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Boomjack (Page 46)

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Latest Articles by Boomjack

  • Pirates of the Caribbean Online: Video Preview "Join Mike Goslin, President of Disney VR Studios, and Joe Shochet, Creative Director / Lead Designer, for a video tour of the current in-development build of Pirates of the Caribbean Online. Tour melee and sea combat, check out the game's innovative gambling system, and even view the newest cutscenes featuring none other than Jack Sparrow and Captain Barbossa!
    Features, Previews
    Wed, May 09, 2007
    Boomjack
  • Ryan Shwayder, previously a community relations manager on EverQuest 2 and now a Game Designer/Community Relations Manager at 38 Studios posted an idea that seems so simple, so logical, so much common-sense that of course it is the one thing that most MMOGs lack.

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    Tue, May 08, 2007
    Boomjack
  • On Friday I stole a great column idea from Cody and posted my list of 10 Untapped MMOG Properties. Coming in with a bullet at #2, as announced by Casey Kasem was Starcraft. The next day the good folks at CVG posted this news bit announcing that a StarCraft MMO was in the works.

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    Mon, May 07, 2007
    Boomjack
  • I had a much more serious article in the works for today, but after reading Cody's "Top Ten Properties to Make Into MMOGs" I felt obliged to textually tape together a list of my own. So here you have it. I decided that although I agree with Cody that Harry Potter, Knights of the Old Republic and Grand Theft Auto (it's coming and it's called APB, developed by Davey Jones of GTA fame) are top ten properties I decided to choose a list that did not include any of his choices. I left out any properties that I knew to be currently in production and sharing information about that production. Stargate and Star Trek came immediately to mind. World of Darkness, White Wolf's vampire property also would have made this list if it wasn't already in the works. Warhammer 40k, though apparently in the development pipe at Vigil Games isn't pushing out any public information, so it made the list. It's just a gleam in a developer's eye down in Austin as far as we know. Likewise the comic book properties. The list, 12 new MMOG articles, dead goats, disappearing 737s and more is but a click away today in Loading...

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    Fri, May 04, 2007
    Boomjack
  • So much cool MMOG information and so little time. Richard "Lord British" Garriott recently upped his cool factor when he took a zero-gravity flight with Stephen Hawking.

    "My girlfriend Kelly and I have just returned from an incredible couple of days at the Kennedy Space Center in Florida with Professor Stephen Hawking, which included participating in his historic zero-gravity flight where we all experienced the freedom of weightlessness aboard a specially equipped 727 flying parabolic trajectories. "

    Richard is currently working on Tabula Rasa which just went into closed beta testing. I was fortunate enough to meet-up with Richard just over a month ago where he gave a demonstration of the game to about a dozen gaming goofballs. I've never been a big fan of sci-fi MMOGs, but Tabula Rasa looked outstanding. With Stargate Worlds also on the horizon it looks like I may become a switch-hitter. You can read all about Richard's flight with Professor Hawking at the official site. PAX makes strange choices, 25,000 Chinese invade WSVG, CoH for free and much more is but a click away today in Loading...

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    Thu, May 03, 2007
    Boomjack
  • Some of the denizens of this column wanted to know why a game developer like Scott Adams would play a "hydra" in a MMOG. For those of you fresh off the virtual turnip truck a "hydra" is a gamer who plays multiple characters at once in a MMOG. Scott played and still plays four characters at once in EverQuest 2. Scott was kind enough to answer your question. Answers, and interview with Colony Studios, robots and much more is but a click away today in Loading...

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    Wed, May 02, 2007
    Boomjack
  • The response to the new layout has been mostly positive so far. Only two people were upset that Vin had been retired. Peter, I feel your pain brother! I expect to see the fourth horseman ride by my office window any moment. First I am told that Coyote is playing WoW. Then I discover that he has called in sick. Yeah, called in sick to play WoW. There is nothing more to say, except that Coyote hasn't linked back to my column in over 180 days. We couldn't possibly have a new MMOG launch without people complaining. They complain that there are not enough servers. They complain that there are too many servers. They complain that they can't play a specific race/class combination. They complain that they can't have a virtual same-sex marriage. Wha? Hobbit on Hobbit action, 13 new MMOG articles and bowling fires are but a click away today in Loading...

