What I find really interesting about this game besides the setting and storyline is the way it handles character progression. I'm an Eve-Online ex-pat and one of the things that kept me playing that game for nearly 3 years was the way I never felt like I'd capped out. There was always a new skill to learn, always something new and interesting to try out and experiment with.
Frankly, while I have enjoyed the month I spent playing TERA because of its innovative combat system, I've come to the conclusion that I'm sick to death of MMOs that are yet another iteration of Lord of the Rings, with all the expected conventions that come with that medieval theme. Even the prettiest Asian-designed castles and landscapes get tired after a while. The modern setting and inventive storyline and investigative gameplay of The Secret World attracted me enough to pre-order, but I suspect that it's the character progression, being able to always have a new personal goal to reach in the game, will keep me from getting bored with the game and keep me playing over the long term.
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