I agree and recognize that, but there is no proof they are the real person. They very well could be though. I just don't think a comment section where you can comment anonymously is the best place to post take down notices. TTH would probably take them down anyway, I'm just saying there is no proof of ownership with an anonymous comment system.
Lol fail troll is fail, not even brave enough to use a real account. Where did I say all of the comments? Also where did I accuse any of the comments. I said it was possible, and you are proof that anyone can leave a comment without proving who you are. Thanks for helping prove my point.
Actually the more I think about it, the more I want to go delete my curse profile so that is one less user they have as ad revenue. I can't help but think that Curse sees TTH as a major competitor to their main product and are paying exclusivity fees to certain authors or they could be posing as certain authors themselves. It is kind of hard to prove whether someone is really themselves or not.
I still agree that what TTH did was illegal, and I would rather see authors come here of their own free will because it benefits them. AddOn management could be done a lot better than what Curse does, but it is hard to evolve when one site stops any other sites from succeeding.
I actually think the Addon management issue should be addressed by WoW. Make it easy to install addons through the WoW client, and allow some kind of self updating code if an author wants to include it. I think Addons should also be allowed to be sold but Blizzard doesn't want that. Certain addons I would happily pay for if it was easy to keep them updated.
I agree that what TenTonHammer did was wrong. They should have given more incentives to get addon authors to host on WoA instead of just taking the files and hosting them
That said no one can defend Curse because they did the same thing when they first started. Maybe not on as big of a scale but I know some Addons that were on there and then suddenly removed.
This will also be one of the things that kills WoW, so much infighting because people trying to squeeze a couple extra pennies out of the WoW subscribers and they don't want to work together to actually create a better experience.
I have used Curse for years to keep my addons updated. I wish Curse was more useful to me than just addons because then I would consider paying the $20 a year, but I don't see the value there at all. TenTonHammer on the other hand, I love all the things they do for premium subscribers, plus I like their news articles better.
I won't be using Spark until everyone works out the kinks with the legal mumbo jumbo but I will still be checking TTH for good news articles.
I think the lack of respec will turn a lot of people off from the game, but I also think it is a good thing. Look at how long EVE Online has been going strong and they have never had any kind of Respec option because you could eventually learn everything in the game. This is actually faster to become useful. I have 31 unspent ability points right now and I have about 8 or 9 hours of gameplay, that is on top of I have a solid early game tanking build that I spent about 70 ability points on.
The thing I would eventually like to see is the ability to change factions, through quests or something. I don't want to have to make another character and go through all the same quests just to level up enough to see another faction storyline.
That said I am loving the game. I am not a hard core player, but I can see myself coming back to this a couple times a week for a few hours each time since the storyline in the quests are so well written. I hope they iterate and improve on what they are good at over time similar to how EVE Online has done it while staying true to their core model. I don't want this to become another WoW clone like how Star Wars Galaxies did back in the day with the NGE Combat patch....
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