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    Tue, May 01, 2007
    Boomjack
  • Vanguard Gets PerSONYfied Last week we took a lot of flack for posting about a rumour that had been circulating through the Vanguard community since the game had launched and perhaps even before. The rumour linked Sony Online Entertainment (SOE) with Sigil in a partnership to right the listing ship we affectionately refer to as Vanguard: Saga of Heroes. Over the weekend Brad McQuaid posted the following,

    “SOE is in discussions with Sigil regarding the future of Vanguard and Sigil Games in Carlsbad. Talks are going well and first and foremost, our primary concern right now is what's best for Vanguard and its community. We want to ensure that this game and its community have a healthy future. The specifics that we work out over the coming days will all be with that single goal in mind. What does that mean? It means that right now Vanguard is doing decently but not as well as we hoped...So the bottom line is that SOE is going to be getting more involved with Sigil and Vanguard – our relationship is going to become even tighter – much tighter. At this point I can’t say much more than that. Does this mean an acquisition? I can’t say at this point. Does this mean more or less people at Sigil? I can’t say at this point. Does this mean management changes at Sigil? I can’t say at this point. I *can* say that regardless of the turn out, SOE knows that Sigil has the experience and vision necessary to run Vanguard and therefore a major change in that area is extremely unlikely and would be foolish on their part. What it does mean at this point is that both companies agree that we need more of SOE’s involvement if Vanguard is going to continue to get the support it needs to both continue to be worked on and improved and debugged and optimized.... "

    There you have it. SOE and Sigil are in talks about Vanguard. It's obvious what SOE has to offer to this relationship. Money, expertise, marketing clout, and more don't come without a price. Sigil can offer a development team that is capable of completing the project that they started. The SOE/Sigil coupling, 18 new MMOG articles and real world news are a click away today in Loading...

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    Mon, Apr 30, 2007
    Boomjack
  • I spent about three hours playing Lord of the Rings Online last evening. So far, so good! A big thumbs up to Turbine for launching a MMOG and not having the bottom fall out of their servers spilling bits all over the countryside. Too often the community is lying in wait, like a flock of vultures to voice their displeasure and devour the attention that they receive for doing so. Turbine gave them nothing to latch onto and for that I am thankful. The only major criticism that I could discover was that there were queues. I didn't personally run into one, but apparently some people did or possibly heard rumours of some people who did and via forum osmosis posted that they did as well. The official Support Forums seem to have the same minor basket of problems that any other MMOG had at launch I played long enough to reach level 8, or was it 9? I came across the normal procedural content completing such important tasks as killing five bears, many goblins and numerous creatures that could have been bears or goblins had their model simply been changed. What was refreshingly different was that I enjoyed reading the quest text and that for the first time that I can remember the journey was actually more fun than the resulting increase in levels. It should be no surprise that questing was a more efficient way of leveling than grinding at the low levels that I experienced. It remains to be seen if this is the case as a player hits higher levels. My views hold some water, but not as much as a guest who stopped by Loading... yesterday. Scott Adams is the person who brought adventure games to home computers. No matter which MMOG you play, you owe some amount of gratitude to Mr. Adams. Among other things Scott had this to say about LotRO, The words of a legend, then more of my words, then some words I looked up in a dictionary because I didn't know what they meant are yours today in Loading...

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    Fri, Apr 27, 2007
    Boomjack
  • 11 more wins until the Stanley Cup Parade in Sabreland. I've mentioned this before to lukewarm response, but I believe that it is time to change the format of this blog and it's accompanying mailing list. There is far too much "Bling" in the layout of the mailing list for my liking. It was a fantastic way to start 567 editions ago, but is time we went back to a simpler, easier to follow format. The real question isn't whether we should remove the bling, but should we alter or adjust what I am writing each day? I'm not alluding to the numerous spelling and grammatical errors. I'm referring to the actual content. What is most important to you? Does the Real World News or Vin Diesel Fact detract from the MMOG content? Is the opposite true? Should I perhaps just give up and write comics for a living? I would love your feedback. What brings the 500,000+ of you back each month to this blog and newsletter? Comment in the blog, or fire me an e-mail and let me know how important each of these areas is to you.

    • MMOG Headlines
    • Hot Content
    • Real World News - You Can't Make This Up
    • Vin Diesel Fact
    • Today's Exclusive TenTonHammer.com Content
    • My daily article on the industry

    Perhaps the content is just peachy, or perhaps it should be split into separate articles, or perhaps some of it should just be put on the shelf, retired and thanked for a job well done. Whatever the case, I truly appreciate that you read this every day and I value your feedback. Send it in! I'm not sure how I missed this announcement, but apparently you all missed it as well. Sony Online Entertainment sends out an abundance of press releases. I do read them all, eventually, which is why I noticed something peculiar about a release that went out on April 11th. The title was unnecessarily lengthy and may be the reason that I abandoned reading it the first time. It went something like this, "SOE Taps Industry Veteran To Further Strengthen San Diego Company's International Presence in Online Gaming" They had me at "SOE Taps", which is also where I terminated my reading the first time. My short, let's call it economical attention span was the reason that I missed this gem folded so deftly into the bowels of the release in the first place. "Prior to joining SOE, Christensen served as Vice President of Business Development for IGE where he drove the company's relationships with the massively multiplayer publishing community." IGE + SOE, Warhammer release date, LotRO impressions and much more is but a click away today in Loading...

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    Thu, Apr 26, 2007
    Boomjack

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