Archive

ricoxg (Page 6)

History

Member for
5 years 5 weeks
Use your login across the Ten Ton Hammer Network

Latest Articles by ricoxg

  • Star Citizen Cityscape

    While the new Dogfight Module for Star Citizen is what most folks are talking about, there's been a recent addition to the team worth mentioning. Tony Zurovec, developer and producer of the legendary Crusader series of games and another Origin alum, has been brought on as the new Director of Persistent Universe.

    Features, Interviews
    Wed, Jun 18, 2014
    ricoxg
  • Shroud-of-the-Avatar-Logo

    It’s time for another Shroud of the Avatar early release, and while there’s a lot to this one, it may not have all you expected.

    Features, Previews
    Fri, Mar 21, 2014
    ricoxg
  • Shroud-of-the-Avatar-Logo

    Release 3 for Shroud of the Avatar is just around the corner, and we got an exclusive first look at how multiplayer will impact Richard Garriott's latest, and possibly most ambitious MMO project to date.

    Features, Previews
    Thu, Feb 20, 2014
    ricoxg
  • SotA Moon Walls

    We recently sat down with Richard Garriott and Tracy Hickman to discuss the way history is being handled in Shroud of the Avatar and how the thoughtfulness behind the meta-human species in Shroud is indicative of professional game development taken to the point where it becomes art.

    Features, Interviews
    Wed, Feb 12, 2014
    ricoxg
  • Shroud-of-the-Avatar-Logo

    We recently had the opportunity to sit down with Tracy Hickman to discuss his work onBlade of the Avatar, and the collaboration process with Richard Garriott.

    Features, Interviews
    Wed, Feb 12, 2014
    ricoxg
  • Pantheon-Rise-of-the-Fallen-News.jpg

    Regular contributor Ricoxg takes a critical look at the current Kickstarter campaign for Pantheon: Rise of the Fallen, and weighs in on its current strengths, weaknesses, and chances of success.

    Features, Opinions
    Tue, Jan 28, 2014
    ricoxg
  • Shroud of the Avatar - Portal

    Release 2 for Shroud of the Avatar is upon us and the dev team at Portalarium invited us to Austin recently for this exclusive first look.

    Features, Previews
    Thu, Jan 23, 2014
    ricoxg
  • Star-Citizen-Banner

    Ricoxg recently had the opportunity to check in with the Star Citizen development team for a closer look at the ins and outs of the organization module.

    Features, Previews
    Wed, Jan 22, 2014
    ricoxg
  • SC-XRebirth

    Following the announced delays of the dogfighting module for Star Citizen, regular contributor Ricoxg takes a look at the community reaction, and why it might be upsetting for big games publishers.

    Features, Opinions
    Wed, Jan 08, 2014
    ricoxg
  • SotA-MarketSquare

    Regular contributor Ricoxg explores the differences in perception when purchasing a "finished product" versus buying into work in progress titles such as Star Citizen, Kerbal Space Program, or Shroud of the Avatar in this in-depth look at how we view new games.

    Features, Opinions
    Mon, Dec 16, 2013
    ricoxg

News from around the 'Net