of kill stealing again. As far as I know no MMO has since EQ - wow had mob tagging, GW2 has a similar system of 'if you contribute, you get the reward, so does everyone else who contributed'
I love the idea of public dungeons, it'll make the game feel a bit more alive.
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