In some realms, typing is still the only way to go. I prefer it by far; more immersive, don't need to hear other peoples (sometimes annoying) voices or other background sounds (as I'm sure some may find mine), assists with roleplaying and does not have the issues experienced when people try to talk all at the same time.
I can play just fine with just typing.
Great article Dal. Having returned to *that classic EQ server...*, I've realised how much EQ (classic) got right. I have a number of low level characters, most whom I have started in different areas and leveled through different content. It's exciting, fear inducing (as it's a different place, with different risks), rewarding and engaging. That said, I don't mind leveling my characters in the same place because a lot of the content involves actively grouping and cooperation, so even when the content is the same the dynamic is different. Having multiple areas to adventure in for a given range, not necessarily just starting areas, are in my opinion an absolute necessary requirement.
Thank you for the review. I played a tiny bit of Beta but probably not enough to make an opinion about it. EQN seems ages away so I need something until then...
I love these articles, thank you again :)
In regards to Enchanters being able to solo; I loved solo'ing with my Enchanter. There is something satisfying about lulling a group of bandits, pull one, charming it, pulling another and having them beef it out. Then killing the charm before the second mob dies and killing them both for full xp. Was it difficult? It could be. Was it rewarding? Yes. Was it exciting and fun? Most definitely.
My hope for EQN; intuitive combat options like that!
Nice article Dalmarus, I think it is pretty cool that you were with the Marines!
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