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Latest Articles by The Mittani

  • Whether you like it or not, propaganda is part of our modern way of life. Every where you look, companies are doing their best to spin their marketing schemes and ingrain them into your brain. These sort of guerrilla campaigns are actively waged in EVE Online as well, and this week's "Sins of a Solar Spymaster" article focuses squarely on propaganda warfare. Check it out!
    Ultimately, EVE is a voluntary pastime which has its tedious bits, particularly in the realm of alliance warfare. In a galaxy full of would-be Space Knights following e-bushido, reputation and 'face' are themselves resources that can be built up or destroyed. In any given war, a significant amount of attention must be paid to what keeps your pilots motivated and logging into the game, losing ships for your alliance's banner, and maintaining a positive cultural identity so that defectors and spies are not bred. Morale is key, as the history of Red Alliance demonstrates; lose enough pilots due to demoralization and your military suffers, and suddenly your alliance is in a full-on failure cascade. The intelligent use and deployment of propaganda is of crucial strategic importance, no matter how much the e-honor crowd may deny its impact.
    • Interested? Click here to read the entire EVE Online commentary!
    Features, Opinions
    Tue, Apr 07, 2009
    The Mittani
  • In EVE Online, the taking and holding of conquerable space by alliances in 0.0 is the closest thing to 'endgame content' available in other MMOs. Unlike raiding in WoW, which almost anyone who...
    Guides
    Sun, Apr 12, 2009
    The Mittani
  • It was Janurary of 2006, and North Star Networks (NSN), a corporation in the elite Mercenary Coalition alliance, was running into trouble. They had been hired on a short-term contract with a...
    Features, Opinions
    Sun, Apr 19, 2009
    The Mittani
  • In the open-ended and highly competitive world of EVE Online, it pays to know the mistakes of the past to avoid them in the future. This week's Sins of a Solar Spymaster column penned by GoonSwarm's The Mittani explores what can occur when a smaller corporation becomes a "pet" of a larger alliance. The results of such an arrangement can be catastrophic, so make sure you check out the article and learn from the universe's previous errors.
    Pets, vassals, tenants: there are many derogatory nicknames for these sci-fi sharecroppers. In the social hierarchy of EVE Online, they rank somewhere below Empire-bound mission runners and slightly above people who take WoW pvp seriously. Despite this, pets positively litter 0.0 space, and the 'pet system' has existed more or less unchanged for years. One of the largest alliances in the game, Shadow of xXDeathXx, is entirely comprised of the pets of Legion of xXDeathXx - and every month, like clockwork, the pay their rent.
    • To learn more about the "pet" arrangement in EVE Online, make sure you click here!
    Features, Opinions
    Mon, Apr 27, 2009
    The Mittani
  • Play time's over, and now it's time to get to the nitty-gritty. For the last few weeks, The Mittani has been "playing nice" and showing everyone the softer, albeit still warfare-laden, side of EVE Online. No more. For this week's column, The Mittani gives a detailed account on how a simple exchange of threatening emails convinced an invading entity to stop attacking a Goonswarm-friendly alliance. The twist in the story comes at the end, so keep your eyes peeled!
    First, steal everything not nailed down. A long-term GIA agent named Gobblock masterminded a theft of a tremendous amount of assets held by the executor corporation of IRC. A titan's worth of capital components, an entire capital fleet, scads of blueprints and multiple jump freighters were looted, totalling hundreds of billions of isk. Now we had some influence, a card I could play. I sent word through Gobblock, our now-burned spy, to ask the IRC leadership to contact me about working out a deal. If they pulled out of Insmother and withdrew in good faith, I'd arrange to give them their stolen assets back. If not, I'd have to get cranky.
    • What are you waiting for? Read the rest of The Mittani's EVE Online feature by clicking here!
    Features, Opinions
    Tue, May 05, 2009
    The Mittani
  • During the last few months, Ten Ton Hammer patrons have read about the Mittani's entertaining antics throughout the galaxies in EVE Online. His actions in-game are often elusive and tainted with deception, but what about his real world persona? This week, we get a taste of the "real" Mittani as he regales us with his recount of the first EVE Vegas conference. Was it all spaceships? Or were there strippers involved? Keep reading to find out!
