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Stow (Page 8)

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Latest Articles by Stow

  • dungeons-story
    Right from the start, let's correct a misconception: If you try Dungeons expecting Dungeon Keeper 3, you’ll be sorely disappointed.
    Reviews
    Thu, Apr 14, 2011
    Stow
  • wot-story

    When it comes to Tank battles, only a few games have taken a remotely realistic view of them.  Then World of Tanks comes along and adds location spec

    Premium Bonus
    Previews
    Mon, Apr 11, 2011
    Stow
  • Microvolts-Story

    We commented on how the east might be running out of MMORPGs to export in our article on April 1st.  That might be because the companies are producing more and more F2P shooters instead of MMOs.  Rockhippo Productions throws their hat into the ever expanding ring with Microvolts, a simple shooter with almost as much visual customization on your character as Team Fortress 2 has hats.  But is the game as deep, detailed, or even enjoyable as its customization features?

    Previews
    Wed, Apr 06, 2011
    Stow
  • Shogun 2 Story

    In a declining PC market, Creative Assembly has taken a great risk in keeping true to its series with Shogun 2 : Total War.  Unlike other sequels recently, Shogun 2 is just as complex as its predecessors in the grand scheme of things while only cutting back on the interface and trimming the fat of unused features of the last few games in the series.   Rest assured that the Total War series has not been ‘consoleified’!

    Even samurai have weaknesses, like flaming bombardment.  Then again most things are weak to flaming bombardment...

    Reviews
    Wed, Mar 30, 2011
    Stow
  • world-of-tanks-artillery

    With the long-running beta finally coming to a close, perhaps now is the best time for you to get into World of Tanks and get a feel for the game.  Early on, tanks are researched quickly and are quite affordable, and upkeep costs on your metal machines are also low.  So if you’re interested in experiencing a fresh take on World War II with elements of both realism and action, you should probably know a thing or two before you start driving your tank! These six simple rules will prolong your life exponentially, and give you more potential killing blows on your foes.

    Basics
    Fri, Mar 25, 2011
    Stow
  • wot-story
    While the numbers and terms may be intimidating, understanding the basic statistics of World of Tanks is critical to both your offense in knowing your enemy, and defense in knowing your tank's strengths and weaknesses.

    Those of us that are familiar with MMOs are no stranger to staring at items and comparing them to what we’ve already got.  In World of Tanks, you don’t have to deal with a million drops for weapons, but a few of them.  But to be honest, choosing between these weapons may be harder than any epics you’ve compared in years!  The statistics don’t always tell the whole story when you look at a tank though, so before you research, you need to know what you’re getting into before you sink your hard earned R&D XP.   Not every tank is as strong (or weak!) as it seems.

    Guides
    Tue, Mar 22, 2011
    Stow
  • wot-story

    Perhaps the finest part of World of Tanks is that each ‘tier’ of tank battle is much different than the others.   As a newbie, you’ll come up against other newbie tanks and the occasional Tier 2 light tank and Tier 2 medium tank.  While mistakes are accepted and expected as a new player, with a few simple strategies you’ll have more fun, get more experience, and get the most credits out of your time spent on the battlefield.   So without further ado, let’s break down the strategies and tactics of the sissy light tanks, which are anything but sissy!

    Guides
    Thu, Mar 17, 2011
    Stow
  • wot-story

    Cover is extremely important. The enemy could be anywhere in my view, lining up a perfect shot even, but I would be none the wiser without eyes of my own out there.

    So you want to be a tank driver in the World of Tanks, but are a little afraid of what you’re getting into?  Don’t worry.  Your MMO experience will come in handy as this game has a lot of trade-offs to weigh as you compare ammo, turrets, armor thickness, and more.  You may start driving little more than a tin can on treads, but eventually you’ll make your way to the Sherman medium tanks, and eventually the heavies such as the legendary King Tiger and Maus.  But you probably have questions about the game before you dive into a multi-GB download and a potential grind, and that’s what we’re here to clear up!

    Basics
    Tue, Mar 15, 2011
    Stow
  • Faxion Story
    Frank Lucero, Studio Head of UTV True Games, took Ten Ton Hammer on a comprehensive tour of Faxion at GDC 2011. Not much has changed since our January preview of the game except much improved character models (which we can show you) and much more content and an improved UI (which we can't). Enjoy these new screenshots and concepts from what's certain to be 2011's most controversial MMORPG.
    Images, Media
    Mon, Mar 07, 2011
    Stow
  • Nostalgia PvP Story 2

    In the old days, you could cry for help all you wanted outside town.  Sometimes they showed up, and sometimes, they showed up too late.  Note this guy going for the dirt nap.

    When we think of PvP, a few things come to mind. -    Battlegrounds, where even teams fight over objectives to the death -    Massive PvP, where entire armies/guilds/fleets wage war -    The occasional “this guy needs to die” impulse on a PvP server. In the past, we didn’t have any of that.  While instanced PvP might have put a damper on immediate threats to your survival, it also makes griefing that much easier.  Ah yes, to grief people on a regular basis.  The act of making someone’s life miserable, via multiple deaths, stealing of enemies, and general harassment via in-game methods as opposed to communication is the griefing way. If you were doing it, it was the best thing ever. If you were the victim, you just had to log out and take deep breaths.  Now in the world of MMORPGs, not only is PvP highly regulated in where it can be done, but many countermeasures for things such as corpse camping are in place.  While some games may still have the spirit of killing each other intact, such as EVE, many other games have taken the high ground of going strictly PvE with a PvP afterthought, and that PvP afterthought is non-existent in the zones that you’d like to ambush people. So in previous articles of the Nostalgia Destroyer, I’ve taken stances against the past.  This time though, I’ll say I’m for it.  A world populated with sissies who only fight when they have nothing to lose is terrible. Because it’s when you have something to lose in PvP that you get the best stories, the most tears, and overall, the most thrilling PvP experience you’ll ever have.
    Entertainment
    Fri, Mar 04, 2011
    Stow

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