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In the latest episode of Ten Ton Hammer Live!, Jesse Cox sits down and
talks with Melissa Bianco, Paragon Studios’ lead designer of COH/COV about the
upcom
Features, Interviews
Sun, May 02, 2010
jeffprime
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In the latest episode of Ten Ton Hammer Live!, Jesse Cox sits down
andtalks with Linsey Murdock, lead designer of Guild Wars Live,
Eric Flannum, lead
desi
Features, Interviews
Sun, May 02, 2010
jeffprime
-
In this week’s installment of Ten Ton Hammer Live!, our
intrepid hosts track down the elusive David Georgeson, Senior Producer
of EverQuest
2 at Sony Online
Audio / Podcast, Media
Sun, May 09, 2010
jeffprime
-
Among
MMOGs, Star
Trek Online
has probably the deepest reservoir of lore from which to draw from.
Features, Opinions
Thu, May 13, 2010
jeffprime
-
I’ve
been a Star
Trek
fan practically my entire life.
Features, Opinions
Mon, May 17, 2010
jeffprime
-
No
matter what Star Trek
series fans preferred, there was one thing that every fan loved:
starship combat.
Basics, Guides
Tue, May 25, 2010
jeffprime
-
Welcome
back to Starship Basics, Ten Ton Hammer’s guide to
starship knowledge for Star Trek Online.
Starship combat is at the heart of
Basics, Guides
Wed, May 26, 2010
jeffprime
-
Welcome
back, cadets, to the latest installment of Starship Basics.
Since starship combat is the very heart of Star Trek Online,
it would have been nice i
Basics, Guides
Fri, May 28, 2010
jeffprime
-
In this week’s installment of Ten Ton Hammer Live!, our hosts
travel to a lost temple dedicated to esoteric fighting arts to learn
about the innovative action-combat MMOG,
Audio / Podcast, Media
Mon, May 31, 2010
jeffprime
-
Reviews
Thu, Jun 10, 2010
jeffprime
I purposely didn't highlight WoW so as to focus some love on perhaps some forgotten gems that newer players wouldn't realize had an impact upon MMOs today. I think WoW is an extremely solid game and you can't argue with its success. Honestly, the more MMOs there are, the better the gaming world we're living in is. I just wish that someone would create a Wild West MMO. I want to have showdowns at high noon!
People make some good points. I'm not saying that TSW is the best game ever, but it is one I am thoroughly enjoying and have been. I do agree with Ellipsys on clothing and the cash shop. I absolutely hate having a cash shop in a game where I pay a subscription for. Those items should be attainable through gameplay. As for multislot items, I agree again with Ellipsys. It would be great to break outfits down into their separate components.
I don't want a respec in TSW, but I do agree that a quick tutorial would help players new to the game immensely. I love how I can eventually learn everything in the game if I put in the time but only have access to a few abilities at a time (7 active, 7 passive). While there are some issues with the game (chat, not being able to go to a new instance by yourself if a quest is broken in yours, etc.), The Secret World is the best MMO I've played in years. Will it hold once I get towards the end? I don't know, but right now my addiction is strong and I applaud Funcom for not following the typical MMO mold. I think the game is kind of a throwback to early computer games that were skill based and more open. Anyhoo, that's my two cents. No respec! :)
Hopefully, we can actually be together on the same server on the next beta. I really do think that GW2 is going to be the next big thing and will lead to changes in the industry. I can't wait. And yes, sword rangers are awesome!
Ahh...green rolling hills. I can't wait for the expansion to drop.