by: Michael Grey
Attunement an Outmoded Model for MMO Maneuverability?
Objects drop of the mobs around the quest giver.
The Flayers drop the carcasses, the rippers drop giblets, 5 of which can be combined into one carcass.
Drop rate is 100%.
In case anyone wants, here's another story on the case: http://www.theage.com.au/news/world/accused-aussie-child-abductor-held-i...
Without knowing anything more about the situation than the two news stories, I have to agree with Micajah, it looks like knee-jerk reaction from parents have led this poor girl into a desperate situation and I wish her luck that the judge will see sense*
And Nightmusic, you're right, it isn't easy monitoring your children over the internet, but from my experiance of managing a video games store, alot of parents, short of limiting the amount of time played by their kids, don't care. To most, video games are still the electronic equivilent of hide and seek, they don't know about age classification systems and that they're there for a reason.
This whole story shouldn't have gotten this far and I hope sanity prevails.
This oppinion could change when new informations comes to light.
At the risk of sounding jingo-istic, if the case was brought about in the UK, Canada, Australia, most European countries or any other country that isn't as litigation happy as the US, than cases like these would be thrown out and the plaintiff would be fined for wasting the court's time.
Having got that out of my system, it's a dangerous precident. Maybe the reason Blizzard has been so slow to introduce player housing in WoW?
It's not news that this goes on, nor is it only within online journalism.
Most UK readers of TTH will be aware of EDGE, a multiformat gaming magazine that is a bastion of professional journalism and honesty and I'd recommend anyone, from any country, read it if they get a chance.
The magazines had several, very public bust ups with some publishers both large and small in the past, due to those publishers refusing to hand over review code with the signed promise to give the games a certain score. EDGE would always name and shame those publishers and patiently wait for the game to go on sale before giving a fair review score.
Activision, you should be ashamed.
It's a great shame that it had to happen this way, but i think the objectionable amongst saw it coming from a along way away. VG was always going to be a big drain on Sigil's resources and would run a high chance of oustripping them, which it did and then some.
F13 was right on the money saying that alot of people in the VG community will be steadfast in their oppinion that SOE are behind the firings, but starting up a games developers is just like any other new business; 80% fail. Sigil are/were in the fortunate position to have a product that another, larger company wanted to pick up and so will probably hire some of the now redundant Sigil emloyees. I may sound heartless, but I'm sure they all went into VG knowing the risks they faced and they've been thrown a saftety net taht most don't.
I wish them all the best and hope VG keeps getting better.
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