    Attempting to break out of the clique I had arrived with, I noticed a table full of goons hanging out with Avalloc. I approached, announced something like "And who do we have here?" only to discover that I'd blundered into the developers - Oveur, Alli, Soundwave, Navigator and the 'Mystery Dev', an as-yet-unrevealed CCP employee on the game design team. As my jaw dropped, I recognized the Mystery Dev as my old bete noir Seleene, infamous former leader of the Mercenary Coalition and for many years a staunch foe of the Swarm. I had staggered onto my first source of spaceship words, and found it extremely awkward.
    • To read the rest of "EVE and Loathing in Las Vegas," click here!
    Features, Opinions
    Wed, May 13, 2009
    The Mittani
  • After taking some time to recover from his Las Vegas drinkfest, the Mittani recollects another politically infused EVE Online tale of treachery in this week's edition of Sins of a Solar Spymaster. Enjoy this story, because there's plenty more where that came from just waiting in the brain of our resident master of intrigue. It's definitely worth the read!
    It wasn't supposed to end this way. Count Ta'Sessine and Serenity Steele had envisioned a new form of business in EVE, a venture capital group devoted to populating the deserted tracts of 0.0 with outposts, the ferociously expensive player-created stations which, in late 2005, no single alliance had the capital or werewithhal to build. Created as a neutral entity that would be above politics, the Interstellar Starbase Syndicate (ISS) was the darling of New Eden's investor class. Each new outpost they created was a separate corporate entity providing dividends to its investors, and there seemed to be a bottomless desire for ISS shares.
    • To read the rest of "Proxy Wars: The Fall of ISS," click here!
    Features, Opinions
    Tue, May 19, 2009
    The Mittani
  • The Great War in EVE Online continues in this week's Sins of a Solar Spymaster. After his eventful (and painful) trip to Las Vegas, the Mittani had to help rally the Swarm and get their participation levels back up to drive off the KenZoku horde that was assailing their borders. But how does one go about getting hundreds of pilots to log into EVE? Read on to find out! From an outsider's perspective, one might think that this would be easy. EVE is a game, and games are fun, right? But this is EVE, and the bleeding-edge of alliance warfare is often deadly boring if not an exercise in outright masochism. The core mechanic of conquerable space, which is to say placing, defending, or destroying player-owned starbase (POS, 'pos warfare') is widely acknowledged - even by its aficionados - as being about as entertaining as engaging in a little 'freestyle dentistry' on oneself with a claw hammer. Due to the magic of strontium clathrates, players get to enjoy this delightful hobby at a time chosen by their enemy - usually at an ungodly hour in another timezone requiring that players set an alarm clock before having the privilege of applying hammer to tooth.
    • To read the rest of the Mittani's EVE Online column, click here!
    Features, Opinions
    Tue, May 26, 2009
    The Mittani
  • PFC Roy Mason

    When writing about war in EVE - the extremely serious business of pixelated spaceships blowing each other up in...
    Features
    Wed, Jun 03, 2009
    The Mittani
  • For players that want a chance to truly affect a game's environment, history, or future, EVE Online stands at the front of the pack of choices. Boasting tens of thousands of players online, all on the same server, EVE Online allows those willing to form massive corporations and alliances the opportunity to participate in events unseen anywhere else in the genre. This week, our resident EVE insider, The Mittani, breaks down the events leading up to and during the Second Great War for the masses.

    Something had to be done to staunch the coalition's bleeding in Querious. Pilot participation was in the gutter, and increasingly it seemed that the average pilot viewed Querious as an irrelevant buffer region not worth expending effort over - or, worse, that they were completely unaware of the mounting strategic losses. In hopes of combating this, we began publishing daily 'war updates' laying out a frank assessment of our failings. Participation slowly began to recover.

    To read the conclusion of Sins of a Solar Spymaster #15: A History of the Second Great War, Part One, click here!

    Features, Opinions
    Wed, Jun 17, 2009
    The Mittani

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