@Eliphas The game doesn't have subscription you pay once and that is it, take that into account.
@Murashu GW2 has another approach where all classes may heal, but there are deffinetly at least 3 healing classes, the Guardian, Elementalist and necromancer, is just happens that they are also very good buffers or damage dealers.
@Chilidawg
- GW2 doesn't have a direct need for grouping in PVE, all abilities are area effects and they can be casted w/o a target. That makes the Dynamic Events even more cooler as players cooperate and even resurrect each other on the fly.
- GW2 DE do not get grey, just being in the area will render you a reward, you do not need to talk to any npc or dig any loot chest at the end.
- GW2 DE are a multitude of events that chain up depending to what happens in the world, speaking to an NPC that cries that need help (yes he runs around and asks for help) can trigger an event quite far away from the NPC, but going to the indicated position and resurrecting the said NPC will start the event as well.
- GW2 all DE's are eventually turn into some epic fight starting as low as lvl 5. The cool part is that those never get grey they are always challenging, you can join your friends even if you are higher level and they will reward appropriate to your real level.
There is no quest that makes you deliver anything, once a quest is done is done, all you do in GW2 is wonder around while you are just very subtly given enough hints about where to go next.
Also the amount of ways they achieve those DE is impressive, from herding cows to using special guns that give special abilities to even transform yourself into a cow and try to impress the other cows ^^
Overall is one of the most fun and most fresh approach to leveling I have seen in over a decade of playing MMORPGS.
@Eliphas The game doesn't have subscription you pay once and that is it, take that into account.
@Murashu GW2 has another approach where all classes may heal, but there are deffinetly at least 3 healing classes, the Guardian, Elementalist and necromancer, is just happens that they are also very good buffers or damage dealers.
@Chilidawg
- GW2 doesn't have a direct need for grouping in PVE, all abilities are area effects and they can be casted w/o a target. That makes the Dynamic Events even more cooler as players cooperate and even resurrect each other on the fly.
- GW2 DE do not get grey, just being in the area will render you a reward, you do not need to talk to any npc or dig any loot chest at the end.
- GW2 DE are a multitude of events that chain up depending to what happens in the world, speaking to an NPC that cries that need help (yes he runs around and asks for help) can trigger an event quite far away from the NPC, but going to the indicated position and resurrecting the said NPC will start the event as well.
- GW2 all DE's are eventually turn into some epic fight starting as low as lvl 5. The cool part is that those never get grey they are always challenging, you can join your friends even if you are higher level and they will reward appropriate to your real level.
There is no quest that makes you deliver anything, once a quest is done is done, all you do in GW2 is wonder around while you are just very subtly given enough hints about where to go next.
Also the amount of ways they achieve those DE is impressive, from herding cows to using special guns that give special abilities to even transform yourself into a cow and try to impress the other cows ^^
Overall is one of the most fun and most fresh approach to leveling I have seen in over a decade of playing MMORPGS.
As for