If your hopes for a Warhammer 40k MMO were extinguished with THQ's fire sale of Dark Millenium Online, one of the first announcements of E3 (that's E3 proper, not pre-E3 Xbox One day or the other jump-the-gun events) may get you fired up.
DC Universe Online Creative Director Jens Andersen chats with Ten Ton Hammer about Origin Crisis, DCUO's answer to DC's The New 52 revamp and relaunch. Jens also offers a few words about the new Quantum powers set and DCUO's possible future on the PlayStation 4.
Diablo co-creator David Brevik and his league of superheroes at Gazillion are poised to deliver Marvel Heroes in the late spring. Ten Ton Hammer stopped by their San Mateo secret lair to see how the game is progressing.
The Magicka makers are back with another genre-bending multiplayer mash-up: The Showdown Effect. It's nonstop action movie inspired one-liners as we side-scroll our way to fast paced kills and thrills, but does The Showdown Effect work as something more than parody? Read on to find out!
Naoki Yoshida, producer and director of Final Fantasy XIV, might well get a second chance to make a first impression. We formed our own impressions as we sat down for a brief interview and some hands-on time with Final Fantasy XIV: A Realm Reborn.
In this article, we'll take a look at what makes Neverwinter's Devoted Cleric uniquely suited to both damage dealing and healing, as well as offer a number of tips on everything from combat combos to feat specs.
If you feel that beta tests have become purely a marketing gimmick or the MMO industry's painful imitation of a free trial period, you're not alone. But you should also know that at least one developer values your testing feedback beyond measure.
In a candid interview with TESO Creative Director Paul Sage, this video explores some of the game's innovations that go beyond what we were able to experience in our hands-on pre-alpha preview, such as Megaservers, World PvP, per-item progression, NPC factions, and player housing.