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The Mittani (Page 8)

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5 years 20 weeks
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Latest Articles by The Mittani

  • 02_large
    For anyone that's been eager to jump into EVE Online now that Apocrypha has seen its official launch, Ten Ton Hammer certainly has the best selection of EVE editorials to whet your appetite....
    Features, Opinions
    Sun, Apr 19, 2009
    The Mittani
  • Whether you like it or not, propaganda is part of our modern way of life. Every where you look, companies are doing their best to spin their marketing schemes and ingrain them into your brain....
    Features, Opinions
    Mon, Apr 06, 2009
    The Mittani
  • EVE_08.jpg
    War in EVE Online is fought on many different fronts. Direct conflict can take a heavy toll on both sides in terms of not only ships, but the resources to build them and even corporation...
    Features, Opinions
    Sun, Mar 29, 2009
    The Mittani
  • 01_large
    When losing hurts in athletics and competitive events, the losers tend to either rationalize their defeat or give themselves little awards for showing "the best sportsmanship." In the Mittani's...
    Features, Opinions
    Mon, Mar 23, 2009
    The Mittani
  • Classic Taranis Gate
    Each war has its winners, and its losers. While history lessons may be full of factoids for us to memorize about the winners, it’s most often the losers who determine the outcome of a given...
    Features
    Mon, Mar 09, 2009
    The Mittani
  • In EVE Online, the most intelligent and cunning gamers are those that succeed. Although the members of Goonswarm have been called everything from sociopaths to conniving geniuses, there's no doubt that their antics are both ambitious and humorous. Now the Goonswarm's master of spies, The Mittani, has agreed to write a column for Ten Ton Hammer on both the Goonswarm's actions and the crazy stories of EVE Online in general. For his first column, the Mittani gives use his how-to guide on "How Not to Kill a Titan."
    It is often said that what separates players on the highest level of alliance warfare is the understanding of fundamental gameplay mechanics. EVE is a notoriously complex game, but the documentation is available in voluminous form; keen understanding of sovereignty mechanics is practically assumed at the level of an alliance leader. After all, sovereignty is the core mechanic in alliance warfare; the game is all about taking, breaking, and holding sovereignty. -A- was considered at the time to be an alliance of 'elite PvP' players, yet at dawn on 2/17 we realized that the 'big surprise' on 2/21 was not going to surprise Goonswarm, but -A- and KenZoku (the former BoB forces).
    • To read the rest of the Mittani's article, click here!
    Features, Opinions
    Mon, Mar 09, 2009
    The Mittani
  • Almost every piece of strategic advice you find on the internet is completely worthless. Every day, I inevitably see some EVE forum denizen bleating about Sun Tzu, a famous WWII general, or...
    Features
    Tue, Mar 10, 2009
    The Mittani
  • The last few weeks have taken us to the edge of New Eden. The Goonswarm intelligence director and solar spymaster, The Mittani, has given us blow-by-blow accounts of the war going on in The Delve and what it takes to lose a war. But what happens when a person devotes weeks to a game without even taking the time to sleep? That's the kind of question The Mittani explores in this week's article, "Bad Crazy in Internet Space." Believe me, this article is definitely one to read.
    Sleep was sacrificed, work was skipped, and as each day passed a greater edge of delirium inserted itself into the normal operations of the alliance. One of our logisticians woke his wife up in the middle of the night shouting that "We've got to pack up everything and move the babies to Delve!" Another Goonswarm director told his wife that she should only use half the detergent in the dishwasher, because the "salad bowls are in reinforced mode." And yours truly (so I am told) once sat bolt-upright in bed and warned his spouse: "Don't touch that! Don't open the refrigerator! The spy is in the refrigerator!" before abruptly passing back out.
    • You can read the rest of the exclusive JGE article by clicking here!
    Features, Opinions
    Tue, Mar 17, 2009
    The Mittani
  • When losing hurts in athletics and competitive events, the losers tend to either rationalize their defeat or give themselves little awards for showing "the best sportsmanship." In the Mittani's fourth Ten Ton Hammer commentary, he writes about how this concept has exploded into what he calls "space bushido" in EVE Online. While it may sound like a honorable notion, the Mittani shows that being underhanded - using espionage to get ahead - in EVE Online is an absolute necessity in the PvP space.
    At its core, e-honor is a social construction that only benefits the loser. The winner has already won, through whatever means; the loser has lost substantial assets, and so is compelled to conceive of a number of face-saving rationalizations. What space bushido provides the loser is a way to cope with their loss: "Sure, I lost, but they ganked me/used a login trap/violated a 1v1, so they have no honor." Another oft-encountered saying is that a lost ship has no value, but a pilot's honor is priceless.
    • To read the rest of the exclusive EVE commentary, click here!
    Features, Opinions
    Mon, Mar 23, 2009
    The Mittani
  • I recently gave a talk as part of EVE University's 5th birthday celebration on the topic of how newer players can get involved in espionage far more easily than other aspects of the game....
    Features, Opinions
    Sun, Mar 29, 2009
    The Mittani

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